diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_fluid.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_physics_fluid.py | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_fluid.py b/release/scripts/startup/bl_ui/properties_physics_fluid.py index ab92370f9ae..61ca23be4bc 100644 --- a/release/scripts/startup/bl_ui/properties_physics_fluid.py +++ b/release/scripts/startup/bl_ui/properties_physics_fluid.py @@ -37,8 +37,8 @@ class PhysicButtonsPanel: @classmethod def poll(cls, context): ob = context.object - rd = context.scene.render - return (ob and ob.type == 'MESH') and rd.engine in cls.COMPAT_ENGINES and (context.fluid) + view_render = context.scene.view_render + return (ob and ob.type == 'MESH') and view_render.engine in cls.COMPAT_ENGINES and (context.fluid) class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel): @@ -211,8 +211,8 @@ class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, Panel): @classmethod def poll(cls, context): md = context.fluid - rd = context.scene.render - return md and md.settings and (md.settings.type == 'DOMAIN') and rd.engine in cls.COMPAT_ENGINES + view_render = context.scene.view_render + return md and md.settings and (md.settings.type == 'DOMAIN') and view_render.engine in cls.COMPAT_ENGINES def draw(self, context): layout = self.layout @@ -265,8 +265,8 @@ class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, Panel): @classmethod def poll(cls, context): md = context.fluid - rd = context.scene.render - return md and md.settings and (md.settings.type == 'DOMAIN') and rd.engine in cls.COMPAT_ENGINES + view_render = context.scene.view_render + return md and md.settings and (md.settings.type == 'DOMAIN') and view_render.engine in cls.COMPAT_ENGINES def draw(self, context): layout = self.layout @@ -296,8 +296,8 @@ class PHYSICS_PT_domain_particles(PhysicButtonsPanel, Panel): @classmethod def poll(cls, context): md = context.fluid - rd = context.scene.render - return md and md.settings and (md.settings.type == 'DOMAIN') and rd.engine in cls.COMPAT_ENGINES + view_render = context.scene.view_render + return md and md.settings and (md.settings.type == 'DOMAIN') and view_render.engine in cls.COMPAT_ENGINES def draw(self, context): layout = self.layout |