diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d.py')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index f9e8f2b7793..e069d78bff0 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -93,7 +93,7 @@ class VIEW3D_HT_header(Header): if snap_element != 'INCREMENT': row.prop(toolsettings, "snap_target", text="") if obj: - if obj.mode in {'OBJECT','POSE'} and snap_element != 'VOLUME': + if obj.mode in {'OBJECT', 'POSE'} and snap_element != 'VOLUME': row.prop(toolsettings, "use_snap_align_rotation", text="") elif obj.mode == 'EDIT': row.prop(toolsettings, "use_snap_self", text="") @@ -164,7 +164,7 @@ class VIEW3D_MT_transform(VIEW3D_MT_transform_base): def draw(self, context): # base menu VIEW3D_MT_transform_base.draw(self, context) - + # generic... layout = self.layout layout.separator() @@ -178,16 +178,16 @@ class VIEW3D_MT_transform_object(VIEW3D_MT_transform_base): def draw(self, context): # base menu VIEW3D_MT_transform_base.draw(self, context) - + # object-specific option follow... layout = self.layout layout.separator() layout.operator("transform.translate", text="Move Texture Space").texture_space = True layout.operator("transform.resize", text="Scale Texture Space").texture_space = True - + layout.separator() - + layout.operator_context = 'EXEC_REGION_WIN' layout.operator("transform.transform", text="Align to Transform Orientation").mode = 'ALIGN' # XXX see alignmenu() in edit.c of b2.4x to get this working @@ -214,13 +214,13 @@ class VIEW3D_MT_transform_armature(VIEW3D_MT_transform_base): def draw(self, context): # base menu VIEW3D_MT_transform_base.draw(self, context) - + # armature specific extensions follow... layout = self.layout layout.separator() obj = context.object - if (obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'} and + if (obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'} and obj.data.draw_type in {'BBONE', 'ENVELOPE'}): layout.operator("transform.transform", text="Scale Envelope/BBone").mode = 'BONE_SIZE' @@ -1288,7 +1288,7 @@ class VIEW3D_MT_hide_mask(Menu): op = layout.operator("paint.hide_show", text="Show Bounding Box") op.action = 'SHOW' op.area = 'INSIDE' - + op = layout.operator("paint.hide_show", text="Hide Masked") op.area = 'MASKED' op.action = 'HIDE' |