diff options
Diffstat (limited to 'release/scripts/startup/bl_operators/object_quick_effects.py')
-rw-r--r-- | release/scripts/startup/bl_operators/object_quick_effects.py | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/release/scripts/startup/bl_operators/object_quick_effects.py b/release/scripts/startup/bl_operators/object_quick_effects.py index 48b547980d4..7b616ea5dca 100644 --- a/release/scripts/startup/bl_operators/object_quick_effects.py +++ b/release/scripts/startup/bl_operators/object_quick_effects.py @@ -27,7 +27,7 @@ from bpy.props import (BoolProperty, FloatProperty, FloatVectorProperty, ) - +from blf import gettext as _ def object_ensure_material(obj, mat_name): """ Use an existing material or add a new one. @@ -306,8 +306,8 @@ class QuickSmoke(Operator): ) show_flows = BoolProperty( - name="Render Smoke Objects", - description="Keep the smoke objects visible during rendering.", + name=_("Render Smoke Objects"), + description=_("Keep the smoke objects visible during rendering."), default=False, ) @@ -420,21 +420,20 @@ class QuickFluid(Operator): default='BASIC', ) initial_velocity = FloatVectorProperty( - name="Initial Velocity", - description="Initial velocity of the fluid", + name=_("Initial Velocity"), + description=_("Initial velocity of the fluid"), min=-100.0, max=100.0, default=(0.0, 0.0, 0.0), subtype='VELOCITY', ) show_flows = BoolProperty( - name="Render Fluid Objects", - description="Keep the fluid objects visible during rendering.", + name=_("Render Fluid Objects"), + description=_("Keep the fluid objects visible during rendering."), default=False, ) start_baking = BoolProperty( - name="Start Fluid Bake", - description=("Start baking the fluid immediately " - "after creating the domain object"), + name=_("Start Fluid Bake"), + description=_("Start baking the fluid immediately after creating the domain object"), default=False, ) |