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Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_fluid.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_fluid.py10
1 files changed, 6 insertions, 4 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_fluid.py b/release/scripts/startup/bl_ui/properties_physics_fluid.py
index 5da89d0090a..46893af3582 100644
--- a/release/scripts/startup/bl_ui/properties_physics_fluid.py
+++ b/release/scripts/startup/bl_ui/properties_physics_fluid.py
@@ -18,6 +18,7 @@
# <pep8 compliant>
import bpy
+from bpy.types import Panel
class PhysicButtonsPanel():
@@ -32,7 +33,7 @@ class PhysicButtonsPanel():
return (ob and ob.type == 'MESH') and (not rd.use_game_engine) and (context.fluid)
-class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel):
+class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel):
bl_label = "Fluid"
def draw(self, context):
@@ -186,7 +187,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel):
sub.prop(fluid, "velocity_radius", text="Radius")
-class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, bpy.types.Panel):
+class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, Panel):
bl_label = "Domain World"
bl_options = {'DEFAULT_CLOSED'}
@@ -236,7 +237,7 @@ class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, bpy.types.Panel):
col.prop(fluid, "compressibility", slider=True)
-class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, bpy.types.Panel):
+class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, Panel):
bl_label = "Domain Boundary"
bl_options = {'DEFAULT_CLOSED'}
@@ -257,6 +258,7 @@ class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, bpy.types.Panel):
col.prop(fluid, "slip_type", text="")
if fluid.slip_type == 'PARTIALSLIP':
col.prop(fluid, "partial_slip_factor", slider=True, text="Amount")
+ col.prop(fluid, "surface_noobs")
col = split.column()
col.label(text="Surface:")
@@ -264,7 +266,7 @@ class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, bpy.types.Panel):
col.prop(fluid, "surface_subdivisions", text="Subdivisions")
-class PHYSICS_PT_domain_particles(PhysicButtonsPanel, bpy.types.Panel):
+class PHYSICS_PT_domain_particles(PhysicButtonsPanel, Panel):
bl_label = "Domain Particles"
bl_options = {'DEFAULT_CLOSED'}