diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_texture.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_texture.py | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/release/scripts/startup/bl_ui/properties_texture.py b/release/scripts/startup/bl_ui/properties_texture.py index d05527b7ef6..880684997bf 100644 --- a/release/scripts/startup/bl_ui/properties_texture.py +++ b/release/scripts/startup/bl_ui/properties_texture.py @@ -165,7 +165,7 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel, Panel): pin_id = None if not space.use_pin_id: - layout.prop(space, "texture_context", expand=True) + layout.row().prop(space, "texture_context", expand=True) pin_id = None if space.texture_context == 'OTHER': @@ -318,9 +318,9 @@ class TEXTURE_PT_clouds(TextureTypePanel, Panel): tex = context.texture - layout.prop(tex, "cloud_type", expand=True) + layout.row().prop(tex, "cloud_type", expand=True) layout.label(text="Noise:") - layout.prop(tex, "noise_type", text="Type", expand=True) + layout.row().prop(tex, "noise_type", text="Type", expand=True) layout.prop(tex, "noise_basis", text="Basis") split = layout.split() @@ -342,8 +342,8 @@ class TEXTURE_PT_wood(TextureTypePanel, Panel): tex = context.texture - layout.prop(tex, "noise_basis_2", expand=True) - layout.prop(tex, "wood_type", expand=True) + layout.row().prop(tex, "noise_basis_2", expand=True) + layout.row().prop(tex, "wood_type", expand=True) col = layout.column() col.active = tex.wood_type in {'RINGNOISE', 'BANDNOISE'} @@ -371,10 +371,10 @@ class TEXTURE_PT_marble(TextureTypePanel, Panel): tex = context.texture - layout.prop(tex, "marble_type", expand=True) - layout.prop(tex, "noise_basis_2", expand=True) + layout.row().prop(tex, "marble_type", expand=True) + layout.row().prop(tex, "noise_basis_2", expand=True) layout.label(text="Noise:") - layout.prop(tex, "noise_type", text="Type", expand=True) + layout.row().prop(tex, "noise_type", text="Type", expand=True) layout.prop(tex, "noise_basis", text="Basis") split = layout.split() @@ -431,9 +431,9 @@ class TEXTURE_PT_stucci(TextureTypePanel, Panel): tex = context.texture - layout.prop(tex, "stucci_type", expand=True) + layout.row().prop(tex, "stucci_type", expand=True) layout.label(text="Noise:") - layout.prop(tex, "noise_type", text="Type", expand=True) + layout.row().prop(tex, "noise_type", text="Type", expand=True) layout.prop(tex, "noise_basis", text="Basis") row = layout.row() @@ -808,7 +808,7 @@ class TEXTURE_PT_pointdensity(TextureButtonsPanel, Panel): tex = context.texture pd = tex.point_density - layout.prop(pd, "point_source", expand=True) + layout.row().prop(pd, "point_source", expand=True) split = layout.split() |