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Diffstat (limited to 'release/scripts/startup/bl_ui/properties_world.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_world.py29
1 files changed, 15 insertions, 14 deletions
diff --git a/release/scripts/startup/bl_ui/properties_world.py b/release/scripts/startup/bl_ui/properties_world.py
index 71ee03296a0..916667ea400 100644
--- a/release/scripts/startup/bl_ui/properties_world.py
+++ b/release/scripts/startup/bl_ui/properties_world.py
@@ -20,6 +20,7 @@
import bpy
from bpy.types import Panel
from rna_prop_ui import PropertyPanel
+from blf import gettext as _
class WorldButtonsPanel():
@@ -115,12 +116,12 @@ class WORLD_PT_ambient_occlusion(WorldButtonsPanel, Panel):
layout.active = light.use_ambient_occlusion
split = layout.split()
- split.prop(light, "ao_factor", text="Factor")
+ split.prop(light, "ao_factor", text=_("Factor"))
split.prop(light, "ao_blend_type", text="")
class WORLD_PT_environment_lighting(WorldButtonsPanel, Panel):
- bl_label = "Environment Lighting"
+ bl_label = _("Environment Lighting")
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
@@ -134,7 +135,7 @@ class WORLD_PT_environment_lighting(WorldButtonsPanel, Panel):
layout.active = light.use_environment_light
split = layout.split()
- split.prop(light, "environment_energy", text="Energy")
+ split.prop(light, "environment_energy", text=_("Energy"))
split.prop(light, "environment_color", text="")
@@ -153,11 +154,11 @@ class WORLD_PT_indirect_lighting(WorldButtonsPanel, Panel):
layout.active = light.use_indirect_light and light.gather_method == 'APPROXIMATE'
split = layout.split()
- split.prop(light, "indirect_factor", text="Factor")
- split.prop(light, "indirect_bounces", text="Bounces")
+ split.prop(light, "indirect_factor", text=_("Factor"))
+ split.prop(light, "indirect_bounces", text=_("Bounces"))
if light.gather_method == 'RAYTRACE':
- layout.label(text="Only works with Approximate gather method")
+ layout.label(text=_("Only works with Approximate gather method"))
class WORLD_PT_gather(WorldButtonsPanel, Panel):
@@ -175,18 +176,18 @@ class WORLD_PT_gather(WorldButtonsPanel, Panel):
split = layout.split()
col = split.column()
- col.label(text="Attenuation:")
+ col.label(text=_("Attenuation:"))
if light.gather_method == 'RAYTRACE':
col.prop(light, "distance")
col.prop(light, "use_falloff")
sub = col.row()
sub.active = light.use_falloff
- sub.prop(light, "falloff_strength", text="Strength")
+ sub.prop(light, "falloff_strength", text=_("Strength"))
if light.gather_method == 'RAYTRACE':
col = split.column()
- col.label(text="Sampling:")
+ col.label(text=_("Sampling:"))
col.prop(light, "sample_method", text="")
sub = col.column()
@@ -201,9 +202,9 @@ class WORLD_PT_gather(WorldButtonsPanel, Panel):
if light.gather_method == 'APPROXIMATE':
col = split.column()
- col.label(text="Sampling:")
+ col.label(text=_("Sampling:"))
col.prop(light, "passes")
- col.prop(light, "error_threshold", text="Error")
+ col.prop(light, "error_threshold", text=_("Error"))
col.prop(light, "use_cache")
col.prop(light, "correction")
@@ -257,11 +258,11 @@ class WORLD_PT_stars(WorldButtonsPanel, Panel):
col = split.column()
col.prop(world.star_settings, "size")
- col.prop(world.star_settings, "color_random", text="Colors")
+ col.prop(world.star_settings, "color_random", text=_("Colors"))
col = split.column()
- col.prop(world.star_settings, "distance_min", text="Min. Dist")
- col.prop(world.star_settings, "average_separation", text="Separation")
+ col.prop(world.star_settings, "distance_min", text=_("Min. Dist"))
+ col.prop(world.star_settings, "average_separation", text=_("Separation"))
class WORLD_PT_custom_props(WorldButtonsPanel, PropertyPanel, Panel):