diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_world.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_world.py | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/release/scripts/startup/bl_ui/properties_world.py b/release/scripts/startup/bl_ui/properties_world.py index cfaf6ae6a18..07df2ff53ec 100644 --- a/release/scripts/startup/bl_ui/properties_world.py +++ b/release/scripts/startup/bl_ui/properties_world.py @@ -18,6 +18,7 @@ # <pep8 compliant> import bpy +from bpy.types import Panel from rna_prop_ui import PropertyPanel from blf import gettext as _ @@ -33,7 +34,7 @@ class WorldButtonsPanel(): return (context.world and context.scene.render.engine in cls.COMPAT_ENGINES) -class WORLD_PT_context_world(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_context_world(WorldButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -62,7 +63,7 @@ class WORLD_PT_context_world(WorldButtonsPanel, bpy.types.Panel): split.label(text=str(texture_count), icon='TEXTURE') -class WORLD_PT_preview(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_preview(WorldButtonsPanel, Panel): bl_label = _("Preview") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -75,7 +76,7 @@ class WORLD_PT_preview(WorldButtonsPanel, bpy.types.Panel): self.layout.template_preview(context.world) -class WORLD_PT_world(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_world(WorldButtonsPanel, Panel): bl_label = _("World") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -100,7 +101,7 @@ class WORLD_PT_world(WorldButtonsPanel, bpy.types.Panel): row.prop(world, "color_range") -class WORLD_PT_ambient_occlusion(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_ambient_occlusion(WorldButtonsPanel, Panel): bl_label = _("Ambient Occlusion") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -119,7 +120,7 @@ class WORLD_PT_ambient_occlusion(WorldButtonsPanel, bpy.types.Panel): split.prop(light, "ao_blend_type", text="") -class WORLD_PT_environment_lighting(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_environment_lighting(WorldButtonsPanel, Panel): bl_label = _("Environment Lighting") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -138,7 +139,7 @@ class WORLD_PT_environment_lighting(WorldButtonsPanel, bpy.types.Panel): split.prop(light, "environment_color", text="") -class WORLD_PT_indirect_lighting(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_indirect_lighting(WorldButtonsPanel, Panel): bl_label = _("Indirect Lighting") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -160,7 +161,7 @@ class WORLD_PT_indirect_lighting(WorldButtonsPanel, bpy.types.Panel): layout.label(text=_("Only works with Approximate gather method")) -class WORLD_PT_gather(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_gather(WorldButtonsPanel, Panel): bl_label = _("Gather") COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -208,7 +209,7 @@ class WORLD_PT_gather(WorldButtonsPanel, bpy.types.Panel): col.prop(light, "correction") -class WORLD_PT_mist(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_mist(WorldButtonsPanel, Panel): bl_label = _("Mist") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -237,7 +238,7 @@ class WORLD_PT_mist(WorldButtonsPanel, bpy.types.Panel): layout.prop(world.mist_settings, "falloff") -class WORLD_PT_stars(WorldButtonsPanel, bpy.types.Panel): +class WORLD_PT_stars(WorldButtonsPanel, Panel): bl_label = _("Stars") bl_options = {'DEFAULT_CLOSED'} COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -264,7 +265,7 @@ class WORLD_PT_stars(WorldButtonsPanel, bpy.types.Panel): col.prop(world.star_settings, "average_separation", text=_("Separation")) -class WORLD_PT_custom_props(WorldButtonsPanel, PropertyPanel, bpy.types.Panel): +class WORLD_PT_custom_props(WorldButtonsPanel, PropertyPanel, Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} _context_path = "world" _property_type = bpy.types.World |