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Diffstat (limited to 'release/scripts/startup/bl_ui/properties_scene.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_scene.py44
1 files changed, 22 insertions, 22 deletions
diff --git a/release/scripts/startup/bl_ui/properties_scene.py b/release/scripts/startup/bl_ui/properties_scene.py
index 66f967bb6e1..c82b4ac69dc 100644
--- a/release/scripts/startup/bl_ui/properties_scene.py
+++ b/release/scripts/startup/bl_ui/properties_scene.py
@@ -20,7 +20,7 @@
import bpy
from bpy.types import Operator, Panel
from rna_prop_ui import PropertyPanel
-
+from blf import gettext as _
class SceneButtonsPanel():
bl_space_type = 'PROPERTIES'
@@ -41,7 +41,7 @@ class SCENE_PT_scene(SceneButtonsPanel, Panel):
scene = context.scene
layout.prop(scene, "camera")
- layout.prop(scene, "background_set", text="Background")
+ layout.prop(scene, "background_set", text=_("Background"))
class SCENE_PT_audio(SceneButtonsPanel, Panel):
@@ -59,15 +59,15 @@ class SCENE_PT_audio(SceneButtonsPanel, Panel):
split = layout.split()
col = split.column()
- col.label("Listener:")
+ col.label(_("Listener:"))
col.prop(scene, "audio_distance_model", text="")
- col.prop(scene, "audio_doppler_speed", text="Speed")
- col.prop(scene, "audio_doppler_factor", text="Doppler")
+ col.prop(scene, "audio_doppler_speed", text=_("Speed"))
+ col.prop(scene, "audio_doppler_factor", text=_("Doppler"))
col = split.column()
- col.label("Format:")
+ col.label(_("Format:"))
col.prop(rd, "ffmpeg_audio_channels", text="")
- col.prop(rd, "ffmpeg_audio_mixrate", text="Rate")
+ col.prop(rd, "ffmpeg_audio_mixrate", text=_("Rate"))
layout.operator("sound.mixdown")
@@ -86,7 +86,7 @@ class SCENE_PT_unit(SceneButtonsPanel, Panel):
row = layout.row()
row.active = (unit.system != 'NONE')
- row.prop(unit, "scale_length", text="Scale")
+ row.prop(unit, "scale_length", text=_("Scale"))
row.prop(unit, "use_separate")
@@ -115,11 +115,11 @@ class SCENE_PT_keying_sets(SceneButtonsPanel, Panel):
subcol = col.column()
subcol.operator_context = 'INVOKE_DEFAULT'
- op = subcol.operator("anim.keying_set_export", text="Export to File")
+ op = subcol.operator("anim.keying_set_export", text=_("Export to File"))
op.filepath = "keyingset.py"
col = row.column()
- col.label(text="Keyframing Settings:")
+ col.label(text=_("Keyframing Settings:"))
col.prop(ks, "bl_options")
@@ -138,7 +138,7 @@ class SCENE_PT_keying_set_paths(SceneButtonsPanel, Panel):
ks = scene.keying_sets.active
row = layout.row()
- row.label(text="Paths:")
+ row.label(text=_("Paths:"))
row = layout.row()
@@ -152,20 +152,20 @@ class SCENE_PT_keying_set_paths(SceneButtonsPanel, Panel):
ksp = ks.paths.active
if ksp:
col = layout.column()
- col.label(text="Target:")
+ col.label(text=_("Target:"))
col.template_any_ID(ksp, "id", "id_type")
col.template_path_builder(ksp, "data_path", ksp.id)
row = layout.row()
col = row.column()
- col.label(text="Array Target:")
+ col.label(text=_("Array Target:"))
col.prop(ksp, "use_entire_array")
if ksp.use_entire_array is False:
col.prop(ksp, "array_index")
col = row.column()
- col.label(text="F-Curve Grouping:")
+ col.label(text=_("F-Curve Grouping:"))
col.prop(ksp, "group_method")
if ksp.group_method == 'NAMED':
col.prop(ksp, "group")
@@ -209,14 +209,14 @@ class SCENE_PT_simplify(SceneButtonsPanel, Panel):
split = layout.split()
col = split.column()
- col.prop(rd, "simplify_subdivision", text="Subdivision")
- col.prop(rd, "simplify_child_particles", text="Child Particles")
+ col.prop(rd, "simplify_subdivision", text=_("Subdivision"))
+ col.prop(rd, "simplify_child_particles", text=_("Child Particles"))
col.prop(rd, "use_simplify_triangulate")
col = split.column()
- col.prop(rd, "simplify_shadow_samples", text="Shadow Samples")
- col.prop(rd, "simplify_ao_sss", text="AO and SSS")
+ col.prop(rd, "simplify_shadow_samples", text=_("Shadow Samples"))
+ col.prop(rd, "simplify_ao_sss", text=_("AO and SSS"))
class SCENE_PT_custom_props(SceneButtonsPanel, PropertyPanel, Panel):
@@ -228,22 +228,22 @@ class SCENE_PT_custom_props(SceneButtonsPanel, PropertyPanel, Panel):
class ANIM_OT_keying_set_export(Operator):
- "Export Keying Set to a python script."
+ "Export Keying Set to a python script"
bl_idname = "anim.keying_set_export"
bl_label = "Export Keying Set..."
- filepath = bpy.props.StringProperty(name="File Path", description="Filepath to write file to.")
+ filepath = bpy.props.StringProperty(name="File Path", description="Filepath to write file to")
filter_folder = bpy.props.BoolProperty(name="Filter folders", description="", default=True, options={'HIDDEN'})
filter_text = bpy.props.BoolProperty(name="Filter text", description="", default=True, options={'HIDDEN'})
filter_python = bpy.props.BoolProperty(name="Filter python", description="", default=True, options={'HIDDEN'})
def execute(self, context):
if not self.filepath:
- raise Exception("Filepath not set.")
+ raise Exception("Filepath not set")
f = open(self.filepath, "w")
if not f:
- raise Exception("Could not open file.")
+ raise Exception("Could not open file")
scene = context.scene
ks = scene.keying_sets.active