diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/space_image.py')
-rw-r--r-- | release/scripts/startup/bl_ui/space_image.py | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py index 0f3583d2832..123e95c013c 100644 --- a/release/scripts/startup/bl_ui/space_image.py +++ b/release/scripts/startup/bl_ui/space_image.py @@ -194,7 +194,7 @@ class IMAGE_MT_image(Menu): show_render = sima.show_render - layout.operator("image.read_renderlayers") + layout.operator("image.read_viewlayers") layout.operator("image.save_dirty", text="Save All Images") @@ -481,7 +481,7 @@ class IMAGE_HT_header(Header): row.prop(toolsettings, "snap_target", text="") mesh = context.edit_object.data - layout.prop_search(mesh.uv_textures, "active", mesh, "uv_textures", text="") + layout.prop_search(mesh.uv_layers, "active", mesh, "uv_layers", text="") if ima: if ima.is_stereo_3d: @@ -623,7 +623,7 @@ class IMAGE_PT_game_properties(Panel): def poll(cls, context): sima = context.space_data # display even when not in game mode because these settings effect the 3d view - return (sima and sima.image and not sima.show_maskedit) # and (rd.engine == 'BLENDER_GAME') + return (sima and sima.image and not sima.show_maskedit) # and (view_render.engine == 'BLENDER_GAME') def draw(self, context): layout = self.layout |