diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_freestyle.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_freestyle.py | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/release/scripts/startup/bl_ui/properties_freestyle.py b/release/scripts/startup/bl_ui/properties_freestyle.py index 3d105934bf8..ddc5c1643d0 100644 --- a/release/scripts/startup/bl_ui/properties_freestyle.py +++ b/release/scripts/startup/bl_ui/properties_freestyle.py @@ -33,7 +33,7 @@ class RenderFreestyleButtonsPanel: def poll(cls, context): scene = context.scene with_freestyle = bpy.app.build_options.freestyle - return scene and with_freestyle and(scene.render.engine in cls.COMPAT_ENGINES) + return scene and with_freestyle and(scene.view_render.engine in cls.COMPAT_ENGINES) class RENDER_PT_freestyle(RenderFreestyleButtonsPanel, Panel): @@ -75,7 +75,7 @@ class RenderLayerFreestyleButtonsPanel: with_freestyle = bpy.app.build_options.freestyle return (scene and with_freestyle and rd.use_freestyle and - rd.layers.active and(scene.render.engine in cls.COMPAT_ENGINES)) + rd.layers.active and(scene.view_render.engine in cls.COMPAT_ENGINES)) class RenderLayerFreestyleEditorButtonsPanel(RenderLayerFreestyleButtonsPanel): @@ -183,7 +183,10 @@ class RENDERLAYER_PT_freestyle_lineset(RenderLayerFreestyleEditorButtonsPanel, P def draw(self, context): layout = self.layout - rd = context.scene.render + scene = context.scene + rd = scene.render + view_render = scene.view_render + rl = rd.layers.active freestyle = rl.freestyle_settings lineset = freestyle.linesets.active @@ -779,7 +782,7 @@ class RENDERLAYER_PT_freestyle_linestyle(RenderLayerFreestyleEditorButtonsPanel, layout.separator() row = layout.row() - if rd.use_shading_nodes: + if view_render.use_shading_nodes: row.prop(linestyle, "use_nodes") else: row.prop(linestyle, "use_texture") @@ -810,7 +813,7 @@ class MaterialFreestyleButtonsPanel: material = context.material with_freestyle = bpy.app.build_options.freestyle return with_freestyle and material and scene and scene.render.use_freestyle and \ - (scene.render.engine in cls.COMPAT_ENGINES) + (scene.view_render.engine in cls.COMPAT_ENGINES) class MATERIAL_PT_freestyle_line(MaterialFreestyleButtonsPanel, Panel): |