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Diffstat (limited to 'release/scripts/startup/bl_ui/properties_data_volume.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_data_volume.py173
1 files changed, 173 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_volume.py b/release/scripts/startup/bl_ui/properties_data_volume.py
new file mode 100644
index 00000000000..29e28aa2c02
--- /dev/null
+++ b/release/scripts/startup/bl_ui/properties_data_volume.py
@@ -0,0 +1,173 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+import bpy
+from bpy.types import Panel, UIList
+from rna_prop_ui import PropertyPanel
+
+
+class DataButtonsPanel:
+ bl_space_type = 'PROPERTIES'
+ bl_region_type = 'WINDOW'
+ bl_context = "data"
+
+ @classmethod
+ def poll(cls, context):
+ engine = context.scene.render.engine
+ return context.volume and (engine in cls.COMPAT_ENGINES)
+
+
+class DATA_PT_context_volume(DataButtonsPanel, Panel):
+ bl_label = ""
+ bl_options = {'HIDE_HEADER'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
+
+ def draw(self, context):
+ layout = self.layout
+
+ ob = context.object
+ volume = context.volume
+ space = context.space_data
+
+ if ob:
+ layout.template_ID(ob, "data")
+ elif volume:
+ layout.template_ID(space, "pin_id")
+
+
+class DATA_PT_volume_file(DataButtonsPanel, Panel):
+ bl_label = "OpenVDB File"
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
+
+ def draw(self, context):
+ layout = self.layout
+
+ volume = context.volume
+ volume.grids.load()
+
+ layout.prop(volume, "filepath", text="")
+
+ if len(volume.filepath):
+ layout.use_property_split = True
+ layout.use_property_decorate = False
+
+ col = layout.column(align=True)
+ col.prop(volume, "is_sequence")
+ if volume.is_sequence:
+ col.prop(volume, "frame_duration", text="Frames")
+ col.prop(volume, "frame_start", text="Start")
+ col.prop(volume, "frame_offset", text="Offset")
+ col.prop(volume, "sequence_mode", text="Mode")
+
+ error_msg = volume.grids.error_message
+ if len(error_msg):
+ layout.separator()
+ col = layout.column(align=True)
+ col.label(text="Failed to load volume:")
+ col.label(text=error_msg)
+
+
+class VOLUME_UL_grids(UIList):
+ def draw_item(self, context, layout, data, grid, icon, active_data, active_propname, index):
+ name = grid.name
+ data_type = grid.bl_rna.properties['data_type'].enum_items[grid.data_type]
+
+ layout.label(text=name)
+ row = layout.row()
+ row.alignment = 'RIGHT'
+ row.active = False
+ row.label(text=data_type.name)
+
+
+class DATA_PT_volume_grids(DataButtonsPanel, Panel):
+ bl_label = "Grids"
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
+
+ def draw(self, context):
+ layout = self.layout
+
+ volume = context.volume
+ volume.grids.load()
+
+ layout.template_list("VOLUME_UL_grids", "grids", volume, "grids", volume.grids, "active_index", rows=3)
+
+
+class DATA_PT_volume_render(DataButtonsPanel, Panel):
+ bl_label = "Render"
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False
+
+ scene = context.scene
+ volume = context.volume
+ render = volume.render
+
+ col = layout.column(align=True)
+ col.prop(render, "space")
+ col.prop(render, "step_size")
+
+ if scene.render.engine == 'CYCLES':
+ col = layout.column(align=True)
+ col.prop(render, "clipping")
+
+
+class DATA_PT_volume_viewport_display(DataButtonsPanel, Panel):
+ bl_label = "Viewport Display"
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
+
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False
+
+ volume = context.volume
+ display = volume.display
+
+ col = layout.column(align=True)
+ col.prop(display, "wireframe_type")
+ sub = col.row()
+ sub.active = display.wireframe_type in {'BOXES', 'POINTS'}
+ sub.prop(display, "wireframe_detail", text="Detail")
+
+ layout.prop(display, "density")
+
+
+class DATA_PT_custom_props_volume(DataButtonsPanel, PropertyPanel, Panel):
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
+ _context_path = "object.data"
+ _property_type = bpy.types.Volume
+
+
+classes = (
+ DATA_PT_context_volume,
+ DATA_PT_volume_grids,
+ DATA_PT_volume_file,
+ DATA_PT_volume_viewport_display,
+ DATA_PT_volume_render,
+ DATA_PT_custom_props_volume,
+ VOLUME_UL_grids,
+)
+
+if __name__ == "__main__": # only for live edit.
+ from bpy.utils import register_class
+ for cls in classes:
+ register_class(cls)