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Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_softbody.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_softbody.py14
1 files changed, 7 insertions, 7 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_softbody.py b/release/scripts/startup/bl_ui/properties_physics_softbody.py
index 101a1528c7e..86b9a95e294 100644
--- a/release/scripts/startup/bl_ui/properties_physics_softbody.py
+++ b/release/scripts/startup/bl_ui/properties_physics_softbody.py
@@ -46,7 +46,7 @@ class PhysicButtonsPanel:
class PHYSICS_PT_softbody(PhysicButtonsPanel, Panel):
bl_label = "Soft Body"
- COMPAT_ENGINES = {'BLENDER_RENDER'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
def draw(self, context):
layout = self.layout
@@ -76,7 +76,7 @@ class PHYSICS_PT_softbody(PhysicButtonsPanel, Panel):
class PHYSICS_PT_softbody_cache(PhysicButtonsPanel, Panel):
bl_label = "Soft Body Cache"
bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
def draw(self, context):
md = context.soft_body
@@ -86,7 +86,7 @@ class PHYSICS_PT_softbody_cache(PhysicButtonsPanel, Panel):
class PHYSICS_PT_softbody_goal(PhysicButtonsPanel, Panel):
bl_label = "Soft Body Goal"
bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
def draw_header(self, context):
softbody = context.soft_body.settings
@@ -126,7 +126,7 @@ class PHYSICS_PT_softbody_goal(PhysicButtonsPanel, Panel):
class PHYSICS_PT_softbody_edge(PhysicButtonsPanel, Panel):
bl_label = "Soft Body Edges"
bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
def draw_header(self, context):
softbody = context.soft_body.settings
@@ -176,7 +176,7 @@ class PHYSICS_PT_softbody_edge(PhysicButtonsPanel, Panel):
class PHYSICS_PT_softbody_collision(PhysicButtonsPanel, Panel):
bl_label = "Soft Body Self Collision"
bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
def draw_header(self, context):
softbody = context.soft_body.settings
@@ -205,7 +205,7 @@ class PHYSICS_PT_softbody_collision(PhysicButtonsPanel, Panel):
class PHYSICS_PT_softbody_solver(PhysicButtonsPanel, Panel):
bl_label = "Soft Body Solver"
bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
def draw(self, context):
layout = self.layout
@@ -238,7 +238,7 @@ class PHYSICS_PT_softbody_solver(PhysicButtonsPanel, Panel):
class PHYSICS_PT_softbody_field_weights(PhysicButtonsPanel, Panel):
bl_label = "Soft Body Field Weights"
bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
def draw(self, context):
md = context.soft_body