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Diffstat (limited to 'release/scripts/startup/bl_ui/properties_texture.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_texture.py46
1 files changed, 23 insertions, 23 deletions
diff --git a/release/scripts/startup/bl_ui/properties_texture.py b/release/scripts/startup/bl_ui/properties_texture.py
index c80f3fa76d3..c5f8708040f 100644
--- a/release/scripts/startup/bl_ui/properties_texture.py
+++ b/release/scripts/startup/bl_ui/properties_texture.py
@@ -24,7 +24,7 @@ from blf import gettext as _
class TEXTURE_MT_specials(Menu):
- bl_label = _("Texture Specials")
+ bl_label = "Texture Specials"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def draw(self, context):
@@ -35,7 +35,7 @@ class TEXTURE_MT_specials(Menu):
class TEXTURE_MT_envmap_specials(Menu):
- bl_label = _("Environment Map Specials")
+ bl_label = "Environment Map Specials"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def draw(self, context):
@@ -153,7 +153,7 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel, Panel):
class TEXTURE_PT_preview(TextureButtonsPanel, Panel):
- bl_label = _("Preview")
+ bl_label = "Preview"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def draw(self, context):
@@ -170,7 +170,7 @@ class TEXTURE_PT_preview(TextureButtonsPanel, Panel):
class TEXTURE_PT_colors(TextureButtonsPanel, Panel):
- bl_label = _("Colors")
+ bl_label = "Colors"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -226,7 +226,7 @@ class TextureTypePanel(TextureButtonsPanel):
class TEXTURE_PT_clouds(TextureTypePanel, Panel):
- bl_label = _("Clouds")
+ bl_label = "Clouds"
tex_type = 'CLOUDS'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -250,7 +250,7 @@ class TEXTURE_PT_clouds(TextureTypePanel, Panel):
class TEXTURE_PT_wood(TextureTypePanel, Panel):
- bl_label = _("Wood")
+ bl_label = "Wood"
tex_type = 'WOOD'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -279,7 +279,7 @@ class TEXTURE_PT_wood(TextureTypePanel, Panel):
class TEXTURE_PT_marble(TextureTypePanel, Panel):
- bl_label = _("Marble")
+ bl_label = "Marble"
tex_type = 'MARBLE'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -306,7 +306,7 @@ class TEXTURE_PT_marble(TextureTypePanel, Panel):
class TEXTURE_PT_magic(TextureTypePanel, Panel):
- bl_label = _("Magic")
+ bl_label = "Magic"
tex_type = 'MAGIC'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -321,7 +321,7 @@ class TEXTURE_PT_magic(TextureTypePanel, Panel):
class TEXTURE_PT_blend(TextureTypePanel, Panel):
- bl_label = _("Blend")
+ bl_label = "Blend"
tex_type = 'BLEND'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -339,7 +339,7 @@ class TEXTURE_PT_blend(TextureTypePanel, Panel):
class TEXTURE_PT_stucci(TextureTypePanel, Panel):
- bl_label = _("Stucci")
+ bl_label = "Stucci"
tex_type = 'STUCCI'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -359,7 +359,7 @@ class TEXTURE_PT_stucci(TextureTypePanel, Panel):
class TEXTURE_PT_image(TextureTypePanel, Panel):
- bl_label = _("Image")
+ bl_label = "Image"
tex_type = 'IMAGE'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -385,7 +385,7 @@ def texture_filter_common(tex, layout):
class TEXTURE_PT_image_sampling(TextureTypePanel, Panel):
- bl_label = _("Image Sampling")
+ bl_label = "Image Sampling"
bl_options = {'DEFAULT_CLOSED'}
tex_type = 'IMAGE'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -430,7 +430,7 @@ class TEXTURE_PT_image_sampling(TextureTypePanel, Panel):
class TEXTURE_PT_image_mapping(TextureTypePanel, Panel):
- bl_label = _("Image Mapping")
+ bl_label = "Image Mapping"
bl_options = {'DEFAULT_CLOSED'}
tex_type = 'IMAGE'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -486,7 +486,7 @@ class TEXTURE_PT_image_mapping(TextureTypePanel, Panel):
class TEXTURE_PT_envmap(TextureTypePanel, Panel):
- bl_label = _("Environment Map")
+ bl_label = "Environment Map"
tex_type = 'ENVIRONMENT_MAP'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -524,7 +524,7 @@ class TEXTURE_PT_envmap(TextureTypePanel, Panel):
class TEXTURE_PT_envmap_sampling(TextureTypePanel, Panel):
- bl_label = _("Environment Map Sampling")
+ bl_label = "Environment Map Sampling"
bl_options = {'DEFAULT_CLOSED'}
tex_type = 'ENVIRONMENT_MAP'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -538,7 +538,7 @@ class TEXTURE_PT_envmap_sampling(TextureTypePanel, Panel):
class TEXTURE_PT_musgrave(TextureTypePanel, Panel):
- bl_label = _("Musgrave")
+ bl_label = "Musgrave"
tex_type = 'MUSGRAVE'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -575,7 +575,7 @@ class TEXTURE_PT_musgrave(TextureTypePanel, Panel):
class TEXTURE_PT_voronoi(TextureTypePanel, Panel):
- bl_label = _("Voronoi")
+ bl_label = "Voronoi"
tex_type = 'VORONOI'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -611,7 +611,7 @@ class TEXTURE_PT_voronoi(TextureTypePanel, Panel):
class TEXTURE_PT_distortednoise(TextureTypePanel, Panel):
- bl_label = _("Distorted Noise")
+ bl_label = "Distorted Noise"
tex_type = 'DISTORTED_NOISE'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -633,7 +633,7 @@ class TEXTURE_PT_distortednoise(TextureTypePanel, Panel):
class TEXTURE_PT_voxeldata(TextureButtonsPanel, Panel):
- bl_label = _("Voxel Data")
+ bl_label = "Voxel Data"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@classmethod
@@ -673,7 +673,7 @@ class TEXTURE_PT_voxeldata(TextureButtonsPanel, Panel):
class TEXTURE_PT_pointdensity(TextureButtonsPanel, Panel):
- bl_label = _("Point Density")
+ bl_label = "Point Density"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@classmethod
@@ -739,7 +739,7 @@ class TEXTURE_PT_pointdensity(TextureButtonsPanel, Panel):
class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel, Panel):
- bl_label = _("Turbulence")
+ bl_label = "Turbulence"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@classmethod
@@ -776,7 +776,7 @@ class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel, Panel):
class TEXTURE_PT_mapping(TextureSlotPanel, Panel):
- bl_label = _("Mapping")
+ bl_label = "Mapping"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@classmethod
@@ -864,7 +864,7 @@ class TEXTURE_PT_mapping(TextureSlotPanel, Panel):
class TEXTURE_PT_influence(TextureSlotPanel, Panel):
- bl_label = _("Influence")
+ bl_label = "Influence"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@classmethod