diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_particle.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_particle.py | 55 |
1 files changed, 21 insertions, 34 deletions
diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py index da8034761f6..a27ee0e9414 100644 --- a/release/scripts/startup/bl_ui/properties_particle.py +++ b/release/scripts/startup/bl_ui/properties_particle.py @@ -277,7 +277,7 @@ class PARTICLE_PT_emission(ParticleButtonsPanel, Panel): if part.type == 'HAIR': col.prop(part, "hair_length") if not part.use_advanced_hair: - row = layout.row() + layout.row() # is this needed? col.prop(part, "use_modifier_stack") return @@ -428,7 +428,6 @@ class PARTICLE_PT_hair_dynamics_structure(ParticleButtonsPanel, Panel): psys = context.particle_system cloth_md = psys.cloth cloth = cloth_md.settings - result = cloth_md.solver_result layout.enabled = psys.use_hair_dynamics and psys.point_cache.is_baked is False @@ -460,7 +459,6 @@ class PARTICLE_PT_hair_dynamics_volume(ParticleButtonsPanel, Panel): psys = context.particle_system cloth_md = psys.cloth cloth = cloth_md.settings - result = cloth_md.solver_result layout.enabled = psys.use_hair_dynamics and psys.point_cache.is_baked is False @@ -698,7 +696,6 @@ class PARTICLE_PT_physics_fluid_advanced(ParticleButtonsPanel, Panel): @classmethod def poll(cls, context): part = particle_get_settings(context) - fluid = part.fluid if part.physics_type == 'FLUID': return True else: @@ -708,7 +705,7 @@ class PARTICLE_PT_physics_fluid_advanced(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - psys = context.particle_system + # psys = context.particle_system part = particle_get_settings(context) fluid = part.fluid @@ -758,7 +755,7 @@ class PARTICLE_PT_physics_fluid_springs(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - psys = context.particle_system + # psys = context.particle_system part = particle_get_settings(context) fluid = part.fluid @@ -783,7 +780,7 @@ class PARTICLE_PT_physics_fluid_springs_viscoelastic(ParticleButtonsPanel, Panel return False def draw_header(self, context): - psys = context.particle_system + # psys = context.particle_system part = particle_get_settings(context) fluid = part.fluid @@ -793,7 +790,7 @@ class PARTICLE_PT_physics_fluid_springs_viscoelastic(ParticleButtonsPanel, Panel layout = self.layout layout.use_property_split = True - psys = context.particle_system + # psys = context.particle_system part = particle_get_settings(context) fluid = part.fluid @@ -827,7 +824,7 @@ class PARTICLE_PT_physics_fluid_springs_advanced(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - psys = context.particle_system + # psys = context.particle_system part = particle_get_settings(context) fluid = part.fluid @@ -851,7 +848,7 @@ class PARTICLE_PT_physics_boids_movement(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - psys = context.particle_system + # psys = context.particle_system part = particle_get_settings(context) boids = part.boids @@ -905,7 +902,7 @@ class PARTICLE_PT_physics_boids_battle(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - psys = context.particle_system + # psys = context.particle_system part = particle_get_settings(context) boids = part.boids @@ -933,7 +930,7 @@ class PARTICLE_PT_physics_boids_misc(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - psys = context.particle_system + # psys = context.particle_system part = particle_get_settings(context) boids = part.boids @@ -1251,8 +1248,7 @@ class PARTICLE_PT_render_extra(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - psys = context.particle_system - ob = context.object + # psys = context.particle_system part = particle_get_settings(context) col = layout.column() @@ -1278,8 +1274,7 @@ class PARTICLE_PT_render_line(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - psys = context.particle_system - ob = context.object + # psys = context.particle_system part = particle_get_settings(context) col = layout.column() @@ -1306,8 +1301,7 @@ class PARTICLE_PT_render_path(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - psys = context.particle_system - ob = context.object + # psys = context.particle_system part = particle_get_settings(context) col = layout.column() @@ -1342,7 +1336,6 @@ class PARTICLE_PT_render_path_timing(ParticleButtonsPanel, Panel): layout.use_property_split = True psys = context.particle_system - ob = context.object part = particle_get_settings(context) col = layout.column() @@ -1373,8 +1366,7 @@ class PARTICLE_PT_render_object(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - psys = context.particle_system - ob = context.object + # psys = context.particle_system part = particle_get_settings(context) col = layout.column() @@ -1401,8 +1393,7 @@ class PARTICLE_PT_render_collection(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - psys = context.particle_system - ob = context.object + # psys = context.particle_system part = particle_get_settings(context) col = layout.column() @@ -1441,8 +1432,7 @@ class PARTICLE_PT_render_collection_use_count(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - psys = context.particle_system - ob = context.object + # psys = context.particle_system part = particle_get_settings(context) col = layout.column() @@ -1484,8 +1474,6 @@ class PARTICLE_PT_render_billboards_alignment(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - psys = context.particle_system - ob = context.object part = particle_get_settings(context) col = layout.column() @@ -1510,8 +1498,7 @@ class PARTICLE_PT_render_billboards_tilt(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - psys = context.particle_system - ob = context.object + # psys = context.particle_system part = particle_get_settings(context) col = layout.column() @@ -1580,7 +1567,7 @@ class PARTICLE_PT_render_trails(ParticleButtonsPanel, Panel): layout = self.layout layout.use_property_split = True - psys = context.particle_system + # psys = context.particle_system part = particle_get_settings(context) col = layout.column() @@ -1725,7 +1712,7 @@ class PARTICLE_PT_children_parting(ParticleButtonsPanel, Panel): def draw(self, context): layout = self.layout - psys = context.particle_system + # psys = context.particle_system part = particle_get_settings(context) layout.use_property_split = True @@ -1750,7 +1737,7 @@ class PARTICLE_PT_children_clumping(ParticleButtonsPanel, Panel): def draw(self, context): layout = self.layout - psys = context.particle_system + # psys = context.particle_system part = particle_get_settings(context) layout.use_property_split = True @@ -1792,7 +1779,7 @@ class PARTICLE_PT_children_roughness(ParticleButtonsPanel, Panel): def draw(self, context): layout = self.layout - psys = context.particle_system + # psys = context.particle_system part = particle_get_settings(context) layout.use_property_split = True @@ -1834,7 +1821,7 @@ class PARTICLE_PT_children_kink(ParticleButtonsPanel, Panel): def draw(self, context): layout = self.layout - psys = context.particle_system + # psys = context.particle_system part = particle_get_settings(context) layout.use_property_split = True |