diff options
Diffstat (limited to 'release/scripts/radiosity_export.py')
-rw-r--r-- | release/scripts/radiosity_export.py | 24 |
1 files changed, 21 insertions, 3 deletions
diff --git a/release/scripts/radiosity_export.py b/release/scripts/radiosity_export.py index 27a32c810d0..c9d5128b367 100644 --- a/release/scripts/radiosity_export.py +++ b/release/scripts/radiosity_export.py @@ -15,11 +15,29 @@ __version__ = "Part of IOSuite 0.5" __bpydoc__ = """\ This script exports meshes to Radiosity file format. -Usage: +The Radiosity file format is my own personal format. I created it to +learn how meshes and vertex colors were stored. See IO-Examples.zip, the +example *.radio files on my web page. -Select meshes to be exported and run this script from "File->Export" menu. -""" +Usage:<br> + Select meshes to be exported and run this script from "File->Export" menu. + +Notes:<br> + Before exporting to .radio format, the mesh must have vertex colors. +Here's how to assign them: + +1. Use radiosity! + +2. Set up lights and materials, select a mesh, switch the drawing mode +to "textured," press the VKEY. +3. Press the VKEY and paint manually. + +4. Use a custom script to calculate and apply simple diffuse shading and +specular highlights to the vertex colors. + +5. The Videoscape format also allows vertex colors to be specified. +""" # $Id$ # |