diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_render.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_render.py | 566 |
1 files changed, 565 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py index 74f4c719cd5..31a613d07bf 100644 --- a/release/scripts/startup/bl_ui/properties_render.py +++ b/release/scripts/startup/bl_ui/properties_render.py @@ -124,11 +124,12 @@ class RENDER_PT_layers(RenderButtonsPanel, Panel): col.prop(rl, "use_solid") col.prop(rl, "use_halo") col.prop(rl, "use_ztransp") + col.prop(rl, "use_sky") col = split.column() - col.prop(rl, "use_sky") col.prop(rl, "use_edge_enhance") col.prop(rl, "use_strand") + col.prop(rl, "use_freestyle") layout.separator() @@ -175,6 +176,555 @@ class RENDER_PT_layers(RenderButtonsPanel, Panel): row.prop(rl, "exclude_refraction", text="") +class RENDER_MT_lineset_specials(Menu): + bl_label = "Lineset Specials" + + def draw(self, context): + layout = self.layout + layout.operator("scene.freestyle_lineset_copy", icon='COPYDOWN') + layout.operator("scene.freestyle_lineset_paste", icon='PASTEDOWN') + + +class RENDER_PT_freestyle(RenderButtonsPanel, Panel): + bl_label = "Freestyle" + COMPAT_ENGINES = {'BLENDER_RENDER'} + + @classmethod + def poll(cls, context): + rd = context.scene.render + if rd.engine not in cls.COMPAT_ENGINES: + return False + rl = rd.layers.active + return rl and rl.use_freestyle + + def draw(self, context): + layout = self.layout + + rd = context.scene.render + rl = rd.layers.active + freestyle = rl.freestyle_settings + + split = layout.split() + + col = split.column() + col.prop(freestyle, "raycasting_algorithm", text="Raycasting Algorithm") + col.prop(freestyle, "mode", text="Control Mode") + + col.label(text="Edge Detection Options:") + col.prop(freestyle, "use_smoothness") + col.prop(freestyle, "crease_angle") + if freestyle.mode == "SCRIPT": + col.prop(freestyle, "use_material_boundaries") + col.prop(freestyle, "use_ridges_and_valleys") + col.prop(freestyle, "use_suggestive_contours") + col.prop(freestyle, "use_advanced_options") + if freestyle.use_advanced_options: + col.prop(freestyle, "sphere_radius") + col.prop(freestyle, "kr_derivative_epsilon") + + if freestyle.mode == "EDITOR": + + lineset = freestyle.linesets.active + + col.label(text="Line Sets:") + row = col.row() + rows = 2 + if lineset: + rows = 5 + row.template_list(freestyle, "linesets", freestyle.linesets, "active_index", rows=rows) + + sub = row.column() + subsub = sub.column(align=True) + subsub.operator("scene.freestyle_lineset_add", icon='ZOOMIN', text="") + subsub.operator("scene.freestyle_lineset_remove", icon='ZOOMOUT', text="") + subsub.menu("RENDER_MT_lineset_specials", icon='DOWNARROW_HLT', text="") + if lineset: + sub.separator() + subsub = sub.column(align=True) + subsub.operator("scene.freestyle_lineset_move", icon='TRIA_UP', text="").direction = 'UP' + subsub.operator("scene.freestyle_lineset_move", icon='TRIA_DOWN', text="").direction = 'DOWN' + + else: # freestyle.mode == "SCRIPT" + + col.separator() + col.operator("scene.freestyle_module_add") + + for i, module in enumerate(freestyle.modules): + box = layout.box() + box.context_pointer_set("freestyle_module", module) + row = box.row(align=True) + row.prop(module, "use", text="") + row.prop(module, "module_path", text="") + row.operator("scene.freestyle_module_remove", icon='X', text="") + row.operator("scene.freestyle_module_move", icon='TRIA_UP', text="").direction = 'UP' + row.operator("scene.freestyle_module_move", icon='TRIA_DOWN', text="").direction = 'DOWN' + + +class RENDER_PT_freestyle_lineset(RenderButtonsPanel, Panel): + bl_label = "Freestyle: Line Set" + COMPAT_ENGINES = {'BLENDER_RENDER'} + + @classmethod + def poll(cls, context): + rd = context.scene.render + if rd.engine not in cls.COMPAT_ENGINES: + return False + rl = rd.layers.active + if rl and rl.use_freestyle: + freestyle = rl.freestyle_settings + return freestyle.mode == "EDITOR" and freestyle.linesets.active + return False + + def draw_edge_type_buttons(self, box, lineset, edge_type): + # property names + select_edge_type = "select_" + edge_type + exclude_edge_type = "exclude_" + edge_type + # draw edge type buttons + row = box.row(align=True) + row.prop(lineset, select_edge_type) + sub = row.column() + sub.prop(lineset, exclude_edge_type, text="") + sub.enabled = getattr(lineset, select_edge_type) + + def draw(self, context): + layout = self.layout + + rd = context.scene.render + rl = rd.layers.active + freestyle = rl.freestyle_settings + lineset = freestyle.linesets.active + + split = layout.split() + + col = split.column() + col.prop(lineset, "name") + + col.prop(lineset, "select_by_visibility") + if lineset.select_by_visibility: + sub = col.row(align=True) + sub.prop(lineset, "visibility", expand=True) + if lineset.visibility == "RANGE": + sub = col.row(align=True) + sub.prop(lineset, "qi_start") + sub.prop(lineset, "qi_end") + col.separator() # XXX + + col.prop(lineset, "select_by_edge_types") + if lineset.select_by_edge_types: + row = col.row() + row.prop(lineset, "edge_type_negation", expand=True) + row = col.row() + row.prop(lineset, "edge_type_combination", expand=True) + + row = col.row() + sub = row.column() + self.draw_edge_type_buttons(sub, lineset, "silhouette") + self.draw_edge_type_buttons(sub, lineset, "border") + self.draw_edge_type_buttons(sub, lineset, "contour") + self.draw_edge_type_buttons(sub, lineset, "suggestive_contour") + self.draw_edge_type_buttons(sub, lineset, "ridge_valley") + sub = row.column() + self.draw_edge_type_buttons(sub, lineset, "crease") + self.draw_edge_type_buttons(sub, lineset, "edge_mark") + self.draw_edge_type_buttons(sub, lineset, "external_contour") + self.draw_edge_type_buttons(sub, lineset, "material_boundary") + col.separator() # XXX + + col.prop(lineset, "select_by_face_marks") + if lineset.select_by_face_marks: + row = col.row() + row.prop(lineset, "face_mark_negation", expand=True) + row = col.row() + row.prop(lineset, "face_mark_condition", expand=True) + col.separator() # XXX + + col.prop(lineset, "select_by_group") + if lineset.select_by_group: + col.prop(lineset, "group") + row = col.row() + row.prop(lineset, "group_negation", expand=True) + col.separator() # XXX + + col.prop(lineset, "select_by_image_border") + + +class RENDER_PT_freestyle_linestyle(RenderButtonsPanel, Panel): + bl_label = "Freestyle: Line Style" + COMPAT_ENGINES = {'BLENDER_RENDER'} + + @classmethod + def poll(cls, context): + rd = context.scene.render + if rd.engine not in cls.COMPAT_ENGINES: + return False + rl = rd.layers.active + if rl and rl.use_freestyle: + freestyle = rl.freestyle_settings + return freestyle.mode == "EDITOR" and freestyle.linesets.active + return False + + def draw_modifier_box_header(self, box, modifier): + row = box.row() + row.context_pointer_set("modifier", modifier) + if modifier.expanded: + icon = "TRIA_DOWN" + else: + icon = "TRIA_RIGHT" + row.prop(modifier, "expanded", text="", icon=icon, emboss=False) + row.label(text=modifier.rna_type.name) + row.prop(modifier, "name", text="") + row.prop(modifier, "use", text="") + row.operator("scene.freestyle_modifier_copy", icon='NONE', text="Copy") + sub = row.row(align=True) + sub.operator("scene.freestyle_modifier_move", icon='TRIA_UP', text="").direction = 'UP' + sub.operator("scene.freestyle_modifier_move", icon='TRIA_DOWN', text="").direction = 'DOWN' + row.operator("scene.freestyle_modifier_remove", icon='X', text="") + + def draw_modifier_common(self, box, modifier): + row = box.row() + row.prop(modifier, "blend", text="") + row.prop(modifier, "influence") + + def draw_modifier_color_ramp_common(self, box, modifier, has_range): + box.template_color_ramp(modifier, "color_ramp", expand=True) + if has_range: + row = box.row(align=True) + row.prop(modifier, "range_min") + row.prop(modifier, "range_max") + + def draw_modifier_curve_common(self, box, modifier, has_range, has_value): + row = box.row() + row.prop(modifier, "mapping", text="") + sub = row.column() + sub.prop(modifier, "invert") + if modifier.mapping == "CURVE": + sub.enabled = False + box.template_curve_mapping(modifier, "curve") + if has_range: + row = box.row(align=True) + row.prop(modifier, "range_min") + row.prop(modifier, "range_max") + if has_value: + row = box.row(align=True) + row.prop(modifier, "value_min") + row.prop(modifier, "value_max") + + def draw_color_modifier(self, context, modifier): + layout = self.layout + + col = layout.column(align=True) + self.draw_modifier_box_header(col.box(), modifier) + if modifier.expanded: + box = col.box() + self.draw_modifier_common(box, modifier) + + if modifier.type == "ALONG_STROKE": + self.draw_modifier_color_ramp_common(box, modifier, False) + + elif modifier.type == "DISTANCE_FROM_OBJECT": + box.prop(modifier, "target") + self.draw_modifier_color_ramp_common(box, modifier, True) + prop = box.operator("scene.freestyle_fill_range_by_selection") + prop.type = 'COLOR' + prop.name = modifier.name + + elif modifier.type == "DISTANCE_FROM_CAMERA": + self.draw_modifier_color_ramp_common(box, modifier, True) + prop = box.operator("scene.freestyle_fill_range_by_selection") + prop.type = 'COLOR' + prop.name = modifier.name + + elif modifier.type == "MATERIAL": + row = box.row() + row.prop(modifier, "material_attr", text="") + sub = row.column() + sub.prop(modifier, "use_ramp") + if modifier.material_attr in ["DIFF", "SPEC"]: + sub.enabled = True + show_ramp = modifier.use_ramp + else: + sub.enabled = False + show_ramp = True + if show_ramp: + self.draw_modifier_color_ramp_common(box, modifier, False) + + def draw_alpha_modifier(self, context, modifier): + layout = self.layout + + col = layout.column(align=True) + self.draw_modifier_box_header(col.box(), modifier) + if modifier.expanded: + box = col.box() + self.draw_modifier_common(box, modifier) + + if modifier.type == "ALONG_STROKE": + self.draw_modifier_curve_common(box, modifier, False, False) + + elif modifier.type == "DISTANCE_FROM_OBJECT": + box.prop(modifier, "target") + self.draw_modifier_curve_common(box, modifier, True, False) + prop = box.operator("scene.freestyle_fill_range_by_selection") + prop.type = 'ALPHA' + prop.name = modifier.name + + elif modifier.type == "DISTANCE_FROM_CAMERA": + self.draw_modifier_curve_common(box, modifier, True, False) + prop = box.operator("scene.freestyle_fill_range_by_selection") + prop.type = 'ALPHA' + prop.name = modifier.name + + elif modifier.type == "MATERIAL": + box.prop(modifier, "material_attr", text="") + self.draw_modifier_curve_common(box, modifier, False, False) + + def draw_thickness_modifier(self, context, modifier): + layout = self.layout + + col = layout.column(align=True) + self.draw_modifier_box_header(col.box(), modifier) + if modifier.expanded: + box = col.box() + self.draw_modifier_common(box, modifier) + + if modifier.type == "ALONG_STROKE": + self.draw_modifier_curve_common(box, modifier, False, True) + + elif modifier.type == "DISTANCE_FROM_OBJECT": + box.prop(modifier, "target") + self.draw_modifier_curve_common(box, modifier, True, True) + prop = box.operator("scene.freestyle_fill_range_by_selection") + prop.type = 'THICKNESS' + prop.name = modifier.name + + elif modifier.type == "DISTANCE_FROM_CAMERA": + self.draw_modifier_curve_common(box, modifier, True, True) + prop = box.operator("scene.freestyle_fill_range_by_selection") + prop.type = 'THICKNESS' + prop.name = modifier.name + + elif modifier.type == "MATERIAL": + box.prop(modifier, "material_attr", text="") + self.draw_modifier_curve_common(box, modifier, False, True) + + elif modifier.type == "CALLIGRAPHY": + col = box.column() + col.prop(modifier, "orientation") + col.prop(modifier, "min_thickness") + col.prop(modifier, "max_thickness") + + def draw_geometry_modifier(self, context, modifier): + layout = self.layout + + col = layout.column(align=True) + self.draw_modifier_box_header(col.box(), modifier) + if modifier.expanded: + box = col.box() + + if modifier.type == "SAMPLING": + box.prop(modifier, "sampling") + + elif modifier.type == "BEZIER_CURVE": + box.prop(modifier, "error") + + elif modifier.type == "SINUS_DISPLACEMENT": + box.prop(modifier, "wavelength") + box.prop(modifier, "amplitude") + box.prop(modifier, "phase") + + elif modifier.type == "SPATIAL_NOISE": + box.prop(modifier, "amplitude") + box.prop(modifier, "scale") + box.prop(modifier, "octaves") + sub = box.row() + sub.prop(modifier, "smooth") + sub.prop(modifier, "pure_random") + + elif modifier.type == "PERLIN_NOISE_1D": + box.prop(modifier, "frequency") + box.prop(modifier, "amplitude") + box.prop(modifier, "octaves") + box.prop(modifier, "angle") + box.prop(modifier, "seed") + + elif modifier.type == "PERLIN_NOISE_2D": + box.prop(modifier, "frequency") + box.prop(modifier, "amplitude") + box.prop(modifier, "octaves") + box.prop(modifier, "angle") + box.prop(modifier, "seed") + + elif modifier.type == "BACKBONE_STRETCHER": + box.prop(modifier, "backbone_length") + + elif modifier.type == "TIP_REMOVER": + box.prop(modifier, "tip_length") + + elif modifier.type == "POLYGONIZATION": + box.prop(modifier, "error") + + elif modifier.type == "GUIDING_LINES": + box.prop(modifier, "offset") + + elif modifier.type == "BLUEPRINT": + row = box.row() + row.prop(modifier, "shape", expand=True) + box.prop(modifier, "rounds") + if modifier.shape in ["CIRCLES", "ELLIPSES"]: + box.prop(modifier, "random_radius") + box.prop(modifier, "random_center") + elif modifier.shape == "SQUARES": + box.prop(modifier, "backbone_length") + box.prop(modifier, "random_backbone") + + elif modifier.type == "2D_OFFSET": + row = box.row(align=True) + row.prop(modifier, "start") + row.prop(modifier, "end") + row = box.row(align=True) + row.prop(modifier, "x") + row.prop(modifier, "y") + + elif modifier.type == "2D_TRANSFORM": + box.prop(modifier, "pivot") + if modifier.pivot == "PARAM": + box.prop(modifier, "pivot_u") + elif modifier.pivot == "ABSOLUTE": + row = box.row(align=True) + row.prop(modifier, "pivot_x") + row.prop(modifier, "pivot_y") + row = box.row(align=True) + row.prop(modifier, "scale_x") + row.prop(modifier, "scale_y") + box.prop(modifier, "angle") + + def draw(self, context): + layout = self.layout + + rd = context.scene.render + rl = rd.layers.active + lineset = rl.freestyle_settings.linesets.active + linestyle = lineset.linestyle + + layout.template_ID(lineset, "linestyle", new="scene.freestyle_linestyle_new") + row = layout.row(align=True) + row.prop(linestyle, "panel", expand=True) + if linestyle.panel == "STROKES": + # Chaining + col = layout.column() + col.prop(linestyle, "use_chaining", text="Chaining:") + sub = col.column() + sub.enabled = linestyle.use_chaining + sub.prop(linestyle, "chaining", text="") + if linestyle.chaining == "PLAIN": + sub.prop(linestyle, "same_object") + elif linestyle.chaining == "SKETCHY": + subsub = sub.row() + subsub.prop(linestyle, "same_object") + subsub.prop(linestyle, "rounds") + # Splitting + col = layout.column() + col.label(text="Splitting:") + row = col.row() + row.prop(linestyle, "material_boundary") + row = col.row() + sub = row.column() + sub.prop(linestyle, "use_min_angle", text="Min 2D Angle") + subsub = sub.split() + subsub.prop(linestyle, "min_angle", text="") + subsub.enabled = linestyle.use_min_angle + sub = row.column() + sub.prop(linestyle, "use_max_angle", text="Max 2D Angle") + subsub = sub.split() + subsub.prop(linestyle, "max_angle", text="") + subsub.enabled = linestyle.use_max_angle + col.prop(linestyle, "use_split_length", text="2D Length") + row = col.row() + row.prop(linestyle, "split_length", text="") + row.enabled = linestyle.use_split_length + # Selection + col = layout.column() + col.label(text="Selection:") + sub = col.row() + subcol = sub.column() + subcol.prop(linestyle, "use_min_length", text="Min 2D Length") + subsub = subcol.split() + subsub.prop(linestyle, "min_length", text="") + subsub.enabled = linestyle.use_min_length + subcol = sub.column() + subcol.prop(linestyle, "use_max_length", text="Max 2D Length") + subsub = subcol.split() + subsub.prop(linestyle, "max_length", text="") + subsub.enabled = linestyle.use_max_length + # Caps + col = layout.column() + col.label(text="Caps:") + row = col.row(align=True) + row.prop(linestyle, "caps", expand=True) + col = layout.column() + col.prop(linestyle, "use_dashed_line") + split = col.split() + split.enabled = linestyle.use_dashed_line + sub = split.column() + sub.label(text="Dash") + sub.prop(linestyle, "dash1", text="") + sub = split.column() + sub.label(text="Gap") + sub.prop(linestyle, "gap1", text="") + sub = split.column() + sub.label(text="Dash") + sub.prop(linestyle, "dash2", text="") + sub = split.column() + sub.label(text="Gap") + sub.prop(linestyle, "gap2", text="") + sub = split.column() + sub.label(text="Dash") + sub.prop(linestyle, "dash3", text="") + sub = split.column() + sub.label(text="Gap") + sub.prop(linestyle, "gap3", text="") + elif linestyle.panel == "COLOR": + col = layout.column() + col.label(text="Base Color:") + col.prop(linestyle, "color", text="") + col = layout.column() + col.label(text="Modifiers:") + col.operator_menu_enum("scene.freestyle_color_modifier_add", "type", text="Add Modifier") + for modifier in linestyle.color_modifiers: + self.draw_color_modifier(context, modifier) + elif linestyle.panel == "ALPHA": + col = layout.column() + col.label(text="Base Transparency:") + col.prop(linestyle, "alpha") + col = layout.column() + col.label(text="Modifiers:") + col.operator_menu_enum("scene.freestyle_alpha_modifier_add", "type", text="Add Modifier") + for modifier in linestyle.alpha_modifiers: + self.draw_alpha_modifier(context, modifier) + elif linestyle.panel == "THICKNESS": + col = layout.column() + col.label(text="Base Thickness:") + col.prop(linestyle, "thickness") + col = layout.column() + row = col.row() + row.prop(linestyle, "thickness_position", expand=True) + row = col.row() + row.prop(linestyle, "thickness_ratio") + row.enabled = linestyle.thickness_position == "RELATIVE" + col = layout.column() + col.label(text="Modifiers:") + col.operator_menu_enum("scene.freestyle_thickness_modifier_add", "type", text="Add Modifier") + for modifier in linestyle.thickness_modifiers: + self.draw_thickness_modifier(context, modifier) + elif linestyle.panel == "GEOMETRY": + col = layout.column() + col.label(text="Modifiers:") + col.operator_menu_enum("scene.freestyle_geometry_modifier_add", "type", text="Add Modifier") + for modifier in linestyle.geometry_modifiers: + self.draw_geometry_modifier(context, modifier) + elif linestyle.panel == "MISC": + pass + + class RENDER_PT_dimensions(RenderButtonsPanel, Panel): bl_label = "Dimensions" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -398,6 +948,20 @@ class RENDER_PT_post_processing(RenderButtonsPanel, Panel): sub.prop(rd, "edge_threshold", text="Threshold", slider=True) sub.prop(rd, "edge_color", text="") + layout.separator() + + split = layout.split() + + col = split.column() + col.prop(rd, "use_freestyle", text="Freestyle") + sub = col.column() + sub.label(text="Line Thickness:") + sub.active = rd.use_freestyle + sub.row().prop(rd, "line_thickness_mode", expand=True) + subrow = sub.row() + subrow.active = (rd.line_thickness_mode == "ABSOLUTE") + subrow.prop(rd, "unit_line_thickness") + class RENDER_PT_stamp(RenderButtonsPanel, Panel): bl_label = "Stamp" |