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Diffstat (limited to 'release/scripts/raw_import.py')
-rw-r--r-- | release/scripts/raw_import.py | 120 |
1 files changed, 0 insertions, 120 deletions
diff --git a/release/scripts/raw_import.py b/release/scripts/raw_import.py deleted file mode 100644 index 76c03c77337..00000000000 --- a/release/scripts/raw_import.py +++ /dev/null @@ -1,120 +0,0 @@ -#!BPY - -""" -Name: 'Raw Faces (.raw)...' -Blender: 242 -Group: 'Import' -Tooltip: 'Import Raw Triangle File Format (.raw)' -""" - -__author__ = "Anthony D'Agostino (Scorpius)" -__url__ = ("blender", "blenderartists.org", -"Author's homepage, http://www.redrival.com/scorpius") -__version__ = "Part of IOSuite 0.5" - -__bpydoc__ = """\ -This script imports Raw Triangle File format files to Blender. - -The raw triangle format is very simple; it has no verts or faces lists. -It's just a simple ascii text file with the vertices of each triangle -listed on each line. There were some very old utilities (when the PovRay -forum was in existence on CompuServe) that preformed operations on these -files. - -Usage:<br> - Execute this script from the "File->Import" menu and choose a Raw file to -open. - -Notes:<br> - Generates the standard verts and faces lists, but without duplicate -verts. Only *exact* duplicates are removed, there is no way to specify a -tolerance. -""" - -# $Id$ -# -# +---------------------------------------------------------+ -# | Copyright (c) 2002 Anthony D'Agostino | -# | http://www.redrival.com/scorpius | -# | scorpius@netzero.com | -# | April 28, 2002 | -# | Read and write RAW Triangle File Format (*.raw) | -# +---------------------------------------------------------+ - -# ***** BEGIN GPL LICENSE BLOCK ***** -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -# -# ***** END GPL LICENCE BLOCK ***** - -import Blender - -# ================================ -# === Read RAW Triangle Format === -# ================================ -def read(filename): - t = Blender.sys.time() - file = open(filename, "rb") - - # Collect data from RAW format - def line_to_face(line): - # Each triplet is an xyz float - line_split= map(float, line.split()) - if len(line_split)==9: # Tri - f1, f2, f3, f4, f5, f6, f7, f8, f9 = line_split - return [(f1, f2, f3), (f4, f5, f6), (f7, f8, f9)] - if len(line_split)==12: # Quad - f1, f2, f3, f4, f5, f6, f7, f8, f9, A, B, C = line_split - return [(f1, f2, f3), (f4, f5, f6), (f7, f8, f9), (A, B, C)] - - faces = [ line_to_face(line) for line in file.readlines()] - file.close() - - # Generate verts and faces lists, without duplicates - verts = [] - coords = {} - index = 0 - - for f in faces: - if f: # Line might be blank - for i, v in enumerate(f): - try: - f[i]= coords[v] - except: - f[i]= coords[v] = index - index += 1 - verts.append(v) - - me= Blender.Mesh.New() - me.verts.extend(verts) - me.faces.extend(faces) - - - scn= Blender.Scene.GetCurrent() - for obj in scn.objects: - obj.sel= 0 - - me.name= Blender.sys.splitext(Blender.sys.basename(filename))[0] - ob = scn.objects.new(me) - Blender.Redraw() - - print 'Successfully imported "%s" in %.4f seconds' % (Blender.sys.basename(filename), Blender.sys.time()-t) - - -def main(): - Blender.Window.FileSelector(read, 'RAW Import', Blender.sys.makename(ext='.raw')) - -if __name__=='__main__': - main() |