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Diffstat (limited to 'release/scripts/slp_import.py')
-rw-r--r--release/scripts/slp_import.py116
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diff --git a/release/scripts/slp_import.py b/release/scripts/slp_import.py
deleted file mode 100644
index 30387ad7440..00000000000
--- a/release/scripts/slp_import.py
+++ /dev/null
@@ -1,116 +0,0 @@
-#!BPY
-
-"""
-Name: 'Pro Engineer (.slp)...'
-Blender: 232
-Group: 'Import'
-Tooltip: 'Import Pro Engineer (.slp) File Format'
-"""
-
-__author__ = "Anthony D'Agostino (Scorpius)"
-__url__ = ("blender", "blenderartists.org",
-"Author's homepage, http://www.redrival.com/scorpius")
-__version__ = "Part of IOSuite 0.5"
-
-__bpydoc__ = """\
-This script imports Pro Engineer files to Blender.
-
-This format can be exported from Pro/Engineer and most other CAD
-applications. Written at the request of a Blender user. It is almost
-identical to RAW format.
-
-Usage:<br>
- Execute this script from the "File->Import" menu and choose an SLP file to
-open.
-
-Notes:<br>
- Generates the standard verts and faces lists, but without duplicate
-verts. Only *exact* duplicates are removed, there is no way to specify a
-tolerance.
-"""
-
-# $Id$
-#
-# +---------------------------------------------------------+
-# | Copyright (c) 2004 Anthony D'Agostino |
-# | http://www.redrival.com/scorpius |
-# | scorpius@netzero.com |
-# | May 3, 2004 |
-# | Read and write SLP Triangle File Format (*.slp) |
-# +---------------------------------------------------------+
-
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# ***** END GPL LICENCE BLOCK *****
-
-import Blender, meshtools
-#import time
-
-# ================================
-# === Read SLP Triangle Format ===
-# ================================
-def read(filename):
- #start = time.clock()
- file = open(filename, "rb")
-
- raw = []
- for line in file: #.xreadlines():
- data = line.split()
- if data[0] == "vertex":
- vert = map(float, data[1:])
- raw.append(vert)
-
- tri = []
- for i in xrange(0, len(raw), 3):
- tri.append(raw[i] + raw[i+1] + raw[i+2])
-
- #$import pprint; pprint.pprint(tri)
-
- # Collect data from RAW format
- faces = []
- for line in tri:
- f1, f2, f3, f4, f5, f6, f7, f8, f9 = line
- faces.append([(f1, f2, f3), (f4, f5, f6), (f7, f8, f9)])
-
- # Generate verts and faces lists, without duplicates
- verts = []
- coords = {}
- index = 0
- for i in xrange(len(faces)):
- for j in xrange(len(faces[i])):
- vertex = faces[i][j]
- if not coords.has_key(vertex):
- coords[vertex] = index
- index += 1
- verts.append(vertex)
- faces[i][j] = coords[vertex]
-
- objname = Blender.sys.splitext(Blender.sys.basename(filename))[0]
-
- meshtools.create_mesh(verts, faces, objname)
- Blender.Window.DrawProgressBar(1.0, '') # clear progressbar
- file.close()
- #end = time.clock()
- #seconds = " in %.2f %s" % (end-start, "seconds")
- message = "Successfully imported " + Blender.sys.basename(filename)# + seconds
- meshtools.print_boxed(message)
-
-def fs_callback(filename):
- read(filename)
-
-if __name__ == '__main__':
- Blender.Window.FileSelector(fs_callback, "Import SLP", "*.slp")