diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/space_logic.py')
-rw-r--r-- | release/scripts/startup/bl_ui/space_logic.py | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_logic.py b/release/scripts/startup/bl_ui/space_logic.py index 1fc58475ace..79a3f72ff48 100644 --- a/release/scripts/startup/bl_ui/space_logic.py +++ b/release/scripts/startup/bl_ui/space_logic.py @@ -20,6 +20,12 @@ import bpy from bpy.types import Header, Menu, Panel +def get_id_by_name(properties, name): + """returns ID""" + for i, prop in enumerate(properties): + if prop.name == name: + return i + return -1 class LOGIC_PT_properties(Panel): bl_space_type = 'LOGIC_EDITOR' @@ -37,10 +43,29 @@ class LOGIC_PT_properties(Panel): ob = context.active_object game = ob.game + if ob.type == 'FONT': + prop = game.properties.get("Text") + if prop: + layout.operator("object.game_property_remove", text="Text Game Property", icon='X').index = get_id_by_name(game.properties, "Text") + row = layout.row() + sub=row.row() + sub.enabled=0 + sub.prop(prop, "name", text="") + row.prop(prop, "type", text="") + # get the property from the body, not the game property + row.prop(ob.data, "body", text="") + else: + props=layout.operator("object.game_property_new", text="Text Game Property", icon='ZOOMIN') + props.name='Text' + props.type='STRING' + layout.operator("object.game_property_new", text="Add Game Property", icon='ZOOMIN') for i, prop in enumerate(game.properties): + if ob.type == 'FONT' and prop.name == "Text": + continue + box = layout.box() row = box.row() row.prop(prop, "name", text="") |