diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_fluid.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_physics_fluid.py | 106 |
1 files changed, 53 insertions, 53 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_fluid.py b/release/scripts/startup/bl_ui/properties_physics_fluid.py index 46893af3582..cd808c2cf45 100644 --- a/release/scripts/startup/bl_ui/properties_physics_fluid.py +++ b/release/scripts/startup/bl_ui/properties_physics_fluid.py @@ -19,7 +19,7 @@ # <pep8 compliant> import bpy from bpy.types import Panel - +from blf import gettext as _ class PhysicButtonsPanel(): bl_space_type = 'PROPERTIES' @@ -34,7 +34,7 @@ class PhysicButtonsPanel(): class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel): - bl_label = "Fluid" + bl_label = _("Fluid") def draw(self, context): layout = self.layout @@ -46,7 +46,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel): row = layout.row() if fluid is None: - row.label("built without fluids") + row.label(_("built without fluids")) return row.prop(fluid, "type") @@ -58,28 +58,28 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel): layout.active = fluid.use if fluid.type == 'DOMAIN': - layout.operator("fluid.bake", text="Bake (Req. Memory: %s)" % fluid.memory_estimate, icon='MOD_FLUIDSIM') + layout.operator("fluid.bake", text=_("Bake (Req. Memory:")+" %s)" % fluid.memory_estimate, icon='MOD_FLUIDSIM') split = layout.split() col = split.column() - col.label(text="Resolution:") - col.prop(fluid, "resolution", text="Final") - col.label(text="Render Display:") + col.label(text=_("Resolution:")) + col.prop(fluid, "resolution", text=_("Final")) + col.label(text=_("Render Display:")) col.prop(fluid, "render_display_mode", text="") col = split.column() col.label() - col.prop(fluid, "preview_resolution", text="Preview") - col.label(text="Viewport Display:") + col.prop(fluid, "preview_resolution", text=_("Preview")) + col.label(text=_("Viewport Display:")) col.prop(fluid, "viewport_display_mode", text="") split = layout.split() col = split.column() - col.label(text="Time:") + col.label(text=_("Time:")) sub = col.column(align=True) - sub.prop(fluid, "start_time", text="Start") - sub.prop(fluid, "end_time", text="End") + sub.prop(fluid, "start_time", text=_("Start")) + sub.prop(fluid, "end_time", text=_("End")) col = split.column() col.label() @@ -92,36 +92,36 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel): split = layout.split() col = split.column() - col.label(text="Volume Initialization:") + col.label(text=_("Volume Initialization:")) col.prop(fluid, "volume_initialization", text="") col.prop(fluid, "use_animated_mesh") col = split.column() - col.label(text="Initial Velocity:") + col.label(text=_("Initial Velocity:")) col.prop(fluid, "initial_velocity", text="") elif fluid.type == 'OBSTACLE': split = layout.split() col = split.column() - col.label(text="Volume Initialization:") + col.label(text=_("Volume Initialization:")) col.prop(fluid, "volume_initialization", text="") col.prop(fluid, "use_animated_mesh") col = split.column() - col.label(text="Slip Type:") + col.label(text=_("Slip Type:")) col.prop(fluid, "slip_type", text="") if fluid.slip_type == 'PARTIALSLIP': - col.prop(fluid, "partial_slip_factor", slider=True, text="Amount") + col.prop(fluid, "partial_slip_factor", slider=True, text=_("Amount")) - col.label(text="Impact:") - col.prop(fluid, "impact_factor", text="Factor") + col.label(text=_("Impact:")) + col.prop(fluid, "impact_factor", text=_("Factor")) elif fluid.type == 'INFLOW': split = layout.split() col = split.column() - col.label(text="Volume Initialization:") + col.label(text=_("Volume Initialization:")) col.prop(fluid, "volume_initialization", text="") col.prop(fluid, "use_animated_mesh") row = col.row() @@ -129,14 +129,14 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel): row.prop(fluid, "use_local_coords") col = split.column() - col.label(text="Inflow Velocity:") + col.label(text=_("Inflow Velocity:")) col.prop(fluid, "inflow_velocity", text="") elif fluid.type == 'OUTFLOW': split = layout.split() col = split.column() - col.label(text="Volume Initialization:") + col.label(text=_("Volume Initialization:")) col.prop(fluid, "volume_initialization", text="") col.prop(fluid, "use_animated_mesh") @@ -146,12 +146,12 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel): split = layout.split() col = split.column() - col.label(text="Influence:") - col.prop(fluid, "particle_influence", text="Size") - col.prop(fluid, "alpha_influence", text="Alpha") + col.label(text=_("Influence:")) + col.prop(fluid, "particle_influence", text=_("Size")) + col.prop(fluid, "alpha_influence", text=_("Alpha")) col = split.column() - col.label(text="Type:") + col.label(text=_("Type:")) col.prop(fluid, "use_drops") col.prop(fluid, "use_floats") col.prop(fluid, "show_tracer") @@ -167,28 +167,28 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel): col.prop(fluid, "use_reverse_frames") col = split.column() - col.label(text="Time:") + col.label(text=_("Time:")) sub = col.column(align=True) - sub.prop(fluid, "start_time", text="Start") - sub.prop(fluid, "end_time", text="End") + sub.prop(fluid, "start_time", text=_("Start")) + sub.prop(fluid, "end_time", text=_("End")) split = layout.split() col = split.column() - col.label(text="Attraction Force:") + col.label(text=_("Attraction Force:")) sub = col.column(align=True) - sub.prop(fluid, "attraction_strength", text="Strength") - sub.prop(fluid, "attraction_radius", text="Radius") + sub.prop(fluid, "attraction_strength", text=_("Strength")) + sub.prop(fluid, "attraction_radius", text=_("Radius")) col = split.column() - col.label(text="Velocity Force:") + col.label(text=_("Velocity Force:")) sub = col.column(align=True) - sub.prop(fluid, "velocity_strength", text="Strength") - sub.prop(fluid, "velocity_radius", text="Radius") + sub.prop(fluid, "velocity_strength", text=_("Strength")) + sub.prop(fluid, "velocity_radius", text=_("Radius")) class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, Panel): - bl_label = "Domain World" + bl_label = _("Domain World") bl_options = {'DEFAULT_CLOSED'} @classmethod @@ -206,39 +206,39 @@ class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, Panel): col = split.column() if scene.use_gravity: - col.label(text="Using Scene Gravity", icon="SCENE_DATA") + col.label(text=_("Using Scene Gravity"), icon="SCENE_DATA") sub = col.column() sub.enabled = False sub.prop(fluid, "gravity", text="") else: - col.label(text="Gravity:") + col.label(text=_("Gravity:")) col.prop(fluid, "gravity", text="") if scene.unit_settings.system != 'NONE': - col.label(text="Using Scene Size Units", icon="SCENE_DATA") + col.label(text=_("Using Scene Size Units"), icon="SCENE_DATA") sub = col.column() sub.enabled = False - sub.prop(fluid, "simulation_scale", text="Metres") + sub.prop(fluid, "simulation_scale", text=_("Metres")) else: - col.label(text="Real World Size:") - col.prop(fluid, "simulation_scale", text="Metres") + col.label(text=_("Real World Size:")) + col.prop(fluid, "simulation_scale", text=_("Metres")) col = split.column() - col.label(text="Viscosity Presets:") + col.label(text=_("Viscosity Presets:")) sub = col.column(align=True) sub.prop(fluid, "viscosity_preset", text="") if fluid.viscosity_preset == 'MANUAL': - sub.prop(fluid, "viscosity_base", text="Base") - sub.prop(fluid, "viscosity_exponent", text="Exponent", slider=True) + sub.prop(fluid, "viscosity_base", text=_("Base")) + sub.prop(fluid, "viscosity_exponent", text=_("Exponent"), slider=True) - col.label(text="Optimization:") + col.label(text=_("Optimization:")) col.prop(fluid, "grid_levels", slider=True) col.prop(fluid, "compressibility", slider=True) class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, Panel): - bl_label = "Domain Boundary" + bl_label = _("Domain Boundary") bl_options = {'DEFAULT_CLOSED'} @classmethod @@ -254,20 +254,20 @@ class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, Panel): split = layout.split() col = split.column() - col.label(text="Slip Type:") + col.label(text=_("Slip Type:")) col.prop(fluid, "slip_type", text="") if fluid.slip_type == 'PARTIALSLIP': - col.prop(fluid, "partial_slip_factor", slider=True, text="Amount") + col.prop(fluid, "partial_slip_factor", slider=True, text=_("Amount")) col.prop(fluid, "surface_noobs") col = split.column() - col.label(text="Surface:") - col.prop(fluid, "surface_smooth", text="Smoothing") - col.prop(fluid, "surface_subdivisions", text="Subdivisions") + col.label(text=_("Surface:")) + col.prop(fluid, "surface_smooth", text=_("Smoothing")) + col.prop(fluid, "surface_subdivisions", text=_("Subdivisions")) class PHYSICS_PT_domain_particles(PhysicButtonsPanel, Panel): - bl_label = "Domain Particles" + bl_label = _("Domain Particles") bl_options = {'DEFAULT_CLOSED'} @classmethod |