diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d.py')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 25 |
1 files changed, 8 insertions, 17 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index b29f51d90a2..b1dfc397ce0 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -1736,18 +1736,9 @@ class VIEW3D_MT_edit_mesh_select_mode(Menu): layout = self.layout layout.operator_context = 'INVOKE_REGION_WIN' - - props = layout.operator("wm.context_set_value", text="Vertex", icon='VERTEXSEL') - props.value = "(True, False, False)" - props.data_path = "tool_settings.mesh_select_mode" - - props = layout.operator("wm.context_set_value", text="Edge", icon='EDGESEL') - props.value = "(False, True, False)" - props.data_path = "tool_settings.mesh_select_mode" - - props = layout.operator("wm.context_set_value", text="Face", icon='FACESEL') - props.value = "(False, False, True)" - props.data_path = "tool_settings.mesh_select_mode" + layout.operator("mesh.select_mode", text="Vertex", icon='VERTEXSEL').type = 'VERT' + layout.operator("mesh.select_mode", text="Edge", icon='EDGESEL').type = 'EDGE' + layout.operator("mesh.select_mode", text="Face", icon='FACESEL').type = 'FACE' class VIEW3D_MT_edit_mesh_extrude(Menu): @@ -1847,8 +1838,8 @@ class VIEW3D_MT_edit_mesh_edges(Menu): layout.separator() - layout.operator("mesh.edge_rotate", text="Rotate Edge CW").direction = 'CW' - layout.operator("mesh.edge_rotate", text="Rotate Edge CCW").direction = 'CCW' + layout.operator("mesh.edge_rotate", text="Rotate Edge CW").use_ccw = False + layout.operator("mesh.edge_rotate", text="Rotate Edge CCW").use_ccw = True layout.separator() @@ -1897,13 +1888,13 @@ class VIEW3D_MT_edit_mesh_faces(Menu): layout.separator() - layout.operator("mesh.edge_rotate", text="Rotate Edge CW").direction = 'CW' + layout.operator("mesh.edge_rotate", text="Rotate Edge CW").use_ccw = False layout.separator() - layout.operator_menu_enum("mesh.uvs_rotate", "direction") + layout.operator("mesh.uvs_rotate") layout.operator("mesh.uvs_reverse") - layout.operator_menu_enum("mesh.colors_rotate", "direction") + layout.operator("mesh.colors_rotate") layout.operator("mesh.colors_reverse") |