diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_cloth.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_physics_cloth.py | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_cloth.py b/release/scripts/startup/bl_ui/properties_physics_cloth.py index d5427d8bae8..de74d1473c8 100644 --- a/release/scripts/startup/bl_ui/properties_physics_cloth.py +++ b/release/scripts/startup/bl_ui/properties_physics_cloth.py @@ -19,7 +19,7 @@ # <pep8 compliant> import bpy from bpy.types import Menu, Panel - +from blf import gettext as _ from bl_ui.properties_physics_common import ( point_cache_ui, @@ -71,50 +71,50 @@ class PHYSICS_PT_cloth(PhysicButtonsPanel, Panel): col = split.column() - col.label(text="Presets:") + col.label(text=_("Presets:")) sub = col.row(align=True) sub.menu("CLOTH_MT_presets", text=bpy.types.CLOTH_MT_presets.bl_label) sub.operator("cloth.preset_add", text="", icon="ZOOMIN") sub.operator("cloth.preset_add", text="", icon="ZOOMOUT").remove_active = True - col.label(text="Quality:") - col.prop(cloth, "quality", text="Steps", slider=True) + col.label(text=_("Quality:")) + col.prop(cloth, "quality", text=_("Steps"), slider=True) - col.label(text="Material:") + col.label(text=_("Material:")) col.prop(cloth, "mass") - col.prop(cloth, "structural_stiffness", text="Structural") - col.prop(cloth, "bending_stiffness", text="Bending") + col.prop(cloth, "structural_stiffness", text=_("Structural")) + col.prop(cloth, "bending_stiffness", text=_("Bending")) col = split.column() - col.label(text="Damping:") - col.prop(cloth, "spring_damping", text="Spring") - col.prop(cloth, "air_damping", text="Air") + col.label(text=_("Damping:")) + col.prop(cloth, "spring_damping", text=_("Spring")) + col.prop(cloth, "air_damping", text=_("Air")) - col.prop(cloth, "use_pin_cloth", text="Pinning") + col.prop(cloth, "use_pin_cloth", text=_("Pinning")) sub = col.column() sub.active = cloth.use_pin_cloth sub.prop_search(cloth, "vertex_group_mass", ob, "vertex_groups", text="") - sub.prop(cloth, "pin_stiffness", text="Stiffness") + sub.prop(cloth, "pin_stiffness", text=_("Stiffness")) - col.label(text="Pre roll:") - col.prop(cloth, "pre_roll", text="Frame") + col.label(text=_("Pre roll:")) + col.prop(cloth, "pre_roll", text=_("Frame")) # Disabled for now """ if cloth.vertex_group_mass: - layout.label(text="Goal:") + layout.label(text=_("Goal:")) col = layout.column_flow() - col.prop(cloth, "goal_default", text="Default") - col.prop(cloth, "goal_spring", text="Stiffness") - col.prop(cloth, "goal_friction", text="Friction") + col.prop(cloth, "goal_default", text=_("Default")) + col.prop(cloth, "goal_spring", text=_("Stiffness")) + col.prop(cloth, "goal_friction", text=_("Friction")) """ key = ob.data.shape_keys if key: - col.label(text="Rest Shape Key:") + col.label(text=_("Rest Shape Key:")) col.prop_search(cloth, "rest_shape_key", key, "key_blocks", text="") @@ -156,18 +156,18 @@ class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, Panel): split = layout.split() col = split.column() - col.prop(cloth, "collision_quality", slider=True, text="Quality") - col.prop(cloth, "distance_min", slider=True, text="Distance") - col.prop(cloth, "repel_force", slider=True, text="Repel") - col.prop(cloth, "distance_repel", slider=True, text="Repel Distance") + col.prop(cloth, "collision_quality", slider=True, text=_("Quality")) + col.prop(cloth, "distance_min", slider=True, text=_("Distance")) + col.prop(cloth, "repel_force", slider=True, text=_("Repel")) + col.prop(cloth, "distance_repel", slider=True, text=_("Repel Distance")) col.prop(cloth, "friction") col = split.column() - col.prop(cloth, "use_self_collision", text="Self Collision") + col.prop(cloth, "use_self_collision", text=_("Self Collision")) sub = col.column() sub.active = cloth.use_self_collision - sub.prop(cloth, "self_collision_quality", slider=True, text="Quality") - sub.prop(cloth, "self_distance_min", slider=True, text="Distance") + sub.prop(cloth, "self_collision_quality", slider=True, text=_("Quality")) + sub.prop(cloth, "self_distance_min", slider=True, text=_("Distance")) layout.prop(cloth, "group") @@ -198,14 +198,14 @@ class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel, Panel): split = layout.split() col = split.column() - col.label(text="Structural Stiffness:") + col.label(text=_("Structural Stiffness:")) col.prop_search(cloth, "vertex_group_structural_stiffness", ob, "vertex_groups", text="") - col.prop(cloth, "structural_stiffness_max", text="Max") + col.prop(cloth, "structural_stiffness_max", text=_("Max")) col = split.column() - col.label(text="Bending Stiffness:") + col.label(text=_("Bending Stiffness:")) col.prop_search(cloth, "vertex_group_bending", ob, "vertex_groups", text="") - col.prop(cloth, "bending_stiffness_max", text="Max") + col.prop(cloth, "bending_stiffness_max", text=_("Max")) class PHYSICS_PT_cloth_field_weights(PhysicButtonsPanel, Panel): |