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Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d.py')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py624
1 files changed, 284 insertions, 340 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 2e86e875bab..f9e42862b9c 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -18,8 +18,7 @@
# <pep8 compliant>
import bpy
-from bpy.types import Header, Menu, Operator, Panel
-from blf import gettext as _
+from bpy.types import Header, Menu, Panel
class VIEW3D_HT_header(Header):
@@ -125,9 +124,9 @@ class ShowHideMenu():
def draw(self, context):
layout = self.layout
- layout.operator("%s.reveal" % self._operator_name, text=_("Show Hidden"))
- layout.operator("%s.hide" % self._operator_name, text=_("Hide Selected"))
- layout.operator("%s.hide" % self._operator_name, text=_("Hide Unselected")).unselected = True
+ layout.operator("%s.reveal" % self._operator_name, text="Show Hidden")
+ layout.operator("%s.hide" % self._operator_name, text="Hide Selected")
+ layout.operator("%s.hide" % self._operator_name, text="Hide Unselected").unselected = True
class VIEW3D_MT_transform(Menu):
@@ -146,35 +145,35 @@ class VIEW3D_MT_transform(Menu):
layout.separator()
- layout.operator("transform.tosphere", text=_("To Sphere"))
- layout.operator("transform.shear", text=_("Shear"))
- layout.operator("transform.warp", text=_("Warp"))
- layout.operator("transform.push_pull", text=_("Push/Pull"))
+ layout.operator("transform.tosphere", text="To Sphere")
+ layout.operator("transform.shear", text="Shear")
+ layout.operator("transform.warp", text="Warp")
+ layout.operator("transform.push_pull", text="Push/Pull")
layout.separator()
- layout.operator("transform.translate", text=_("Move Texture Space")).texture_space = True
- layout.operator("transform.resize", text=_("Scale Texture Space")).texture_space = True
+ layout.operator("transform.translate", text="Move Texture Space").texture_space = True
+ layout.operator("transform.resize", text="Scale Texture Space").texture_space = True
layout.separator()
obj = context.object
if obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'} and obj.data.draw_type in {'BBONE', 'ENVELOPE'}:
- layout.operator("transform.transform", text=_("Scale Envelope/BBone")).mode = 'BONE_SIZE'
+ layout.operator("transform.transform", text="Scale Envelope/BBone").mode = 'BONE_SIZE'
if context.edit_object and context.edit_object.type == 'ARMATURE':
layout.operator("armature.align")
else:
layout.operator_context = 'EXEC_REGION_WIN'
- layout.operator("transform.transform", text=_("Align to Transform Orientation")).mode = 'ALIGN' # XXX see alignmenu() in edit.c of b2.4x to get this working
+ layout.operator("transform.transform", text="Align to Transform Orientation").mode = 'ALIGN' # XXX see alignmenu() in edit.c of b2.4x to get this working
layout.separator()
layout.operator_context = 'EXEC_AREA'
- layout.operator("object.origin_set", text=_("Geometry to Origin")).type = 'GEOMETRY_ORIGIN'
- layout.operator("object.origin_set", text=_("Origin to Geometry")).type = 'ORIGIN_GEOMETRY'
- layout.operator("object.origin_set", text=_("Origin to 3D Cursor")).type = 'ORIGIN_CURSOR'
+ layout.operator("object.origin_set", text="Geometry to Origin").type = 'GEOMETRY_ORIGIN'
+ layout.operator("object.origin_set", text="Origin to Geometry").type = 'ORIGIN_GEOMETRY'
+ layout.operator("object.origin_set", text="Origin to 3D Cursor").type = 'ORIGIN_CURSOR'
layout.separator()
@@ -192,32 +191,32 @@ class VIEW3D_MT_mirror(Menu):
def draw(self, context):
layout = self.layout
- layout.operator("transform.mirror", text=_("Interactive Mirror"))
+ layout.operator("transform.mirror", text="Interactive Mirror")
layout.separator()
layout.operator_context = 'INVOKE_REGION_WIN'
- props = layout.operator("transform.mirror", text=_("X Global"))
+ props = layout.operator("transform.mirror", text="X Global")
props.constraint_axis = (True, False, False)
props.constraint_orientation = 'GLOBAL'
- props = layout.operator("transform.mirror", text=_("Y Global"))
+ props = layout.operator("transform.mirror", text="Y Global")
props.constraint_axis = (False, True, False)
props.constraint_orientation = 'GLOBAL'
- props = layout.operator("transform.mirror", text=_("Z Global"))
+ props = layout.operator("transform.mirror", text="Z Global")
props.constraint_axis = (False, False, True)
props.constraint_orientation = 'GLOBAL'
if context.edit_object:
layout.separator()
- props = layout.operator("transform.mirror", text=_("X Local"))
+ props = layout.operator("transform.mirror", text="X Local")
props.constraint_axis = (True, False, False)
props.constraint_orientation = 'LOCAL'
- props = layout.operator("transform.mirror", text=_("Y Local"))
+ props = layout.operator("transform.mirror", text="Y Local")
props.constraint_axis = (False, True, False)
props.constraint_orientation = 'LOCAL'
- props = layout.operator("transform.mirror", text=_("Z Local"))
+ props = layout.operator("transform.mirror", text="Z Local")
props.constraint_axis = (False, False, True)
props.constraint_orientation = 'LOCAL'
@@ -230,15 +229,15 @@ class VIEW3D_MT_snap(Menu):
def draw(self, context):
layout = self.layout
- layout.operator("view3d.snap_selected_to_grid", text=_("Selection to Grid"))
- layout.operator("view3d.snap_selected_to_cursor", text=_("Selection to Cursor"))
+ layout.operator("view3d.snap_selected_to_grid", text="Selection to Grid")
+ layout.operator("view3d.snap_selected_to_cursor", text="Selection to Cursor")
layout.separator()
- layout.operator("view3d.snap_cursor_to_selected", text=_("Cursor to Selected"))
- layout.operator("view3d.snap_cursor_to_center", text=_("Cursor to Center"))
- layout.operator("view3d.snap_cursor_to_grid", text=_("Cursor to Grid"))
- layout.operator("view3d.snap_cursor_to_active", text=_("Cursor to Active"))
+ layout.operator("view3d.snap_cursor_to_selected", text="Cursor to Selected")
+ layout.operator("view3d.snap_cursor_to_center", text="Cursor to Center")
+ layout.operator("view3d.snap_cursor_to_grid", text="Cursor to Grid")
+ layout.operator("view3d.snap_cursor_to_active", text="Cursor to Active")
class VIEW3D_MT_uv_map(Menu):
@@ -264,7 +263,7 @@ class VIEW3D_MT_uv_map(Menu):
layout.separator()
layout.operator("uv.project_from_view")
- layout.operator("uv.project_from_view", text=_("Project from View (Bounds)")).scale_to_bounds = True
+ layout.operator("uv.project_from_view", text="Project from View (Bounds)").scale_to_bounds = True
layout.separator()
@@ -285,15 +284,15 @@ class VIEW3D_MT_view(Menu):
layout.separator()
- layout.operator("view3d.viewnumpad", text=_("Camera")).type = 'CAMERA'
- layout.operator("view3d.viewnumpad", text=_("Top")).type = 'TOP'
- layout.operator("view3d.viewnumpad", text=_("Bottom")).type = 'BOTTOM'
- layout.operator("view3d.viewnumpad", text=_("Front")).type = 'FRONT'
- layout.operator("view3d.viewnumpad", text=_("Back")).type = 'BACK'
- layout.operator("view3d.viewnumpad", text=_("Right")).type = 'RIGHT'
- layout.operator("view3d.viewnumpad", text=_("Left")).type = 'LEFT'
+ layout.operator("view3d.viewnumpad", text="Camera").type = 'CAMERA'
+ layout.operator("view3d.viewnumpad", text="Top").type = 'TOP'
+ layout.operator("view3d.viewnumpad", text="Bottom").type = 'BOTTOM'
+ layout.operator("view3d.viewnumpad", text="Front").type = 'FRONT'
+ layout.operator("view3d.viewnumpad", text="Back").type = 'BACK'
+ layout.operator("view3d.viewnumpad", text="Right").type = 'RIGHT'
+ layout.operator("view3d.viewnumpad", text="Left").type = 'LEFT'
- layout.menu("VIEW3D_MT_view_cameras", text=_("Cameras"))
+ layout.menu("VIEW3D_MT_view_cameras", text="Cameras")
layout.separator()
@@ -308,22 +307,22 @@ class VIEW3D_MT_view(Menu):
layout.operator_context = 'INVOKE_REGION_WIN'
- layout.operator("view3d.clip_border", text=_("Clipping Border..."))
- layout.operator("view3d.zoom_border", text=_("Zoom Border..."))
+ layout.operator("view3d.clip_border", text="Clipping Border...")
+ layout.operator("view3d.zoom_border", text="Zoom Border...")
layout.separator()
- layout.operator("view3d.layers", text=_("Show All Layers")).nr = 0
+ layout.operator("view3d.layers", text="Show All Layers").nr = 0
layout.separator()
- layout.operator("view3d.localview", text=_("View Global/Local"))
+ layout.operator("view3d.localview", text="View Global/Local")
layout.operator("view3d.view_selected")
layout.operator("view3d.view_all")
layout.separator()
- layout.operator("screen.animation_play", text=_("Playback Animation"))
+ layout.operator("screen.animation_play", text="Playback Animation")
layout.separator()
@@ -346,9 +345,9 @@ class VIEW3D_MT_view_navigation(Menu):
layout.separator()
- layout.operator("view3d.zoom", text=_("Zoom In")).delta = 1
- layout.operator("view3d.zoom", text=_("Zoom Out")).delta = -1
- layout.operator("view3d.zoom_camera_1_to_1", text=_("Zoom Camera 1:1"))
+ layout.operator("view3d.zoom", text="Zoom In").delta = 1
+ layout.operator("view3d.zoom", text="Zoom Out").delta = -1
+ layout.operator("view3d.zoom_camera_1_to_1", text="Zoom Camera 1:1")
layout.separator()
@@ -365,8 +364,8 @@ class VIEW3D_MT_view_align(Menu):
layout.separator()
- layout.operator("view3d.view_all", text=_("Center Cursor and View All")).center = True
- layout.operator("view3d.camera_to_view", text=_("Align Active Camera to View"))
+ layout.operator("view3d.view_all", text="Center Cursor and View All").center = True
+ layout.operator("view3d.camera_to_view", text="Align Active Camera to View")
layout.operator("view3d.view_selected")
layout.operator("view3d.view_center_cursor")
@@ -377,22 +376,22 @@ class VIEW3D_MT_view_align_selected(Menu):
def draw(self, context):
layout = self.layout
- props = layout.operator("view3d.viewnumpad", text=_("Top"))
+ props = layout.operator("view3d.viewnumpad", text="Top")
props.align_active = True
props.type = 'TOP'
- props = layout.operator("view3d.viewnumpad", text=_("Bottom"))
+ props = layout.operator("view3d.viewnumpad", text="Bottom")
props.align_active = True
props.type = 'BOTTOM'
- props = layout.operator("view3d.viewnumpad", text=_("Front"))
+ props = layout.operator("view3d.viewnumpad", text="Front")
props.align_active = True
props.type = 'FRONT'
- props = layout.operator("view3d.viewnumpad", text=_("Back"))
+ props = layout.operator("view3d.viewnumpad", text="Back")
props.align_active = True
props.type = 'BACK'
- props = layout.operator("view3d.viewnumpad", text=_("Right"))
+ props = layout.operator("view3d.viewnumpad", text="Right")
props.align_active = True
props.type = 'RIGHT'
- props = layout.operator("view3d.viewnumpad", text=_("Left"))
+ props = layout.operator("view3d.viewnumpad", text="Left")
props.align_active = True
props.type = 'LEFT'
@@ -404,7 +403,7 @@ class VIEW3D_MT_view_cameras(Menu):
layout = self.layout
layout.operator("view3d.object_as_camera")
- layout.operator("view3d.viewnumpad", text=_("Active Camera")).type = 'CAMERA'
+ layout.operator("view3d.viewnumpad", text="Active Camera").type = 'CAMERA'
# ********** Select menus, suffix from context.mode **********
@@ -420,19 +419,19 @@ class VIEW3D_MT_select_object(Menu):
layout.separator()
- layout.operator("object.select_all", text=_("Select/Deselect All"))
- layout.operator("object.select_inverse", text=_("Inverse"))
- layout.operator("object.select_random", text=_("Random"))
- layout.operator("object.select_mirror", text=_("Mirror"))
- layout.operator("object.select_by_layer", text=_("Select All by Layer"))
- layout.operator_menu_enum("object.select_by_type", "type", text=_("Select All by Type..."))
- layout.operator("object.select_camera", text=_("Select Camera"))
+ layout.operator("object.select_all", text="Select/Deselect All")
+ layout.operator("object.select_inverse", text="Inverse")
+ layout.operator("object.select_random", text="Random")
+ layout.operator("object.select_mirror", text="Mirror")
+ layout.operator("object.select_by_layer", text="Select All by Layer")
+ layout.operator_menu_enum("object.select_by_type", "type", text="Select All by Type...")
+ layout.operator("object.select_camera", text="Select Camera")
layout.separator()
- layout.operator_menu_enum("object.select_grouped", "type", text=_("Grouped"))
- layout.operator_menu_enum("object.select_linked", "type", text=_("Linked"))
- layout.operator("object.select_pattern", text=_("Select Pattern..."))
+ layout.operator_menu_enum("object.select_grouped", "type", text="Grouped")
+ layout.operator_menu_enum("object.select_linked", "type", text="Linked")
+ layout.operator("object.select_pattern", text="Select Pattern...")
class VIEW3D_MT_select_pose(Menu):
@@ -445,31 +444,31 @@ class VIEW3D_MT_select_pose(Menu):
layout.separator()
- layout.operator("pose.select_all", text=_("Select/Deselect All"))
- layout.operator("pose.select_inverse", text=_("Inverse"))
- layout.operator("pose.select_flip_active", text=_("Flip Active"))
- layout.operator("pose.select_constraint_target", text=_("Constraint Target"))
- layout.operator("pose.select_linked", text=_("Linked"))
+ layout.operator("pose.select_all", text="Select/Deselect All")
+ layout.operator("pose.select_inverse", text="Inverse")
+ layout.operator("pose.select_flip_active", text="Flip Active")
+ layout.operator("pose.select_constraint_target", text="Constraint Target")
+ layout.operator("pose.select_linked", text="Linked")
layout.separator()
- layout.operator("pose.select_hierarchy", text=_("Parent")).direction = 'PARENT'
- layout.operator("pose.select_hierarchy", text=_("Child")).direction = 'CHILD'
+ layout.operator("pose.select_hierarchy", text="Parent").direction = 'PARENT'
+ layout.operator("pose.select_hierarchy", text="Child").direction = 'CHILD'
layout.separator()
- props = layout.operator("pose.select_hierarchy", text=_("Extend Parent"))
+ props = layout.operator("pose.select_hierarchy", text="Extend Parent")
props.extend = True
props.direction = 'PARENT'
- props = layout.operator("pose.select_hierarchy", text=_("Extend Child"))
+ props = layout.operator("pose.select_hierarchy", text="Extend Child")
props.extend = True
props.direction = 'CHILD'
layout.separator()
- layout.operator_menu_enum("pose.select_grouped", "type", text=_("Grouped"))
- layout.operator("object.select_pattern", text=_("Select Pattern..."))
+ layout.operator_menu_enum("pose.select_grouped", "type", text="Grouped")
+ layout.operator("object.select_pattern", text="Select Pattern...")
class VIEW3D_MT_select_particle(Menu):
@@ -482,7 +481,7 @@ class VIEW3D_MT_select_particle(Menu):
layout.separator()
- layout.operator("particle.select_all", text=_("Select/Deselect All"))
+ layout.operator("particle.select_all", text="Select/Deselect All")
layout.operator("particle.select_linked")
layout.operator("particle.select_inverse")
@@ -493,8 +492,8 @@ class VIEW3D_MT_select_particle(Menu):
layout.separator()
- layout.operator("particle.select_roots", text=_("Roots"))
- layout.operator("particle.select_tips", text=_("Tips"))
+ layout.operator("particle.select_roots", text="Roots")
+ layout.operator("particle.select_tips", text="Tips")
class VIEW3D_MT_select_edit_mesh(Menu):
@@ -508,40 +507,40 @@ class VIEW3D_MT_select_edit_mesh(Menu):
layout.separator()
- layout.operator("mesh.select_all", text=_("Select/Deselect All"))
- layout.operator("mesh.select_inverse", text=_("Inverse"))
+ layout.operator("mesh.select_all", text="Select/Deselect All")
+ layout.operator("mesh.select_inverse", text="Inverse")
layout.separator()
- layout.operator("mesh.select_random", text=_("Random"))
- layout.operator("mesh.select_nth", text=_("Every N Number of Verts"))
- layout.operator("mesh.edges_select_sharp", text=_("Sharp Edges"))
- layout.operator("mesh.faces_select_linked_flat", text=_("Linked Flat Faces"))
- layout.operator("mesh.faces_select_interior", text=_("Interior Faces"))
- layout.operator("mesh.select_axis", text=_("Side of Active"))
+ layout.operator("mesh.select_random", text="Random")
+ layout.operator("mesh.select_nth", text="Every N Number of Verts")
+ layout.operator("mesh.edges_select_sharp", text="Sharp Edges")
+ layout.operator("mesh.faces_select_linked_flat", text="Linked Flat Faces")
+ layout.operator("mesh.faces_select_interior", text="Interior Faces")
+ layout.operator("mesh.select_axis", text="Side of Active")
layout.separator()
- layout.operator("mesh.select_by_number_vertices", text=_("Triangles")).type = 'TRIANGLES'
- layout.operator("mesh.select_by_number_vertices", text=_("Quads")).type = 'QUADS'
+ layout.operator("mesh.select_by_number_vertices", text="Triangles").type = 'TRIANGLES'
+ layout.operator("mesh.select_by_number_vertices", text="Quads").type = 'QUADS'
if context.scene.tool_settings.mesh_select_mode[2] == False:
- layout.operator("mesh.select_non_manifold", text=_("Non Manifold"))
- layout.operator("mesh.select_by_number_vertices", text=_("Loose Verts/Edges")).type = 'OTHER'
- layout.operator("mesh.select_similar", text=_("Similar"))
+ layout.operator("mesh.select_non_manifold", text="Non Manifold")
+ layout.operator("mesh.select_by_number_vertices", text="Loose Verts/Edges").type = 'OTHER'
+ layout.operator("mesh.select_similar", text="Similar")
layout.separator()
- layout.operator("mesh.select_less", text=_("Less"))
- layout.operator("mesh.select_more", text=_("More"))
+ layout.operator("mesh.select_less", text="Less")
+ layout.operator("mesh.select_more", text="More")
layout.separator()
- layout.operator("mesh.select_mirror", text=_("Mirror"))
+ layout.operator("mesh.select_mirror", text="Mirror")
- layout.operator("mesh.select_linked", text=_("Linked"))
- layout.operator("mesh.select_vertex_path", text=_("Vertex Path"))
- layout.operator("mesh.loop_multi_select", text=_("Edge Loop"))
- layout.operator("mesh.loop_multi_select", text=_("Edge Ring")).ring = True
+ layout.operator("mesh.select_linked", text="Linked")
+ layout.operator("mesh.select_vertex_path", text="Vertex Path")
+ layout.operator("mesh.loop_multi_select", text="Edge Loop")
+ layout.operator("mesh.loop_multi_select", text="Edge Ring").ring = True
layout.separator()
@@ -560,10 +559,10 @@ class VIEW3D_MT_select_edit_curve(Menu):
layout.separator()
- layout.operator("curve.select_all", text=_("Select/Deselect All"))
+ layout.operator("curve.select_all", text="Select/Deselect All")
layout.operator("curve.select_inverse")
layout.operator("curve.select_random")
- layout.operator("curve.select_nth", text=_("Every Nth Number of Points"))
+ layout.operator("curve.select_nth", text="Every Nth Number of Points")
layout.separator()
@@ -589,10 +588,10 @@ class VIEW3D_MT_select_edit_surface(Menu):
layout.separator()
- layout.operator("curve.select_all", text=_("Select/Deselect All"))
+ layout.operator("curve.select_all", text="Select/Deselect All")
layout.operator("curve.select_inverse")
layout.operator("curve.select_random")
- layout.operator("curve.select_nth", text=_("Every Nth Number of Points"))
+ layout.operator("curve.select_nth", text="Every Nth Number of Points")
layout.separator()
@@ -632,7 +631,7 @@ class VIEW3D_MT_select_edit_lattice(Menu):
layout.separator()
- layout.operator("lattice.select_all", text=_("Select/Deselect All"))
+ layout.operator("lattice.select_all", text="Select/Deselect All")
class VIEW3D_MT_select_edit_armature(Menu):
@@ -645,25 +644,25 @@ class VIEW3D_MT_select_edit_armature(Menu):
layout.separator()
- layout.operator("armature.select_all", text=_("Select/Deselect All"))
- layout.operator("armature.select_inverse", text=_("Inverse"))
+ layout.operator("armature.select_all", text="Select/Deselect All")
+ layout.operator("armature.select_inverse", text="Inverse")
layout.separator()
- layout.operator("armature.select_hierarchy", text=_("Parent")).direction = 'PARENT'
- layout.operator("armature.select_hierarchy", text=_("Child")).direction = 'CHILD'
+ layout.operator("armature.select_hierarchy", text="Parent").direction = 'PARENT'
+ layout.operator("armature.select_hierarchy", text="Child").direction = 'CHILD'
layout.separator()
- props = layout.operator("armature.select_hierarchy", text=_("Extend Parent"))
+ props = layout.operator("armature.select_hierarchy", text="Extend Parent")
props.extend = True
props.direction = 'PARENT'
- props = layout.operator("armature.select_hierarchy", text=_("Extend Child"))
+ props = layout.operator("armature.select_hierarchy", text="Extend Child")
props.extend = True
props.direction = 'CHILD'
- layout.operator("object.select_pattern", text=_("Select Pattern..."))
+ layout.operator("object.select_pattern", text="Select Pattern...")
class VIEW3D_MT_select_face(Menu): # XXX no matching enum
@@ -706,11 +705,11 @@ class VIEW3D_MT_object(Menu):
layout.operator("object.duplicate_move")
layout.operator("object.duplicate_move_linked")
- layout.operator("object.delete", text=_("Delete..."))
- layout.operator("object.proxy_make", text=_("Make Proxy..."))
- layout.menu("VIEW3D_MT_make_links", text=_("Make Links..."))
+ layout.operator("object.delete", text="Delete...")
+ layout.operator("object.proxy_make", text="Make Proxy...")
+ layout.menu("VIEW3D_MT_make_links", text="Make Links...")
layout.operator("object.make_dupli_face")
- layout.operator_menu_enum("object.make_local", "type", text=_("Make Local..."))
+ layout.operator_menu_enum("object.make_local", "type", text="Make Local...")
layout.menu("VIEW3D_MT_make_single_user")
layout.separator()
@@ -731,7 +730,7 @@ class VIEW3D_MT_object(Menu):
layout.separator()
- layout.operator("object.move_to_layer", text=_("Move to Layer..."))
+ layout.operator("object.move_to_layer", text="Move to Layer...")
layout.menu("VIEW3D_MT_object_showhide")
layout.operator_menu_enum("object.convert", "target")
@@ -743,9 +742,9 @@ class VIEW3D_MT_object_animation(Menu):
def draw(self, context):
layout = self.layout
- layout.operator("anim.keyframe_insert_menu", text=_("Insert Keyframe..."))
- layout.operator("anim.keyframe_delete_v3d", text=_("Delete Keyframe..."))
- layout.operator("anim.keying_set_active_set", text=_("Change Keying Set..."))
+ layout.operator("anim.keyframe_insert_menu", text="Insert Keyframe...")
+ layout.operator("anim.keyframe_delete_v3d", text="Delete Keyframe...")
+ layout.operator("anim.keying_set_active_set", text="Change Keying Set...")
class VIEW3D_MT_object_clear(Menu):
@@ -754,10 +753,10 @@ class VIEW3D_MT_object_clear(Menu):
def draw(self, context):
layout = self.layout
- layout.operator("object.location_clear", text=_("Location"))
- layout.operator("object.rotation_clear", text=_("Rotation"))
- layout.operator("object.scale_clear", text=_("Scale"))
- layout.operator("object.origin_clear", text=_("Origin"))
+ layout.operator("object.location_clear", text="Location")
+ layout.operator("object.rotation_clear", text="Rotation")
+ layout.operator("object.scale_clear", text="Scale")
+ layout.operator("object.origin_clear", text="Origin")
class VIEW3D_MT_object_specials(Menu):
@@ -776,19 +775,19 @@ class VIEW3D_MT_object_specials(Menu):
layout.operator_context = 'INVOKE_REGION_WIN'
if obj.data.type == 'PERSP':
- props = layout.operator("wm.context_modal_mouse", text=_("Camera Lens Angle"))
+ props = layout.operator("wm.context_modal_mouse", text="Camera Lens Angle")
props.data_path_iter = "selected_editable_objects"
props.data_path_item = "data.lens"
props.input_scale = 0.1
else:
- props = layout.operator("wm.context_modal_mouse", text=_("Camera Lens Scale"))
+ props = layout.operator("wm.context_modal_mouse", text="Camera Lens Scale")
props.data_path_iter = "selected_editable_objects"
props.data_path_item = "data.ortho_scale"
props.input_scale = 0.01
if not obj.data.dof_object:
#layout.label(text="Test Has DOF obj");
- props = layout.operator("wm.context_modal_mouse", text=_("DOF Distance"))
+ props = layout.operator("wm.context_modal_mouse", text="DOF Distance")
props.data_path_iter = "selected_editable_objects"
props.data_path_item = "data.dof_distance"
props.input_scale = 0.02
@@ -796,12 +795,12 @@ class VIEW3D_MT_object_specials(Menu):
if obj.type in {'CURVE', 'FONT'}:
layout.operator_context = 'INVOKE_REGION_WIN'
- props = layout.operator("wm.context_modal_mouse", text=_("Extrude Size"))
+ props = layout.operator("wm.context_modal_mouse", text="Extrude Size")
props.data_path_iter = "selected_editable_objects"
props.data_path_item = "data.extrude"
props.input_scale = 0.01
- props = layout.operator("wm.context_modal_mouse", text=_("Width Size"))
+ props = layout.operator("wm.context_modal_mouse", text="Width Size")
props.data_path_iter = "selected_editable_objects"
props.data_path_item = "data.offset"
props.input_scale = 0.01
@@ -809,7 +808,7 @@ class VIEW3D_MT_object_specials(Menu):
if obj.type == 'EMPTY':
layout.operator_context = 'INVOKE_REGION_WIN'
- props = layout.operator("wm.context_modal_mouse", text=_("Empty Draw Size"))
+ props = layout.operator("wm.context_modal_mouse", text="Empty Draw Size")
props.data_path_iter = "selected_editable_objects"
props.data_path_item = "empty_draw_size"
props.input_scale = 0.01
@@ -817,34 +816,34 @@ class VIEW3D_MT_object_specials(Menu):
if obj.type == 'LAMP':
layout.operator_context = 'INVOKE_REGION_WIN'
- props = layout.operator("wm.context_modal_mouse", text=_("Energy"))
+ props = layout.operator("wm.context_modal_mouse", text="Energy")
props.data_path_iter = "selected_editable_objects"
props.data_path_item = "data.energy"
if obj.data.type in {'SPOT', 'AREA', 'POINT'}:
- props = layout.operator("wm.context_modal_mouse", text=_("Falloff Distance"))
+ props = layout.operator("wm.context_modal_mouse", text="Falloff Distance")
props.data_path_iter = "selected_editable_objects"
props.data_path_item = "data.distance"
props.input_scale = 0.1
if obj.data.type == 'SPOT':
layout.separator()
- props = layout.operator("wm.context_modal_mouse", text=_("Spot Size"))
+ props = layout.operator("wm.context_modal_mouse", text="Spot Size")
props.data_path_iter = "selected_editable_objects"
props.data_path_item = "data.spot_size"
props.input_scale = 0.01
- props = layout.operator("wm.context_modal_mouse", text=_("Spot Blend"))
+ props = layout.operator("wm.context_modal_mouse", text="Spot Blend")
props.data_path_iter = "selected_editable_objects"
props.data_path_item = "data.spot_blend"
props.input_scale = -0.01
- props = layout.operator("wm.context_modal_mouse", text=_("Clip Start"))
+ props = layout.operator("wm.context_modal_mouse", text="Clip Start")
props.data_path_iter = "selected_editable_objects"
props.data_path_item = "data.shadow_buffer_clip_start"
props.input_scale = 0.05
- props = layout.operator("wm.context_modal_mouse", text=_("Clip End"))
+ props = layout.operator("wm.context_modal_mouse", text="Clip End")
props.data_path_iter = "selected_editable_objects"
props.data_path_item = "data.shadow_buffer_clip_end"
props.input_scale = 0.05
@@ -861,16 +860,16 @@ class VIEW3D_MT_object_apply(Menu):
def draw(self, context):
layout = self.layout
- layout.operator("object.transform_apply", text=_("Location")).location = True
- layout.operator("object.transform_apply", text=_("Rotation")).rotation = True
- layout.operator("object.transform_apply", text=_("Scale")).scale = True
- props = layout.operator("object.transform_apply", text=_("Rotation & Scale"))
+ layout.operator("object.transform_apply", text="Location").location = True
+ layout.operator("object.transform_apply", text="Rotation").rotation = True
+ layout.operator("object.transform_apply", text="Scale").scale = True
+ props = layout.operator("object.transform_apply", text="Rotation & Scale")
props.scale = True
props.rotation = True
layout.separator()
- layout.operator("object.visual_transform_apply", text=_("Visual Transform"))
+ layout.operator("object.visual_transform_apply", text="Visual Transform")
layout.operator("object.duplicates_make_real")
@@ -880,8 +879,8 @@ class VIEW3D_MT_object_parent(Menu):
def draw(self, context):
layout = self.layout
- layout.operator("object.parent_set", text=_("Set"))
- layout.operator("object.parent_clear", text=_("Clear"))
+ layout.operator("object.parent_set", text="Set")
+ layout.operator("object.parent_clear", text="Clear")
class VIEW3D_MT_object_track(Menu):
@@ -890,8 +889,8 @@ class VIEW3D_MT_object_track(Menu):
def draw(self, context):
layout = self.layout
- layout.operator("object.track_set", text=_("Set"))
- layout.operator("object.track_clear", text=_("Clear"))
+ layout.operator("object.track_set", text="Set")
+ layout.operator("object.track_clear", text="Clear")
class VIEW3D_MT_object_group(Menu):
@@ -926,9 +925,9 @@ class VIEW3D_MT_object_showhide(Menu):
def draw(self, context):
layout = self.layout
- layout.operator("object.hide_view_clear", text=_("Show Hidden"))
- layout.operator("object.hide_view_set", text=_("Hide Selected"))
- layout.operator("object.hide_view_set", text=_("Hide Unselected")).unselected = True
+ layout.operator("object.hide_view_clear", text="Show Hidden")
+ layout.operator("object.hide_view_set", text="Hide Selected")
+ layout.operator("object.hide_view_set", text="Hide Unselected").unselected = True
class VIEW3D_MT_make_single_user(Menu):
@@ -937,19 +936,19 @@ class VIEW3D_MT_make_single_user(Menu):
def draw(self, context):
layout = self.layout
- props = layout.operator("object.make_single_user", text=_("Object"))
+ props = layout.operator("object.make_single_user", text="Object")
props.object = True
- props = layout.operator("object.make_single_user", text=_("Object & Data"))
+ props = layout.operator("object.make_single_user", text="Object & Data")
props.object = props.obdata = True
- props = layout.operator("object.make_single_user", text=_("Object & Data & Materials+Tex"))
+ props = layout.operator("object.make_single_user", text="Object & Data & Materials+Tex")
props.object = props.obdata = props.material = props.texture = True
- props = layout.operator("object.make_single_user", text=_("Materials+Tex"))
+ props = layout.operator("object.make_single_user", text="Materials+Tex")
props.material = props.texture = True
- props = layout.operator("object.make_single_user", text=_("Object Animation"))
+ props = layout.operator("object.make_single_user", text="Object Animation")
props.animation = True
@@ -961,11 +960,11 @@ class VIEW3D_MT_make_links(Menu):
if(len(bpy.data.scenes) > 10):
layout.operator_context = 'INVOKE_DEFAULT'
- layout.operator("object.make_links_scene", text=_("Objects to Scene..."), icon='OUTLINER_OB_EMPTY')
- layout.operator("object.make_links_scene", text=_("Markers to Scene..."), icon='OUTLINER_OB_EMPTY')
+ layout.operator("object.make_links_scene", text="Objects to Scene...", icon='OUTLINER_OB_EMPTY')
+ layout.operator("object.make_links_scene", text="Markers to Scene...", icon='OUTLINER_OB_EMPTY')
else:
- layout.operator_menu_enum("object.make_links_scene", "scene", text=_("Objects to Scene..."))
- layout.operator_menu_enum("marker.make_links_scene", "scene", text=_("Markers to Scene..."))
+ layout.operator_menu_enum("object.make_links_scene", "scene", text="Objects to Scene...")
+ layout.operator_menu_enum("marker.make_links_scene", "scene", text="Markers to Scene...")
layout.operator_enum("object.make_links_data", "type") # inline
@@ -976,13 +975,13 @@ class VIEW3D_MT_object_game(Menu):
def draw(self, context):
layout = self.layout
- layout.operator("object.logic_bricks_copy", text=_("Copy Logic Bricks"))
+ layout.operator("object.logic_bricks_copy", text="Copy Logic Bricks")
layout.separator()
- layout.operator("object.game_property_copy", text=_("Replace Properties")).operation = 'REPLACE'
- layout.operator("object.game_property_copy", text=_("Merge Properties")).operation = 'MERGE'
- layout.operator_menu_enum("object.game_property_copy", "property", text=_("Copy Properties..."))
+ layout.operator("object.game_property_copy", text="Replace Properties").operation = 'REPLACE'
+ layout.operator("object.game_property_copy", text="Merge Properties").operation = 'MERGE'
+ layout.operator_menu_enum("object.game_property_copy", "property", text="Copy Properties...")
layout.separator()
@@ -1032,21 +1031,21 @@ class VIEW3D_MT_vertex_group(Menu):
def draw(self, context):
layout = self.layout
layout.operator_context = 'EXEC_AREA'
- layout.operator("object.vertex_group_assign", text=_("Assign to New Group")).new = True
+ layout.operator("object.vertex_group_assign", text="Assign to New Group").new = True
ob = context.active_object
if ob.mode == 'EDIT':
if ob.vertex_groups.active:
layout.separator()
- layout.operator("object.vertex_group_assign", text=_("Assign to Active Group"))
- layout.operator("object.vertex_group_remove_from", text=_("Remove from Active Group"))
- layout.operator("object.vertex_group_remove_from", text=_("Remove from All")).all = True
+ layout.operator("object.vertex_group_assign", text="Assign to Active Group")
+ layout.operator("object.vertex_group_remove_from", text="Remove from Active Group")
+ layout.operator("object.vertex_group_remove_from", text="Remove from All").all = True
layout.separator()
if ob.vertex_groups.active:
- layout.operator_menu_enum("object.vertex_group_set_active", "group", text=_("Set Active Group"))
- layout.operator("object.vertex_group_remove", text=_("Remove Active Group"))
- layout.operator("object.vertex_group_remove", text=_("Remove All Groups")).all = True
+ layout.operator_menu_enum("object.vertex_group_set_active", "group", text="Set Active Group")
+ layout.operator("object.vertex_group_remove", text="Remove Active Group")
+ layout.operator("object.vertex_group_remove", text="Remove All Groups").all = True
# ********** Weight paint menu **********
@@ -1063,16 +1062,16 @@ class VIEW3D_MT_paint_weight(Menu):
layout.separator()
- layout.operator("paint.weight_from_bones", text=_("Assign Automatic From Bones")).type = 'AUTOMATIC'
- layout.operator("paint.weight_from_bones", text=_("Assign From Bone Envelopes")).type = 'ENVELOPES'
+ layout.operator("paint.weight_from_bones", text="Assign Automatic From Bones").type = 'AUTOMATIC'
+ layout.operator("paint.weight_from_bones", text="Assign From Bone Envelopes").type = 'ENVELOPES'
layout.separator()
- layout.operator("object.vertex_group_normalize_all", text=_("Normalize All"))
- layout.operator("object.vertex_group_normalize", text=_("Normalize"))
- layout.operator("object.vertex_group_invert", text=_("Invert"))
- layout.operator("object.vertex_group_clean", text=_("Clean"))
- layout.operator("object.vertex_group_levels", text=_("Levels"))
+ layout.operator("object.vertex_group_normalize_all", text="Normalize All")
+ layout.operator("object.vertex_group_normalize", text="Normalize")
+ layout.operator("object.vertex_group_invert", text="Invert")
+ layout.operator("object.vertex_group_clean", text="Clean")
+ layout.operator("object.vertex_group_levels", text="Levels")
layout.operator("object.vertex_group_fix", text="Fix Deforms")
layout.separator()
@@ -1122,12 +1121,12 @@ class VIEW3D_MT_sculpt(Menu):
layout.operator("sculpt.set_persistent_base")
layout.separator()
- layout.prop(sculpt, "use_threaded", text=_("Threaded Sculpt"))
+ layout.prop(sculpt, "use_threaded", text="Threaded Sculpt")
layout.prop(sculpt, "show_brush")
# TODO, make availabel from paint menu!
- layout.prop(tool_settings, "sculpt_paint_use_unified_size", text=_("Unify Size"))
- layout.prop(tool_settings, "sculpt_paint_use_unified_strength", text=_("Unify Strength"))
+ layout.prop(tool_settings, "sculpt_paint_use_unified_size", text="Unify Size")
+ layout.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Unify Strength")
# ********** Particle menu **********
@@ -1220,7 +1219,7 @@ class VIEW3D_MT_pose(Menu):
layout.operator("pose.copy")
layout.operator("pose.paste")
- layout.operator("pose.paste", text=_("Paste X-Flipped Pose")).flipped = True
+ layout.operator("pose.paste", text="Paste X-Flipped Pose").flipped = True
layout.separator()
@@ -1237,9 +1236,9 @@ class VIEW3D_MT_pose(Menu):
layout.separator()
layout.operator_context = 'EXEC_AREA'
- layout.operator("pose.autoside_names", text=_("AutoName Left/Right")).axis = 'XAXIS'
- layout.operator("pose.autoside_names", text=_("AutoName Front/Back")).axis = 'YAXIS'
- layout.operator("pose.autoside_names", text=_("AutoName Top/Bottom")).axis = 'ZAXIS'
+ layout.operator("pose.autoside_names", text="AutoName Left/Right").axis = 'XAXIS'
+ layout.operator("pose.autoside_names", text="AutoName Front/Back").axis = 'YAXIS'
+ layout.operator("pose.autoside_names", text="AutoName Top/Bottom").axis = 'ZAXIS'
layout.operator("pose.flip_names")
@@ -1248,13 +1247,13 @@ class VIEW3D_MT_pose(Menu):
layout.separator()
layout.operator_context = 'INVOKE_AREA'
- layout.operator("pose.armature_layers", text=_("Change Armature Layers..."))
- layout.operator("pose.bone_layers", text=_("Change Bone Layers..."))
+ layout.operator("pose.armature_layers", text="Change Armature Layers...")
+ layout.operator("pose.bone_layers", text="Change Bone Layers...")
layout.separator()
layout.menu("VIEW3D_MT_pose_showhide")
- layout.menu("VIEW3D_MT_bone_options_toggle", text=_("Bone Settings"))
+ layout.menu("VIEW3D_MT_bone_options_toggle", text="Bone Settings")
class VIEW3D_MT_pose_transform(Menu):
@@ -1263,17 +1262,17 @@ class VIEW3D_MT_pose_transform(Menu):
def draw(self, context):
layout = self.layout
- layout.operator("pose.transforms_clear", text=_("All"))
+ layout.operator("pose.transforms_clear", text="All")
layout.separator()
- layout.operator("pose.loc_clear", text=_("Location"))
- layout.operator("pose.rot_clear", text=_("Rotation"))
- layout.operator("pose.scale_clear", text=_("Scale"))
+ layout.operator("pose.loc_clear", text="Location")
+ layout.operator("pose.rot_clear", text="Rotation")
+ layout.operator("pose.scale_clear", text="Scale")
layout.separator()
- layout.operator("pose.user_transforms_clear", text=_("Reset unkeyed"))
+ layout.operator("pose.user_transforms_clear", text="Reset unkeyed")
class VIEW3D_MT_pose_slide(Menu):
@@ -1297,12 +1296,12 @@ class VIEW3D_MT_pose_propagate(Menu):
layout.separator()
- layout.operator("pose.propagate", text=_("To Next Keyframe")).mode = 'NEXT_KEY'
- layout.operator("pose.propagate", text=_("To Last Keyframe (Make Cyclic)")).mode = 'LAST_KEY'
+ layout.operator("pose.propagate", text="To Next Keyframe").mode = 'NEXT_KEY'
+ layout.operator("pose.propagate", text="To Last Keyframe (Make Cyclic)").mode = 'LAST_KEY'
layout.separator()
- layout.operator("pose.propagate", text=_("On Selected Markers")).mode = 'SELECTED_MARKERS'
+ layout.operator("pose.propagate", text="On Selected Markers").mode = 'SELECTED_MARKERS'
class VIEW3D_MT_pose_library(Menu):
@@ -1311,13 +1310,13 @@ class VIEW3D_MT_pose_library(Menu):
def draw(self, context):
layout = self.layout
- layout.operator("poselib.browse_interactive", text=_("Browse Poses..."))
+ layout.operator("poselib.browse_interactive", text="Browse Poses...")
layout.separator()
- layout.operator("poselib.pose_add", text=_("Add Pose..."))
- layout.operator("poselib.pose_rename", text=_("Rename Pose..."))
- layout.operator("poselib.pose_remove", text=_("Remove Pose..."))
+ layout.operator("poselib.pose_add", text="Add Pose...")
+ layout.operator("poselib.pose_rename", text="Rename Pose...")
+ layout.operator("poselib.pose_remove", text="Remove Pose...")
class VIEW3D_MT_pose_motion(Menu):
@@ -1326,8 +1325,8 @@ class VIEW3D_MT_pose_motion(Menu):
def draw(self, context):
layout = self.layout
- layout.operator("pose.paths_calculate", text=_("Calculate"))
- layout.operator("pose.paths_clear", text=_("Clear"))
+ layout.operator("pose.paths_calculate", text="Calculate")
+ layout.operator("pose.paths_clear", text="Clear")
class VIEW3D_MT_pose_group(Menu):
@@ -1360,7 +1359,7 @@ class VIEW3D_MT_pose_constraints(Menu):
def draw(self, context):
layout = self.layout
- layout.operator("pose.constraint_add_with_targets", text=_("Add (With Targets)..."))
+ layout.operator("pose.constraint_add_with_targets", text="Add (With Targets)...")
layout.operator("pose.constraints_copy")
layout.operator("pose.constraints_clear")
@@ -1370,7 +1369,7 @@ class VIEW3D_MT_pose_showhide(ShowHideMenu, Menu):
class VIEW3D_MT_pose_apply(Menu):
- bl_label = _("Apply")
+ bl_label = "Apply"
def draw(self, context):
layout = self.layout
@@ -1445,14 +1444,14 @@ class VIEW3D_MT_edit_mesh(Menu):
layout.separator()
- layout.menu("VIEW3D_MT_uv_map", text=_("UV Unwrap..."))
+ layout.menu("VIEW3D_MT_uv_map", text="UV Unwrap...")
layout.separator()
- layout.operator("view3d.edit_mesh_extrude_move_normal", text=_("Extrude Region"))
- layout.operator("view3d.edit_mesh_extrude_individual_move", text=_("Extrude Individual"))
+ layout.operator("view3d.edit_mesh_extrude_move_normal", text="Extrude Region")
+ layout.operator("view3d.edit_mesh_extrude_individual_move", text="Extrude Individual")
layout.operator("mesh.duplicate_move")
- layout.operator("mesh.delete", text=_("Delete..."))
+ layout.operator("mesh.delete", text="Delete...")
layout.separator()
@@ -1480,15 +1479,15 @@ class VIEW3D_MT_edit_mesh_specials(Menu):
layout.operator_context = 'INVOKE_REGION_WIN'
- layout.operator("mesh.subdivide", text=_("Subdivide"))
- layout.operator("mesh.subdivide", text=_("Subdivide Smooth")).smoothness = 1.0
- layout.operator("mesh.merge", text=_("Merge..."))
+ layout.operator("mesh.subdivide", text="Subdivide")
+ layout.operator("mesh.subdivide", text="Subdivide Smooth").smoothness = 1.0
+ layout.operator("mesh.merge", text="Merge...")
layout.operator("mesh.remove_doubles")
- layout.operator("mesh.hide", text=_("Hide"))
- layout.operator("mesh.reveal", text=_("Reveal"))
+ layout.operator("mesh.hide", text="Hide")
+ layout.operator("mesh.reveal", text="Reveal")
layout.operator("mesh.select_inverse")
layout.operator("mesh.flip_normals")
- layout.operator("mesh.vertices_smooth", text=_("Smooth"))
+ layout.operator("mesh.vertices_smooth", text="Smooth")
# layout.operator("mesh.bevel", text="Bevel")
layout.operator("mesh.faces_shade_smooth")
layout.operator("mesh.faces_shade_flat")
@@ -1505,15 +1504,15 @@ class VIEW3D_MT_edit_mesh_select_mode(Menu):
layout.operator_context = 'INVOKE_REGION_WIN'
- prop = layout.operator("wm.context_set_value", text=_("Vertex"), icon='VERTEXSEL')
+ prop = layout.operator("wm.context_set_value", text="Vertex", icon='VERTEXSEL')
prop.value = "(True, False, False)"
prop.data_path = "tool_settings.mesh_select_mode"
- prop = layout.operator("wm.context_set_value", text=_("Edge"), icon='EDGESEL')
+ prop = layout.operator("wm.context_set_value", text="Edge", icon='EDGESEL')
prop.value = "(False, True, False)"
prop.data_path = "tool_settings.mesh_select_mode"
- prop = layout.operator("wm.context_set_value", text=_("Face"), icon='FACESEL')
+ prop = layout.operator("wm.context_set_value", text="Face", icon='FACESEL')
prop.value = "(False, False, True)"
prop.data_path = "tool_settings.mesh_select_mode"
@@ -1522,10 +1521,10 @@ class VIEW3D_MT_edit_mesh_extrude(Menu):
bl_label = "Extrude"
_extrude_funcs = { \
- "VERT": lambda layout: layout.operator("mesh.extrude_vertices_move", text=_("Vertices Only")),
- "EDGE": lambda layout: layout.operator("mesh.extrude_edges_move", text=_("Edges Only")),
- "FACE": lambda layout: layout.operator("mesh.extrude_faces_move", text=_("Individual Faces")),
- "REGION": lambda layout: layout.operator("view3d.edit_mesh_extrude_move_normal", text=_("Region")),
+ "VERT": lambda layout: layout.operator("mesh.extrude_vertices_move", text="Vertices Only"),
+ "EDGE": lambda layout: layout.operator("mesh.extrude_edges_move", text="Edges Only"),
+ "FACE": lambda layout: layout.operator("mesh.extrude_faces_move", text="Individual Faces"),
+ "REGION": lambda layout: layout.operator("view3d.edit_mesh_extrude_move_normal", text="Region"),
}
@staticmethod
@@ -1552,61 +1551,6 @@ class VIEW3D_MT_edit_mesh_extrude(Menu):
self._extrude_funcs[menu_id](layout)
-class VIEW3D_OT_edit_mesh_extrude_individual_move(Operator):
- "Extrude individual elements and move"
- bl_label = "Extrude Individual and Move"
- bl_idname = "view3d.edit_mesh_extrude_individual_move"
-
- def execute(self, context):
- mesh = context.object.data
- select_mode = context.tool_settings.mesh_select_mode
-
- totface = mesh.total_face_sel
- totedge = mesh.total_edge_sel
- # totvert = mesh.total_vert_sel
-
- if select_mode[2] and totface == 1:
- bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate={"constraint_orientation": 'NORMAL', "constraint_axis": (False, False, True)})
- elif select_mode[2] and totface > 1:
- bpy.ops.mesh.extrude_faces_move('INVOKE_REGION_WIN')
- elif select_mode[1] and totedge >= 1:
- bpy.ops.mesh.extrude_edges_move('INVOKE_REGION_WIN')
- else:
- bpy.ops.mesh.extrude_vertices_move('INVOKE_REGION_WIN')
-
- # ignore return from operators above because they are 'RUNNING_MODAL', and cause this one not to be freed. [#24671]
- return {'FINISHED'}
-
- def invoke(self, context, event):
- return self.execute(context)
-
-
-class VIEW3D_OT_edit_mesh_extrude_move(Operator):
- "Extrude and move along normals"
- bl_label = "Extrude and Move on Normals"
- bl_idname = "view3d.edit_mesh_extrude_move_normal"
-
- def execute(self, context):
- mesh = context.object.data
-
- totface = mesh.total_face_sel
- totedge = mesh.total_edge_sel
- # totvert = mesh.total_vert_sel
-
- if totface >= 1:
- bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate={"constraint_orientation": 'NORMAL', "constraint_axis": (False, False, True)})
- elif totedge == 1:
- bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate={"constraint_orientation": 'NORMAL', "constraint_axis": (True, True, False)})
- else:
- bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN')
-
- # ignore return from operators above because they are 'RUNNING_MODAL', and cause this one not to be freed. [#24671]
- return {'FINISHED'}
-
- def invoke(self, context, event):
- return self.execute(context)
-
-
class VIEW3D_MT_edit_mesh_vertices(Menu):
bl_label = "Vertices"
@@ -1652,28 +1596,28 @@ class VIEW3D_MT_edit_mesh_edges(Menu):
layout.separator()
layout.operator("mesh.mark_seam")
- layout.operator("mesh.mark_seam", text=_("Clear Seam")).clear = True
+ layout.operator("mesh.mark_seam", text="Clear Seam").clear = True
layout.separator()
layout.operator("mesh.mark_sharp")
- layout.operator("mesh.mark_sharp", text=_("Clear Sharp")).clear = True
+ layout.operator("mesh.mark_sharp", text="Clear Sharp").clear = True
layout.separator()
- layout.operator("mesh.edge_rotate", text=_("Rotate Edge CW")).direction = 'CW'
- layout.operator("mesh.edge_rotate", text=_("Rotate Edge CCW")).direction = 'CCW'
+ layout.operator("mesh.edge_rotate", text="Rotate Edge CW").direction = 'CW'
+ layout.operator("mesh.edge_rotate", text="Rotate Edge CCW").direction = 'CCW'
layout.separator()
layout.operator("TRANSFORM_OT_edge_slide")
layout.operator("TRANSFORM_OT_edge_crease")
- layout.operator("mesh.loop_multi_select", text=_("Edge Loop"))
+ layout.operator("mesh.loop_multi_select", text="Edge Loop")
# uiItemO(layout, "Loopcut", 0, "mesh.loop_cut"); // CutEdgeloop(em, 1);
# uiItemO(layout, "Edge Slide", 0, "mesh.edge_slide"); // EdgeSlide(em, 0,0.0);
- layout.operator("mesh.loop_multi_select", text=_("Edge Ring")).ring = True
+ layout.operator("mesh.loop_multi_select", text="Edge Ring").ring = True
layout.operator("mesh.loop_to_region")
layout.operator("mesh.region_to_loop")
@@ -1717,7 +1661,7 @@ class VIEW3D_MT_edit_mesh_faces(Menu):
# uiItemO(layout, NULL, 0, "mesh.face_mode"); // mesh_set_face_flags(em, 1);
# uiItemBooleanO(layout, NULL, 0, "mesh.face_mode", "clear", 1); // mesh_set_face_flags(em, 0);
- layout.operator("mesh.edge_rotate", text=_("Rotate Edge CW")).direction = 'CW'
+ layout.operator("mesh.edge_rotate", text="Rotate Edge CW").direction = 'CW'
layout.separator()
@@ -1733,8 +1677,8 @@ class VIEW3D_MT_edit_mesh_normals(Menu):
def draw(self, context):
layout = self.layout
- layout.operator("mesh.normals_make_consistent", text=_("Recalculate Outside"))
- layout.operator("mesh.normals_make_consistent", text=_("Recalculate Inside")).inside = True
+ layout.operator("mesh.normals_make_consistent", text="Recalculate Outside")
+ layout.operator("mesh.normals_make_consistent", text="Recalculate Inside").inside = True
layout.separator()
@@ -1764,7 +1708,7 @@ def draw_curve(self, context):
layout.operator("curve.separate")
layout.operator("curve.make_segment")
layout.operator("curve.cyclic_toggle")
- layout.operator("curve.delete", text=_("Delete..."))
+ layout.operator("curve.delete", text="Delete...")
layout.separator()
@@ -1796,7 +1740,7 @@ class VIEW3D_MT_edit_curve_ctrlpoints(Menu):
edit_object = context.edit_object
if edit_object.type == 'CURVE':
- layout.operator("transform.transform", text=_("Tilt")).mode = 'TILT'
+ layout.operator("transform.transform", text="Tilt").mode = 'TILT'
layout.operator("curve.tilt_clear")
layout.operator("curve.separate")
@@ -1857,10 +1801,10 @@ class VIEW3D_MT_edit_font(Menu):
layout.separator()
- layout.operator("font.style_toggle", text=_("Toggle Bold")).style = 'BOLD'
- layout.operator("font.style_toggle", text=_("Toggle Italic")).style = 'ITALIC'
- layout.operator("font.style_toggle", text=_("Toggle Underline")).style = 'UNDERLINE'
- layout.operator("font.style_toggle", text=_("Toggle Small Caps")).style = 'SMALL_CAPS'
+ layout.operator("font.style_toggle", text="Toggle Bold").style = 'BOLD'
+ layout.operator("font.style_toggle", text="Toggle Italic").style = 'ITALIC'
+ layout.operator("font.style_toggle", text="Toggle Underline").style = 'UNDERLINE'
+ layout.operator("font.style_toggle", text="Toggle Small Caps").style = 'SMALL_CAPS'
class VIEW3D_MT_edit_text_chars(Menu):
@@ -1917,7 +1861,7 @@ class VIEW3D_MT_edit_meta(Menu):
layout.separator()
- layout.operator("mball.delete_metaelems", text=_("Delete..."))
+ layout.operator("mball.delete_metaelems", text="Delete...")
layout.operator("mball.duplicate_metaelems")
layout.separator()
@@ -1936,9 +1880,9 @@ class VIEW3D_MT_edit_meta_showhide(Menu):
def draw(self, context):
layout = self.layout
- layout.operator("mball.reveal_metaelems", text=_("Show Hidden"))
- layout.operator("mball.hide_metaelems", text=_("Hide Selected"))
- layout.operator("mball.hide_metaelems", text=_("Hide Unselected")).unselected = True
+ layout.operator("mball.reveal_metaelems", text="Show Hidden")
+ layout.operator("mball.hide_metaelems", text="Hide Selected")
+ layout.operator("mball.hide_metaelems", text="Hide Unselected").unselected = True
class VIEW3D_MT_edit_lattice(Menu):
@@ -1992,15 +1936,15 @@ class VIEW3D_MT_edit_armature(Menu):
layout.separator()
- layout.operator("armature.subdivide", text=_("Subdivide"))
- layout.operator("armature.switch_direction", text=_("Switch Direction"))
+ layout.operator("armature.subdivide", text="Subdivide")
+ layout.operator("armature.switch_direction", text="Switch Direction")
layout.separator()
layout.operator_context = 'EXEC_AREA'
- layout.operator("armature.autoside_names", text=_("AutoName Left/Right")).type = 'XAXIS'
- layout.operator("armature.autoside_names", text=_("AutoName Front/Back")).type = 'YAXIS'
- layout.operator("armature.autoside_names", text=_("AutoName Top/Bottom")).type = 'ZAXIS'
+ layout.operator("armature.autoside_names", text="AutoName Left/Right").type = 'XAXIS'
+ layout.operator("armature.autoside_names", text="AutoName Front/Back").type = 'YAXIS'
+ layout.operator("armature.autoside_names", text="AutoName Top/Bottom").type = 'ZAXIS'
layout.operator("armature.flip_names")
layout.separator()
@@ -2015,7 +1959,7 @@ class VIEW3D_MT_edit_armature(Menu):
layout.separator()
- layout.menu("VIEW3D_MT_bone_options_toggle", text=_("Bone Settings"))
+ layout.menu("VIEW3D_MT_bone_options_toggle", text="Bone Settings")
class VIEW3D_MT_armature_specials(Menu):
@@ -2026,16 +1970,16 @@ class VIEW3D_MT_armature_specials(Menu):
layout.operator_context = 'INVOKE_REGION_WIN'
- layout.operator("armature.subdivide", text=_("Subdivide"))
- layout.operator("armature.switch_direction", text=_("Switch Direction"))
+ layout.operator("armature.subdivide", text="Subdivide")
+ layout.operator("armature.switch_direction", text="Switch Direction")
layout.separator()
layout.operator_context = 'EXEC_REGION_WIN'
- layout.operator("armature.autoside_names", text=_("AutoName Left/Right")).type = 'XAXIS'
- layout.operator("armature.autoside_names", text=_("AutoName Front/Back")).type = 'YAXIS'
- layout.operator("armature.autoside_names", text=_("AutoName Top/Bottom")).type = 'ZAXIS'
- layout.operator("armature.flip_names", text=_("Flip Names"))
+ layout.operator("armature.autoside_names", text="AutoName Left/Right").type = 'XAXIS'
+ layout.operator("armature.autoside_names", text="AutoName Front/Back").type = 'YAXIS'
+ layout.operator("armature.autoside_names", text="AutoName Top/Bottom").type = 'ZAXIS'
+ layout.operator("armature.flip_names", text="Flip Names")
class VIEW3D_MT_edit_armature_parent(Menu):
@@ -2044,8 +1988,8 @@ class VIEW3D_MT_edit_armature_parent(Menu):
def draw(self, context):
layout = self.layout
- layout.operator("armature.parent_set", text=_("Make"))
- layout.operator("armature.parent_clear", text=_("Clear"))
+ layout.operator("armature.parent_set", text="Make")
+ layout.operator("armature.parent_clear", text="Clear")
class VIEW3D_MT_edit_armature_roll(Menu):
@@ -2058,7 +2002,7 @@ class VIEW3D_MT_edit_armature_roll(Menu):
layout.separator()
- layout.operator("transform.transform", text=_("Set Roll")).mode = 'BONE_ROLL'
+ layout.operator("transform.transform", text="Set Roll").mode = 'BONE_ROLL'
# ********** Panel **********
@@ -2081,26 +2025,26 @@ class VIEW3D_PT_view3d_properties(Panel):
col = layout.column()
col.active = view.region_3d.view_perspective != 'CAMERA'
col.prop(view, "lens")
- col.label(text=_("Lock to Object:"))
+ col.label(text="Lock to Object:")
col.prop(view, "lock_object", text="")
lock_object = view.lock_object
if lock_object:
if lock_object.type == 'ARMATURE':
col.prop_search(view, "lock_bone", lock_object.data, "edit_bones" if lock_object.mode == 'EDIT' else "bones", text="")
else:
- col.prop(view, "lock_cursor", text=_("Lock to Cursor"))
+ col.prop(view, "lock_cursor", text="Lock to Cursor")
col = layout.column()
col.prop(view, "lock_camera")
col = layout.column(align=True)
- col.label(text=_("Clip:"))
- col.prop(view, "clip_start", text=_("Start"))
- col.prop(view, "clip_end", text=_("End"))
+ col.label(text="Clip:")
+ col.prop(view, "clip_start", text="Start")
+ col.prop(view, "clip_end", text="End")
subcol = col.column()
subcol.enabled = not view.lock_camera_and_layers
- subcol.label(text=_("Local Camera:"))
+ subcol.label(text="Local Camera:")
subcol.prop(view, "camera", text="")
layout.column().prop(view, "cursor_location")
@@ -2166,7 +2110,7 @@ class VIEW3D_PT_view3d_display(Panel):
col = layout.column()
col.active = display_all
split = col.split(percentage=0.55)
- split.prop(view, "show_floor", text=_("Grid Floor"))
+ split.prop(view, "show_floor", text="Grid Floor")
row = split.row(align=True)
row.prop(view, "show_axis_x", text="X", toggle=True)
@@ -2175,14 +2119,14 @@ class VIEW3D_PT_view3d_display(Panel):
sub = col.column(align=True)
sub.active = (display_all and view.show_floor)
- sub.prop(view, "grid_lines", text=_("Lines"))
- sub.prop(view, "grid_scale", text=_("Scale"))
+ sub.prop(view, "grid_lines", text="Lines")
+ sub.prop(view, "grid_scale", text="Scale")
subsub = sub.column(align=True)
subsub.active = scene.unit_settings.system == 'NONE'
- subsub.prop(view, "grid_subdivisions", text=_("Subdivisions"))
+ subsub.prop(view, "grid_subdivisions", text="Subdivisions")
col = layout.column()
- col.label(text=_("Shading:"))
+ col.label(text="Shading:")
col.prop(gs, "material_mode", text="")
col.prop(view, "show_textured_solid")
@@ -2190,7 +2134,7 @@ class VIEW3D_PT_view3d_display(Panel):
region = view.region_quadview
- layout.operator("screen.region_quadview", text=_("Toggle Quad View"))
+ layout.operator("screen.region_quadview", text="Toggle Quad View")
if region:
col = layout.column()
@@ -2219,22 +2163,22 @@ class VIEW3D_PT_view3d_meshdisplay(Panel):
mesh = context.active_object.data
col = layout.column()
- col.label(text=_("Overlays:"))
- col.prop(mesh, "show_edges", text=_("Edges"))
- col.prop(mesh, "show_faces", text=_("Faces"))
- col.prop(mesh, "show_edge_crease", text=_("Creases"))
- col.prop(mesh, "show_edge_bevel_weight", text=_("Bevel Weights"))
- col.prop(mesh, "show_edge_seams", text=_("Seams"))
- col.prop(mesh, "show_edge_sharp", text=_("Sharp"))
+ col.label(text="Overlays:")
+ col.prop(mesh, "show_edges", text="Edges")
+ col.prop(mesh, "show_faces", text="Faces")
+ col.prop(mesh, "show_edge_crease", text="Creases")
+ col.prop(mesh, "show_edge_bevel_weight", text="Bevel Weights")
+ col.prop(mesh, "show_edge_seams", text="Seams")
+ col.prop(mesh, "show_edge_sharp", text="Sharp")
col.separator()
- col.label(text=_("Normals:"))
- col.prop(mesh, "show_normal_face", text=_("Face"))
- col.prop(mesh, "show_normal_vertex", text=_("Vertex"))
- col.prop(context.scene.tool_settings, "normal_size", text=_("Normal Size"))
+ col.label(text="Normals:")
+ col.prop(mesh, "show_normal_face", text="Face")
+ col.prop(mesh, "show_normal_vertex", text="Vertex")
+ col.prop(context.scene.tool_settings, "normal_size", text="Normal Size")
col.separator()
- col.label(text=_("Numerics:"))
+ col.label(text="Numerics:")
col.prop(mesh, "show_extra_edge_length")
col.prop(mesh, "show_extra_face_angle")
col.prop(mesh, "show_extra_face_area")
@@ -2256,10 +2200,10 @@ class VIEW3D_PT_view3d_curvedisplay(Panel):
curve = context.active_object.data
col = layout.column()
- col.label(text=_("Overlays:"))
- col.prop(curve, "show_handles", text=_("Handles"))
- col.prop(curve, "show_normal_face", text=_("Normals"))
- col.prop(context.scene.tool_settings, "normal_size", text=_("Normal Size"))
+ col.label(text="Overlays:")
+ col.prop(curve, "show_handles", text="Handles")
+ col.prop(curve, "show_normal_face", text="Normals")
+ col.prop(context.scene.tool_settings, "normal_size", text="Normal Size")
class VIEW3D_PT_background_image(Panel):
@@ -2286,7 +2230,7 @@ class VIEW3D_PT_background_image(Panel):
view = context.space_data
col = layout.column()
- col.operator("view3d.background_image_add", text=_("Add Image"))
+ col.operator("view3d.background_image_add", text="Add Image")
for i, bg in enumerate(view.background_images):
layout.active = view.show_background_images
@@ -2296,10 +2240,10 @@ class VIEW3D_PT_background_image(Panel):
if bg.image:
row.prop(bg.image, "name", text="", emboss=False)
else:
- row.label(text=_("Not Set"))
+ row.label(text="Not Set")
row.operator("view3d.background_image_remove", text="", emboss=False, icon='X').index = i
- box.prop(bg, "view_axis", text=_("Axis"))
+ box.prop(bg, "view_axis", text="Axis")
if bg.show_expanded:
row = box.row()
@@ -2334,13 +2278,13 @@ class VIEW3D_PT_transform_orientations(Panel):
col = layout.column()
col.prop(view, "transform_orientation")
- col.operator("transform.create_orientation", text=_("Create"))
+ col.operator("transform.create_orientation", text="Create")
orientation = view.current_orientation
if orientation:
col.prop(orientation, "name")
- col.operator("transform.delete_orientation", text=_("Delete"))
+ col.operator("transform.delete_orientation", text="Delete")
class VIEW3D_PT_etch_a_ton(Panel):
@@ -2385,7 +2329,7 @@ class VIEW3D_PT_etch_a_ton(Panel):
col.prop(toolsettings, "etch_number")
col.prop(toolsettings, "etch_side")
- col.operator("sketch.convert", text=_("Convert"))
+ col.operator("sketch.convert", text="Convert")
class VIEW3D_PT_context_properties(Panel):