diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_game.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_game.py | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py index 26b95484b28..8cb73d2449b 100644 --- a/release/scripts/startup/bl_ui/properties_game.py +++ b/release/scripts/startup/bl_ui/properties_game.py @@ -204,19 +204,19 @@ class PHYSICS_PT_game_obstacles(PhysicsButtonsPanel, Panel): def poll(cls, context): game = context.object.game rd = context.scene.render - return (game.physics_type in ('DYNAMIC', 'RIGID_BODY', 'SENSOR', 'SOFT_BODY', 'STATIC')) and (rd.engine in cls.COMPAT_ENGINES) + return (game.physics_type in {'DYNAMIC', 'RIGID_BODY', 'SENSOR', 'SOFT_BODY', 'STATIC'}) and (rd.engine in cls.COMPAT_ENGINES) def draw_header(self, context): game = context.active_object.game - self.layout.prop(game, "create_obstacle", text="") + self.layout.prop(game, "use_obstacle_create", text="") def draw(self, context): layout = self.layout game = context.active_object.game - layout.active = game.create_obstacle + layout.active = game.use_obstacle_create row = layout.row() row.prop(game, "obstacle_radius", text="Radius") |