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Diffstat (limited to 'release/scripts/startup/bl_ui/properties_scene.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_scene.py21
1 files changed, 0 insertions, 21 deletions
diff --git a/release/scripts/startup/bl_ui/properties_scene.py b/release/scripts/startup/bl_ui/properties_scene.py
index d6253ec7fbc..7b7e2367a42 100644
--- a/release/scripts/startup/bl_ui/properties_scene.py
+++ b/release/scripts/startup/bl_ui/properties_scene.py
@@ -27,7 +27,6 @@ from bpy.types import (
from rna_prop_ui import PropertyPanel
from bl_ui.properties_physics_common import (
- point_cache_ui,
effector_weights_ui,
)
@@ -371,24 +370,6 @@ class SCENE_PT_rigid_body_world(SceneButtonsPanel, Panel):
col.prop(rbw, "solver_iterations", text="Solver Iterations")
-class SCENE_PT_rigid_body_cache(SceneButtonsPanel, Panel):
- bl_label = "Rigid Body Cache"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER'}
-
- @classmethod
- def poll(cls, context):
- rd = context.scene.render
- scene = context.scene
- return scene and scene.rigidbody_world and (rd.engine in cls.COMPAT_ENGINES)
-
- def draw(self, context):
- scene = context.scene
- rbw = scene.rigidbody_world
-
- point_cache_ui(self, context, rbw.point_cache, rbw.point_cache.is_baked is False and rbw.enabled, 'RIGID_BODY')
-
-
class SCENE_PT_rigid_body_field_weights(SceneButtonsPanel, Panel):
bl_label = "Rigid Body Field Weights"
bl_options = {'DEFAULT_CLOSED'}
@@ -427,12 +408,10 @@ class SCENE_PT_simplify(SceneButtonsPanel, Panel):
col = split.column()
col.label(text="Viewport:")
col.prop(rd, "simplify_subdivision", text="Subdivision")
- col.prop(rd, "simplify_child_particles", text="Child Particles")
col = split.column()
col.label(text="Render:")
col.prop(rd, "simplify_subdivision_render", text="Subdivision")
- col.prop(rd, "simplify_child_particles_render", text="Child Particles")
col.prop(rd, "simplify_shadow_samples", text="Shadow Samples")
col.prop(rd, "simplify_ao_sss", text="AO and SSS")
col.prop(rd, "use_simplify_triangulate")