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Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d.py')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py218
1 files changed, 26 insertions, 192 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index fbda0df18a6..9fd620eec76 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -301,6 +301,12 @@ class VIEW3D_MT_transform_object(VIEW3D_MT_transform_base):
layout.operator("object.randomize_transform")
layout.operator("object.align")
+ # TODO: there is a strange context bug here.
+ """
+ layout.operator_context = 'INVOKE_REGION_WIN'
+ layout.operator("object.transform_axis_target")
+ """
+
# Armature EditMode extensions to Transform menu
class VIEW3D_MT_transform_armature(VIEW3D_MT_transform_base):
@@ -451,7 +457,6 @@ class VIEW3D_MT_view(Menu):
layout.operator("view3d.view_selected", text="View Selected (Quad View)").use_all_regions = True
layout.operator("view3d.view_all").center = False
- layout.operator("view3d.localview", text="View Global/Local")
layout.operator("view3d.view_persportho")
layout.separator()
@@ -664,12 +669,8 @@ class VIEW3D_MT_select_object(Menu):
layout.operator("object.select_all").action = 'TOGGLE'
layout.operator("object.select_all", text="Inverse").action = 'INVERT'
-
- layout.separator()
-
layout.operator("object.select_random", text="Random")
layout.operator("object.select_mirror", text="Mirror")
- layout.operator("object.select_by_layer", text="Select All by Layer")
layout.operator_menu_enum("object.select_by_type", "type", text="Select All by Type...")
layout.operator("object.select_camera", text="Select Camera")
@@ -1278,6 +1279,17 @@ class INFO_MT_lamp_add(Menu):
layout.operator_enum("object.lamp_add", "type")
+class INFO_MT_lightprobe_add(Menu):
+ bl_idname = "INFO_MT_lightprobe_add"
+ bl_label = "Light Probe"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator_context = 'INVOKE_REGION_WIN'
+ layout.operator_enum("object.lightprobe_add", "type")
+
+
class INFO_MT_camera_add(Menu):
bl_idname = "INFO_MT_camera_add"
bl_label = "Camera"
@@ -1326,6 +1338,8 @@ class INFO_MT_add(Menu):
layout.menu("INFO_MT_lamp_add", icon='OUTLINER_OB_LAMP')
layout.separator()
+ layout.menu("INFO_MT_lightprobe_add")
+ layout.separator()
layout.operator_menu_enum("object.effector_add", "type", text="Force Field", icon='OUTLINER_OB_FORCE_FIELD')
layout.separator()
@@ -1384,8 +1398,6 @@ class VIEW3D_MT_object(Menu):
def draw(self, context):
layout = self.layout
- view = context.space_data
- is_local_view = (view.local_view is not None)
layout.menu("VIEW3D_MT_undo_redo")
@@ -1411,13 +1423,6 @@ class VIEW3D_MT_object(Menu):
layout.operator("object.duplicate_move")
layout.operator("object.duplicate_move_linked")
layout.operator("object.join")
- if is_local_view:
- layout.operator_context = 'EXEC_REGION_WIN'
- layout.operator("object.move_to_layer", text="Move out of Local View")
- layout.operator_context = 'INVOKE_REGION_WIN'
- else:
- layout.operator("object.move_to_layer", text="Move to Layer...")
-
layout.separator()
layout.menu("VIEW3D_MT_make_links", text="Make Links...")
layout.menu("VIEW3D_MT_object_relations")
@@ -1438,8 +1443,6 @@ class VIEW3D_MT_object(Menu):
layout.separator()
- layout.menu("VIEW3D_MT_object_showhide")
-
layout.operator_menu_enum("object.convert", "target")
@@ -1548,8 +1551,9 @@ class VIEW3D_MT_object_specials(Menu):
lamp = obj.data
layout.operator_context = 'INVOKE_REGION_WIN'
+ use_shading_nodes = context.view_render.use_shading_nodes
- if scene.render.use_shading_nodes:
+ if use_shading_nodes:
emission_node = None
if lamp.node_tree:
for node in lamp.node_tree.nodes:
@@ -1610,7 +1614,7 @@ class VIEW3D_MT_object_specials(Menu):
props.input_scale = -0.01
props.header_text = "Spot Blend: %.2f"
- if not scene.render.use_shading_nodes:
+ if not use_shading_nodes:
props = layout.operator("wm.context_modal_mouse", text="Clip Start")
props.data_path_iter = "selected_editable_objects"
props.data_path_item = "data.shadow_buffer_clip_start"
@@ -1755,20 +1759,6 @@ class VIEW3D_MT_object_quick_effects(Menu):
layout.operator("object.quick_fluid")
-class VIEW3D_MT_object_showhide(Menu):
- bl_label = "Show/Hide"
-
- def draw(self, context):
- layout = self.layout
-
- layout.operator("object.hide_view_clear", text="Show Hidden")
-
- layout.separator()
-
- layout.operator("object.hide_view_set", text="Hide Selected").unselected = False
- layout.operator("object.hide_view_set", text="Hide Unselected").unselected = True
-
-
class VIEW3D_MT_make_single_user(Menu):
bl_label = "Make Single User"
@@ -3485,6 +3475,9 @@ class VIEW3D_PT_view3d_display(Panel):
col.prop(view, "show_only_render")
col.prop(view, "show_world")
+ if context.mode in {'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE'}:
+ col.prop(view, "show_mode_shade_override")
+
col = layout.column()
display_all = not view.show_only_render
col.active = display_all
@@ -3568,56 +3561,6 @@ class VIEW3D_PT_view3d_stereo(Panel):
split.prop(view, "stereo_3d_volume_alpha", text="Alpha")
-class VIEW3D_PT_view3d_shading(Panel):
- bl_space_type = 'VIEW_3D'
- bl_region_type = 'UI'
- bl_label = "Shading"
-
- def draw(self, context):
- layout = self.layout
-
- view = context.space_data
- scene = context.scene
- gs = scene.game_settings
- obj = context.object
-
- col = layout.column()
-
- if not scene.render.use_shading_nodes:
- col.prop(gs, "material_mode", text="")
-
- if view.viewport_shade == 'SOLID':
- col.prop(view, "show_textured_solid")
- col.prop(view, "use_matcap")
- if view.use_matcap:
- col.template_icon_view(view, "matcap_icon")
- if view.viewport_shade == 'TEXTURED' or context.mode == 'PAINT_TEXTURE':
- if scene.render.use_shading_nodes or gs.material_mode != 'GLSL':
- col.prop(view, "show_textured_shadeless")
-
- col.prop(view, "show_backface_culling")
-
- if view.viewport_shade not in {'BOUNDBOX', 'WIREFRAME'}:
- if obj and obj.mode == 'EDIT':
- col.prop(view, "show_occlude_wire")
-
- fx_settings = view.fx_settings
-
- if view.viewport_shade not in {'BOUNDBOX', 'WIREFRAME'}:
- sub = col.column()
- sub.active = view.region_3d.view_perspective == 'CAMERA'
- sub.prop(fx_settings, "use_dof")
- col.prop(fx_settings, "use_ssao", text="Ambient Occlusion")
- if fx_settings.use_ssao:
- ssao_settings = fx_settings.ssao
- subcol = col.column(align=True)
- subcol.prop(ssao_settings, "factor")
- subcol.prop(ssao_settings, "distance_max")
- subcol.prop(ssao_settings, "attenuation")
- subcol.prop(ssao_settings, "samples")
- subcol.prop(ssao_settings, "color")
-
-
class VIEW3D_PT_view3d_motion_tracking(Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
@@ -3784,113 +3727,6 @@ class VIEW3D_PT_view3d_curvedisplay(Panel):
col.prop(context.scene.tool_settings, "normal_size", text="Normal Size")
-class VIEW3D_PT_background_image(Panel):
- bl_space_type = 'VIEW_3D'
- bl_region_type = 'UI'
- bl_label = "Background Images"
- bl_options = {'DEFAULT_CLOSED'}
-
- def draw_header(self, context):
- view = context.space_data
-
- self.layout.prop(view, "show_background_images", text="")
-
- def draw(self, context):
- layout = self.layout
-
- view = context.space_data
- use_multiview = context.scene.render.use_multiview
-
- col = layout.column()
- col.operator("view3d.background_image_add", text="Add Image")
-
- for i, bg in enumerate(view.background_images):
- layout.active = view.show_background_images
- box = layout.box()
- row = box.row(align=True)
- row.prop(bg, "show_expanded", text="", emboss=False)
- if bg.source == 'IMAGE' and bg.image:
- row.prop(bg.image, "name", text="", emboss=False)
- elif bg.source == 'MOVIE_CLIP' and bg.clip:
- row.prop(bg.clip, "name", text="", emboss=False)
- else:
- row.label(text="Not Set")
-
- if bg.show_background_image:
- row.prop(bg, "show_background_image", text="", emboss=False, icon='RESTRICT_VIEW_OFF')
- else:
- row.prop(bg, "show_background_image", text="", emboss=False, icon='RESTRICT_VIEW_ON')
-
- row.operator("view3d.background_image_remove", text="", emboss=False, icon='X').index = i
-
- box.prop(bg, "view_axis", text="Axis")
-
- if bg.show_expanded:
- row = box.row()
- row.prop(bg, "source", expand=True)
-
- has_bg = False
- if bg.source == 'IMAGE':
- row = box.row()
- row.template_ID(bg, "image", open="image.open")
- if bg.image is not None:
- box.template_image(bg, "image", bg.image_user, compact=True)
- has_bg = True
-
- if use_multiview and bg.view_axis in {'CAMERA', 'ALL'}:
- box.prop(bg.image, "use_multiview")
-
- column = box.column()
- column.active = bg.image.use_multiview
-
- column.label(text="Views Format:")
- column.row().prop(bg.image, "views_format", expand=True)
-
- sub = column.box()
- sub.active = bg.image.views_format == 'STEREO_3D'
- sub.template_image_stereo_3d(bg.image.stereo_3d_format)
-
- elif bg.source == 'MOVIE_CLIP':
- box.prop(bg, "use_camera_clip")
-
- column = box.column()
- column.active = not bg.use_camera_clip
- column.template_ID(bg, "clip", open="clip.open")
-
- if bg.clip:
- column.template_movieclip(bg, "clip", compact=True)
-
- if bg.use_camera_clip or bg.clip:
- has_bg = True
-
- column = box.column()
- column.active = has_bg
- column.prop(bg.clip_user, "proxy_render_size", text="")
- column.prop(bg.clip_user, "use_render_undistorted")
-
- if has_bg:
- col = box.column()
- col.prop(bg, "opacity", slider=True)
- col.row().prop(bg, "draw_depth", expand=True)
-
- if bg.view_axis in {'CAMERA', 'ALL'}:
- col.row().prop(bg, "frame_method", expand=True)
-
- box = col.box()
- row = box.row()
- row.prop(bg, "offset_x", text="X")
- row.prop(bg, "offset_y", text="Y")
-
- row = box.row()
- row.prop(bg, "use_flip_x")
- row.prop(bg, "use_flip_y")
-
- row = box.row()
- if bg.view_axis != 'CAMERA':
- row.prop(bg, "rotation")
- row.prop(bg, "size")
-
-
class VIEW3D_PT_transform_orientations(Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
@@ -4060,6 +3896,7 @@ classes = (
INFO_MT_edit_armature_add,
INFO_MT_armature_add,
INFO_MT_lamp_add,
+ INFO_MT_lightprobe_add,
INFO_MT_camera_add,
INFO_MT_add,
VIEW3D_MT_undo_redo,
@@ -4074,7 +3911,6 @@ classes = (
VIEW3D_MT_object_group,
VIEW3D_MT_object_constraints,
VIEW3D_MT_object_quick_effects,
- VIEW3D_MT_object_showhide,
VIEW3D_MT_make_single_user,
VIEW3D_MT_make_links,
VIEW3D_MT_object_game,
@@ -4145,12 +3981,10 @@ classes = (
VIEW3D_PT_view3d_name,
VIEW3D_PT_view3d_display,
VIEW3D_PT_view3d_stereo,
- VIEW3D_PT_view3d_shading,
VIEW3D_PT_view3d_motion_tracking,
VIEW3D_PT_view3d_meshdisplay,
VIEW3D_PT_view3d_meshstatvis,
VIEW3D_PT_view3d_curvedisplay,
- VIEW3D_PT_background_image,
VIEW3D_PT_transform_orientations,
VIEW3D_PT_etch_a_ton,
VIEW3D_PT_context_properties,