diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_data_lamp.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_data_lamp.py | 124 |
1 files changed, 62 insertions, 62 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_lamp.py b/release/scripts/startup/bl_ui/properties_data_lamp.py index 4ff180f74fb..4ae6ad2a7c1 100644 --- a/release/scripts/startup/bl_ui/properties_data_lamp.py +++ b/release/scripts/startup/bl_ui/properties_data_lamp.py @@ -20,10 +20,10 @@ import bpy from bpy.types import Menu, Panel from rna_prop_ui import PropertyPanel - +from blf import gettext as _ class LAMP_MT_sunsky_presets(Menu): - bl_label = "Sun & Sky Presets" + bl_label = _("Sun & Sky Presets") preset_subdir = "sunsky" preset_operator = "script.execute_preset" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -67,7 +67,7 @@ class DATA_PT_context_lamp(DataButtonsPanel, Panel): class DATA_PT_preview(DataButtonsPanel, Panel): - bl_label = "Preview" + bl_label = _("Preview") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} def draw(self, context): @@ -75,7 +75,7 @@ class DATA_PT_preview(DataButtonsPanel, Panel): class DATA_PT_lamp(DataButtonsPanel, Panel): - bl_label = "Lamp" + bl_label = _("Lamp") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} def draw(self, context): @@ -93,15 +93,15 @@ class DATA_PT_lamp(DataButtonsPanel, Panel): sub.prop(lamp, "energy") if lamp.type in {'POINT', 'SPOT'}: - sub.label(text="Falloff:") + sub.label(text=_("Falloff:")) sub.prop(lamp, "falloff_type", text="") sub.prop(lamp, "distance") if lamp.falloff_type == 'LINEAR_QUADRATIC_WEIGHTED': - col.label(text="Attenuation Factors:") + col.label(text=_("Attenuation Factors:")) sub = col.column(align=True) - sub.prop(lamp, "linear_attenuation", slider=True, text="Linear") - sub.prop(lamp, "quadratic_attenuation", slider=True, text="Quadratic") + sub.prop(lamp, "linear_attenuation", slider=True, text=_("Linear")) + sub.prop(lamp, "quadratic_attenuation", slider=True, text=_("Quadratic")) col.prop(lamp, "use_sphere") @@ -111,13 +111,13 @@ class DATA_PT_lamp(DataButtonsPanel, Panel): col = split.column() col.prop(lamp, "use_negative") - col.prop(lamp, "use_own_layer", text="This Layer Only") + col.prop(lamp, "use_own_layer", text=_("This Layer Only")) col.prop(lamp, "use_specular") col.prop(lamp, "use_diffuse") class DATA_PT_sunsky(DataButtonsPanel, Panel): - bl_label = "Sky & Atmosphere" + bl_label = _("Sky & Atmosphere") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @classmethod @@ -139,34 +139,34 @@ class DATA_PT_sunsky(DataButtonsPanel, Panel): row = layout.row() row.active = lamp.use_sky or lamp.use_atmosphere - row.prop(lamp, "atmosphere_turbidity", text="Turbidity") + row.prop(lamp, "atmosphere_turbidity", text=_("Turbidity")) split = layout.split() col = split.column() col.active = lamp.use_sky - col.label(text="Blending:") + col.label(text=_("Blending:")) sub = col.column() sub.prop(lamp, "sky_blend_type", text="") - sub.prop(lamp, "sky_blend", text="Factor") + sub.prop(lamp, "sky_blend", text=_("Factor")) - col.label(text="Color Space:") + col.label(text=_("Color Space:")) sub = col.column() sub.row().prop(lamp, "sky_color_space", expand=True) - sub.prop(lamp, "sky_exposure", text="Exposure") + sub.prop(lamp, "sky_exposure", text=_("Exposure")) col = split.column() col.active = lamp.use_sky - col.label(text="Horizon:") + col.label(text=_("Horizon:")) sub = col.column() - sub.prop(lamp, "horizon_brightness", text="Brightness") - sub.prop(lamp, "spread", text="Spread") + sub.prop(lamp, "horizon_brightness", text=_("Brightness")) + sub.prop(lamp, "spread", text=_("Spread")) - col.label(text="Sun:") + col.label(text=_("Sun:")) sub = col.column() - sub.prop(lamp, "sun_brightness", text="Brightness") - sub.prop(lamp, "sun_size", text="Size") - sub.prop(lamp, "backscattered_light", slider=True, text="Back Light") + sub.prop(lamp, "sun_brightness", text=_("Brightness")) + sub.prop(lamp, "sun_size", text=_("Size")) + sub.prop(lamp, "backscattered_light", slider=True, text=_("Back Light")) layout.separator() @@ -176,20 +176,20 @@ class DATA_PT_sunsky(DataButtonsPanel, Panel): col = split.column() col.active = lamp.use_atmosphere - col.label(text="Intensity:") - col.prop(lamp, "sun_intensity", text="Sun") - col.prop(lamp, "atmosphere_distance_factor", text="Distance") + col.label(text=_("Intensity:")) + col.prop(lamp, "sun_intensity", text=_("Sun")) + col.prop(lamp, "atmosphere_distance_factor", text=_("Distance")) col = split.column() col.active = lamp.use_atmosphere - col.label(text="Scattering:") + col.label(text=_("Scattering:")) sub = col.column(align=True) - sub.prop(lamp, "atmosphere_inscattering", slider=True, text="Inscattering") - sub.prop(lamp, "atmosphere_extinction", slider=True, text="Extinction") + sub.prop(lamp, "atmosphere_inscattering", slider=True, text=_("Inscattering")) + sub.prop(lamp, "atmosphere_extinction", slider=True, text=_("Extinction")) class DATA_PT_shadow(DataButtonsPanel, Panel): - bl_label = "Shadow" + bl_label = _("Shadow") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @classmethod @@ -209,15 +209,15 @@ class DATA_PT_shadow(DataButtonsPanel, Panel): split = layout.split() col = split.column() - col.label(text="Form factor sampling:") + col.label(text=_("Form factor sampling:")) sub = col.row(align=True) if lamp.shape == 'SQUARE': - sub.prop(lamp, "shadow_ray_samples_x", text="Samples") + sub.prop(lamp, "shadow_ray_samples_x", text=_("Samples")) elif lamp.shape == 'RECTANGLE': - sub.prop(lamp, "shadow_ray_samples_x", text="Samples X") - sub.prop(lamp, "shadow_ray_samples_y", text="Samples Y") + sub.prop(lamp, "shadow_ray_samples_x", text=_("Samples X")) + sub.prop(lamp, "shadow_ray_samples_y", text=_("Samples Y")) if lamp.shadow_method != 'NOSHADOW': split = layout.split() @@ -226,34 +226,34 @@ class DATA_PT_shadow(DataButtonsPanel, Panel): col.prop(lamp, "shadow_color", text="") col = split.column() - col.prop(lamp, "use_shadow_layer", text="This Layer Only") + col.prop(lamp, "use_shadow_layer", text=_("This Layer Only")) col.prop(lamp, "use_only_shadow") if lamp.shadow_method == 'RAY_SHADOW': split = layout.split() col = split.column() - col.label(text="Sampling:") + col.label(text=_("Sampling:")) if lamp.type in {'POINT', 'SUN', 'SPOT'}: sub = col.row() - sub.prop(lamp, "shadow_ray_samples", text="Samples") - sub.prop(lamp, "shadow_soft_size", text="Soft Size") + sub.prop(lamp, "shadow_ray_samples", text=_("Samples")) + sub.prop(lamp, "shadow_soft_size", text=_("Soft Size")) elif lamp.type == 'AREA': sub = col.row(align=True) if lamp.shape == 'SQUARE': - sub.prop(lamp, "shadow_ray_samples_x", text="Samples") + sub.prop(lamp, "shadow_ray_samples_x", text=_("Samples")) elif lamp.shape == 'RECTANGLE': - sub.prop(lamp, "shadow_ray_samples_x", text="Samples X") - sub.prop(lamp, "shadow_ray_samples_y", text="Samples Y") + sub.prop(lamp, "shadow_ray_samples_x", text=_("Samples X")) + sub.prop(lamp, "shadow_ray_samples_y", text=_("Samples Y")) col.row().prop(lamp, "shadow_ray_sample_method", expand=True) if lamp.shadow_ray_sample_method == 'ADAPTIVE_QMC': - layout.prop(lamp, "shadow_adaptive_threshold", text="Threshold") + layout.prop(lamp, "shadow_adaptive_threshold", text=_("Threshold")) if lamp.type == 'AREA' and lamp.shadow_ray_sample_method == 'CONSTANT_JITTERED': row = layout.row() @@ -263,48 +263,48 @@ class DATA_PT_shadow(DataButtonsPanel, Panel): elif lamp.shadow_method == 'BUFFER_SHADOW': col = layout.column() - col.label(text="Buffer Type:") + col.label(text=_("Buffer Type:")) col.row().prop(lamp, "shadow_buffer_type", expand=True) if lamp.shadow_buffer_type in {'REGULAR', 'HALFWAY', 'DEEP'}: split = layout.split() col = split.column() - col.label(text="Filter Type:") + col.label(text=_("Filter Type:")) col.prop(lamp, "shadow_filter_type", text="") sub = col.column(align=True) - sub.prop(lamp, "shadow_buffer_soft", text="Soft") - sub.prop(lamp, "shadow_buffer_bias", text="Bias") + sub.prop(lamp, "shadow_buffer_soft", text=_("Soft")) + sub.prop(lamp, "shadow_buffer_bias", text=_("Bias")) col = split.column() - col.label(text="Sample Buffers:") + col.label(text=_("Sample Buffers:")) col.prop(lamp, "shadow_sample_buffers", text="") sub = col.column(align=True) - sub.prop(lamp, "shadow_buffer_size", text="Size") - sub.prop(lamp, "shadow_buffer_samples", text="Samples") + sub.prop(lamp, "shadow_buffer_size", text=_("Size")) + sub.prop(lamp, "shadow_buffer_samples", text=_("Samples")) if lamp.shadow_buffer_type == 'DEEP': col.prop(lamp, "compression_threshold") elif lamp.shadow_buffer_type == 'IRREGULAR': - layout.prop(lamp, "shadow_buffer_bias", text="Bias") + layout.prop(lamp, "shadow_buffer_bias", text=_("Bias")) split = layout.split() col = split.column() - col.prop(lamp, "use_auto_clip_start", text="Autoclip Start") + col.prop(lamp, "use_auto_clip_start", text=_("Autoclip Start")) sub = col.column() sub.active = not lamp.use_auto_clip_start - sub.prop(lamp, "shadow_buffer_clip_start", text="Clip Start") + sub.prop(lamp, "shadow_buffer_clip_start", text=_("Clip Start")) col = split.column() - col.prop(lamp, "use_auto_clip_end", text="Autoclip End") + col.prop(lamp, "use_auto_clip_end", text=_("Autoclip End")) sub = col.column() sub.active = not lamp.use_auto_clip_end - sub.prop(lamp, "shadow_buffer_clip_end", text=" Clip End") + sub.prop(lamp, "shadow_buffer_clip_end", text=_(" Clip End")) class DATA_PT_area(DataButtonsPanel, Panel): - bl_label = "Area Shape" + bl_label = _("Area Shape") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @classmethod @@ -325,12 +325,12 @@ class DATA_PT_area(DataButtonsPanel, Panel): if (lamp.shape == 'SQUARE'): sub.prop(lamp, "size") elif (lamp.shape == 'RECTANGLE'): - sub.prop(lamp, "size", text="Size X") - sub.prop(lamp, "size_y", text="Size Y") + sub.prop(lamp, "size", text=_("Size X")) + sub.prop(lamp, "size_y", text=_("Size Y")) class DATA_PT_spot(DataButtonsPanel, Panel): - bl_label = "Spot Shape" + bl_label = _("Spot Shape") COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @classmethod @@ -348,8 +348,8 @@ class DATA_PT_spot(DataButtonsPanel, Panel): col = split.column() sub = col.column() - sub.prop(lamp, "spot_size", text="Size") - sub.prop(lamp, "spot_blend", text="Blend", slider=True) + sub.prop(lamp, "spot_size", text=_("Size")) + sub.prop(lamp, "spot_blend", text=_("Blend"), slider=True) col.prop(lamp, "use_square") col.prop(lamp, "show_cone") @@ -358,13 +358,13 @@ class DATA_PT_spot(DataButtonsPanel, Panel): col.prop(lamp, "use_halo") sub = col.column(align=True) sub.active = lamp.use_halo - sub.prop(lamp, "halo_intensity", text="Intensity") + sub.prop(lamp, "halo_intensity", text=_("Intensity")) if lamp.shadow_method == 'BUFFER_SHADOW': - sub.prop(lamp, "halo_step", text="Step") + sub.prop(lamp, "halo_step", text=_("Step")) class DATA_PT_falloff_curve(DataButtonsPanel, Panel): - bl_label = "Falloff Curve" + bl_label = _("Falloff Curve") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} |