Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_view_layer.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_view_layer.py53
1 files changed, 16 insertions, 37 deletions
diff --git a/release/scripts/startup/bl_ui/properties_view_layer.py b/release/scripts/startup/bl_ui/properties_view_layer.py
index 5fe06ebbb6e..3645f0dc2f2 100644
--- a/release/scripts/startup/bl_ui/properties_view_layer.py
+++ b/release/scripts/startup/bl_ui/properties_view_layer.py
@@ -40,17 +40,12 @@ class VIEWLAYER_PT_layer(ViewLayerButtonsPanel, Panel):
layout.use_property_split = True
- flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
-
- layout.use_property_split = True
-
scene = context.scene
rd = scene.render
layer = context.view_layer
- col = flow.column()
+ col = layout.column()
col.prop(layer, "use", text="Use for Rendering")
- col = flow.column()
col.prop(rd, "use_single_layer", text="Render Single Layer")
@@ -77,14 +72,10 @@ class VIEWLAYER_PT_eevee_layer_passes_data(ViewLayerButtonsPanel, Panel):
rd = scene.render
view_layer = context.view_layer
- flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
- col = flow.column()
+ col = layout.column()
col.prop(view_layer, "use_pass_combined")
- col = flow.column()
col.prop(view_layer, "use_pass_z")
- col = flow.column()
col.prop(view_layer, "use_pass_mist")
- col = flow.column()
col.prop(view_layer, "use_pass_normal")
@@ -104,29 +95,19 @@ class VIEWLAYER_PT_eevee_layer_passes_light(ViewLayerButtonsPanel, Panel):
scene = context.scene
scene_eevee = scene.eevee
- split = layout.split(factor=0.35)
- split.use_property_split = False
- split.label(text="Diffuse")
- row = split.row(align=True)
- row.prop(view_layer, "use_pass_diffuse_direct", text="Light", toggle=True)
- row.prop(view_layer, "use_pass_diffuse_color", text="Color", toggle=True)
-
- split = layout.split(factor=0.35)
- split.use_property_split = False
- split.label(text="Specular")
- row = split.row(align=True)
- row.prop(view_layer, "use_pass_glossy_direct", text="Light", toggle=True)
- row.prop(view_layer, "use_pass_glossy_color", text="Color", toggle=True)
-
- split = layout.split(factor=0.35)
- split.use_property_split = False
- split.label(text="Volume")
- row = split.row(align=True)
- row.prop(view_layer_eevee, "use_pass_volume_transmittance", text="Transmittance", toggle=True)
- row.prop(view_layer_eevee, "use_pass_volume_scatter", text="Scatter", toggle=True)
- flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
-
- col = layout.column(align=True)
+ col = layout.column(heading="Diffuse", align=True)
+ col.prop(view_layer, "use_pass_diffuse_direct", text="Light")
+ col.prop(view_layer, "use_pass_diffuse_color", text="Color")
+
+ col = layout.column(heading="Specular", align=True)
+ col.prop(view_layer, "use_pass_glossy_direct", text="Light")
+ col.prop(view_layer, "use_pass_glossy_color", text="Color")
+
+ col = layout.column(heading="Volume", align=True)
+ col.prop(view_layer_eevee, "use_pass_volume_transmittance", text="Transmittance")
+ col.prop(view_layer_eevee, "use_pass_volume_scatter", text="Scatter")
+
+ col = layout.column(heading="Other", align=True)
col.prop(view_layer, "use_pass_emit", text="Emission")
col.prop(view_layer, "use_pass_environment")
col.prop(view_layer, "use_pass_shadow")
@@ -146,14 +127,12 @@ class VIEWLAYER_PT_eevee_layer_passes_effects(ViewLayerButtonsPanel, Panel):
layout.use_property_split = True
layout.use_property_decorate = False
- flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
-
view_layer = context.view_layer
view_layer_eevee = view_layer.eevee
scene = context.scene
scene_eevee = scene.eevee
- col = flow.column()
+ col = layout.column()
col.prop(view_layer_eevee, "use_pass_bloom", text="Bloom")
col.active = scene_eevee.use_bloom