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-rw-r--r--release/scripts/startup/bl_operators/add_mesh_torus.py4
-rw-r--r--release/scripts/startup/bl_operators/mesh.py2
-rw-r--r--release/scripts/startup/bl_operators/object.py4
-rw-r--r--release/scripts/startup/bl_operators/object_quick_effects.py2
-rw-r--r--release/scripts/startup/bl_operators/uvcalc_follow_active.py6
-rw-r--r--release/scripts/startup/bl_operators/uvcalc_lightmap.py15
-rw-r--r--release/scripts/startup/bl_operators/uvcalc_smart_project.py4
7 files changed, 20 insertions, 17 deletions
diff --git a/release/scripts/startup/bl_operators/add_mesh_torus.py b/release/scripts/startup/bl_operators/add_mesh_torus.py
index 0e5acea94f9..c7152c8a22f 100644
--- a/release/scripts/startup/bl_operators/add_mesh_torus.py
+++ b/release/scripts/startup/bl_operators/add_mesh_torus.py
@@ -79,7 +79,7 @@ def add_torus(major_rad, minor_rad, major_seg, minor_seg):
def add_uvs(mesh, minor_seg, major_seg):
from math import fmod
- mesh.uv_textures.new()
+ mesh.uv_layers.new()
uv_data = mesh.uv_layers.active.data
polygons = mesh.polygons
u_step = 1.0 / major_seg
@@ -286,4 +286,4 @@ class AddTorus(Operator, object_utils.AddObjectHelper):
classes = (
AddTorus,
-) \ No newline at end of file
+)
diff --git a/release/scripts/startup/bl_operators/mesh.py b/release/scripts/startup/bl_operators/mesh.py
index 4edefd7bf9b..9151f800497 100644
--- a/release/scripts/startup/bl_operators/mesh.py
+++ b/release/scripts/startup/bl_operators/mesh.py
@@ -50,7 +50,7 @@ class MeshMirrorUV(Operator):
@classmethod
def poll(cls, context):
obj = context.active_object
- return (obj and obj.type == 'MESH' and obj.data.uv_textures.active)
+ return (obj and obj.type == 'MESH' and obj.data.uv_layers.active)
def execute(self, context):
DIR = (self.direction == 'NEGATIVE')
diff --git a/release/scripts/startup/bl_operators/object.py b/release/scripts/startup/bl_operators/object.py
index b730e866323..69649676666 100644
--- a/release/scripts/startup/bl_operators/object.py
+++ b/release/scripts/startup/bl_operators/object.py
@@ -515,7 +515,7 @@ class JoinUVs(Operator):
if is_editmode:
bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
- if not mesh.uv_textures:
+ if not mesh.uv_layers:
self.report({'WARNING'},
"Object: %s, Mesh: '%s' has no UVs"
% (obj.name, mesh.name))
@@ -553,7 +553,7 @@ class JoinUVs(Operator):
else:
uv_other = mesh_other.uv_layers.active
if not uv_other:
- mesh_other.uv_textures.new()
+ mesh_other.uv_layers.new()
uv_other = mesh_other.uv_layers.active
if not uv_other:
self.report({'ERROR'}, "Could not add "
diff --git a/release/scripts/startup/bl_operators/object_quick_effects.py b/release/scripts/startup/bl_operators/object_quick_effects.py
index 16f29c77bb9..39191a896c9 100644
--- a/release/scripts/startup/bl_operators/object_quick_effects.py
+++ b/release/scripts/startup/bl_operators/object_quick_effects.py
@@ -222,7 +222,7 @@ class QuickExplode(Operator):
if self.fade:
explode.show_dead = False
- uv = obj.data.uv_textures.new("Explode fade")
+ uv = obj.data.uv_layers.new("Explode fade")
explode.particle_uv = uv.name
mat = object_ensure_material(obj, "Explode Fade")
diff --git a/release/scripts/startup/bl_operators/uvcalc_follow_active.py b/release/scripts/startup/bl_operators/uvcalc_follow_active.py
index 25ee5cafe81..29cefd83328 100644
--- a/release/scripts/startup/bl_operators/uvcalc_follow_active.py
+++ b/release/scripts/startup/bl_operators/uvcalc_follow_active.py
@@ -30,8 +30,8 @@ def extend(obj, operator, EXTEND_MODE):
import bmesh
me = obj.data
# script will fail without UVs
- if not me.uv_textures:
- me.uv_textures.new()
+ if not me.uv_layers:
+ me.uv_layers.new()
bm = bmesh.from_edit_mesh(me)
@@ -252,4 +252,4 @@ class FollowActiveQuads(Operator):
classes = (
FollowActiveQuads,
-) \ No newline at end of file
+)
diff --git a/release/scripts/startup/bl_operators/uvcalc_lightmap.py b/release/scripts/startup/bl_operators/uvcalc_lightmap.py
index 8ee29d15d1b..61ceb3c04c4 100644
--- a/release/scripts/startup/bl_operators/uvcalc_lightmap.py
+++ b/release/scripts/startup/bl_operators/uvcalc_lightmap.py
@@ -275,12 +275,12 @@ def lightmap_uvpack(meshes,
face_groups.append(faces)
if PREF_NEW_UVLAYER:
- me.uv_textures.new()
+ me.uv_layers.new()
# Add face UV if it does not exist.
# All new faces are selected.
- if not me.uv_textures:
- me.uv_textures.new()
+ if not me.uv_layers:
+ me.uv_layers.new()
for face_sel in face_groups:
print("\nStarting unwrap")
@@ -538,6 +538,9 @@ def lightmap_uvpack(meshes,
print("done")
if PREF_APPLY_IMAGE:
+ pass
+ # removed with texface
+ '''
if not PREF_PACK_IN_ONE:
image = bpy.data.images.new(name="lightmap",
width=PREF_IMG_PX_SIZE,
@@ -545,8 +548,8 @@ def lightmap_uvpack(meshes,
)
for f in face_sel:
- # f.image = image
- f.id_data.uv_textures.active.data[f.index].image = image # XXX25
+ f.image = image
+ '''
for me in meshes:
me.update()
@@ -672,4 +675,4 @@ class LightMapPack(Operator):
classes = (
LightMapPack,
-) \ No newline at end of file
+)
diff --git a/release/scripts/startup/bl_operators/uvcalc_smart_project.py b/release/scripts/startup/bl_operators/uvcalc_smart_project.py
index 5581415c083..b7ef6856575 100644
--- a/release/scripts/startup/bl_operators/uvcalc_smart_project.py
+++ b/release/scripts/startup/bl_operators/uvcalc_smart_project.py
@@ -810,8 +810,8 @@ def main(context,
# Tag as used
me.tag = True
- if not me.uv_textures: # Mesh has no UV Coords, don't bother.
- me.uv_textures.new()
+ if not me.uv_layers: # Mesh has no UV Coords, don't bother.
+ me.uv_layers.new()
uv_layer = me.uv_layers.active.data
me_verts = list(me.vertices)