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Diffstat (limited to 'release/scripts/scripttemplate_object_edit.py')
-rw-r--r-- | release/scripts/scripttemplate_object_edit.py | 81 |
1 files changed, 0 insertions, 81 deletions
diff --git a/release/scripts/scripttemplate_object_edit.py b/release/scripts/scripttemplate_object_edit.py deleted file mode 100644 index 3ba20f20dd1..00000000000 --- a/release/scripts/scripttemplate_object_edit.py +++ /dev/null @@ -1,81 +0,0 @@ -#!BPY -""" -Name: 'Object Editing' -Blender: 243 -Group: 'ScriptTemplate' -Tooltip: 'Add a new text for editing selected objects' -""" - -from Blender import Window -import bpy - -script_data = \ -'''#!BPY -""" -Name: 'My Object Script' -Blender: 245 -Group: 'Object' -Tooltip: 'Put some useful info here' -""" - -# Add a licence here if you wish to re-distribute, we recommend the GPL - -from Blender import Window, sys -import bpy - -def my_object_util(sce): - - # Remove these when writing your own tool - print 'Blend object count', len(bpy.data.objects) - print 'Scene object count', len(sce.objects) - - # context means its selected, in the view layer and not hidden. - print 'Scene context count', len(sce.objects.context) - - # Examples - - # Move context objects on the x axis - """ - for ob in sce.objects.context: - ob.LocX += 1 - """ - - # Copy Objects, does not copy object data - """ - # Store the current contetx - context = list(sce.objects.context) - # de-select all - sce.objects.selected = [] - - for ob in context: - ob_copy = ob.copy() - sce.objects.link(ob_copy) # the copy is not added to a scene - ob_copy.sel = True - """ - -def main(): - - # Gets the current scene, there can be many scenes in 1 blend file. - sce = bpy.data.scenes.active - - Window.WaitCursor(1) - t = sys.time() - - # Run the object editing function - my_object_util(sce) - - # Timing the script is a good way to be aware on any speed hits when scripting - print 'My Script finished in %.2f seconds' % (sys.time()-t) - Window.WaitCursor(0) - - -# This lets you can import the script without running it -if __name__ == '__main__': - main() - -''' - -new_text = bpy.data.texts.new('object_template.py') -new_text.write(script_data) -bpy.data.texts.active = new_text -Window.RedrawAll() |