diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_common.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_physics_common.py | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_common.py b/release/scripts/startup/bl_ui/properties_physics_common.py index 1ffaa47168f..3ee6894f349 100644 --- a/release/scripts/startup/bl_ui/properties_physics_common.py +++ b/release/scripts/startup/bl_ui/properties_physics_common.py @@ -48,6 +48,7 @@ def physics_add(layout, md, name, type, typeicon, toggles): if toggles: row.prop(md, "show_viewport", text="") row.prop(md, "show_render", text="") + return row else: row.operator( "object.modifier_add", @@ -89,7 +90,10 @@ class PHYSICS_PT_add(PhysicButtonsPanel, Panel): col.operator("object.forcefield_toggle", text="Force Field", icon='X') if obj.type == 'MESH': - physics_add(col, context.collision, "Collision", 'COLLISION', 'MOD_PHYSICS', False) + row = physics_add(col, context.collision, "Collision", 'COLLISION', 'MOD_PHYSICS', False) + if row and obj.collision: + row.prop(obj.collision, "use", text="", icon="HIDE_OFF" if obj.collision.use else "HIDE_ON") + physics_add(col, context.cloth, "Cloth", 'CLOTH', 'MOD_CLOTH', True) physics_add(col, context.dynamic_paint, "Dynamic Paint", 'DYNAMIC_PAINT', 'MOD_DYNAMICPAINT', True) |