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Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_rigidbody.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_rigidbody.py11
1 files changed, 4 insertions, 7 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_rigidbody.py b/release/scripts/startup/bl_ui/properties_physics_rigidbody.py
index 922eee66ddc..d7ed7bb4d1a 100644
--- a/release/scripts/startup/bl_ui/properties_physics_rigidbody.py
+++ b/release/scripts/startup/bl_ui/properties_physics_rigidbody.py
@@ -36,12 +36,6 @@ class PHYSICS_PT_rigid_body(PHYSICS_PT_rigidbody_panel, Panel):
return (obj and obj.rigid_body and
(not context.scene.render.use_game_engine))
- def draw_header(self, context):
- obj = context.object
- rbo = obj.rigid_body
- if rbo is not None:
- self.layout.prop(rbo, "enabled", text="")
-
def draw(self, context):
layout = self.layout
@@ -50,7 +44,10 @@ class PHYSICS_PT_rigid_body(PHYSICS_PT_rigidbody_panel, Panel):
if rbo is not None:
layout.prop(rbo, "type", text="Type")
- layout.prop(rbo, "kinematic", text="Animated")
+ row = layout.row()
+ if rbo.type == 'ACTIVE':
+ row.prop(rbo, "enabled", text="Dynamic")
+ row.prop(rbo, "kinematic", text="Animated")
if rbo.type == 'ACTIVE':
layout.prop(rbo, "mass")