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Diffstat (limited to 'release/scripts/startup/bl_ui/space_logic.py')
-rw-r--r--release/scripts/startup/bl_ui/space_logic.py21
1 files changed, 8 insertions, 13 deletions
diff --git a/release/scripts/startup/bl_ui/space_logic.py b/release/scripts/startup/bl_ui/space_logic.py
index 7f7aba71a46..869a91124d3 100644
--- a/release/scripts/startup/bl_ui/space_logic.py
+++ b/release/scripts/startup/bl_ui/space_logic.py
@@ -18,9 +18,10 @@
# <pep8 compliant>
import bpy
+from bpy.types import Header, Menu, Panel
-class LOGIC_PT_properties(bpy.types.Panel):
+class LOGIC_PT_properties(Panel):
bl_space_type = 'LOGIC_EDITOR'
bl_region_type = 'UI'
bl_label = "Properties"
@@ -49,7 +50,7 @@ class LOGIC_PT_properties(bpy.types.Panel):
row.operator("object.game_property_remove", text="", icon='X', emboss=False).index = i
-class LOGIC_MT_logicbricks_add(bpy.types.Menu):
+class LOGIC_MT_logicbricks_add(Menu):
bl_label = "Add"
def draw(self, context):
@@ -60,30 +61,24 @@ class LOGIC_MT_logicbricks_add(bpy.types.Menu):
layout.operator_menu_enum("logic.actuator_add", "type", text="Actuator")
-class LOGIC_HT_header(bpy.types.Header):
+class LOGIC_HT_header(Header):
bl_space_type = 'LOGIC_EDITOR'
def draw(self, context):
- layout = self.layout
+ layout = self.layout.row(align=True)
- row = layout.row(align=True)
- row.template_header()
+ layout.template_header()
if context.area.show_menus:
- sub = row.row(align=True)
- sub.menu("LOGIC_MT_view")
- #sub.menu("LOGIC_MT_select")
- #sub.menu("LOGIC_MT_add")
+ layout.menu("LOGIC_MT_view")
-class LOGIC_MT_view(bpy.types.Menu):
+class LOGIC_MT_view(Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
- layout.column()
-
layout.operator("logic.properties", icon='MENU_PANEL')
if __name__ == "__main__": # only for live edit.