diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d.py')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index d5648a6d3a2..1786c19ebdf 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -223,8 +223,8 @@ class VIEW3D_MT_transform_armature(VIEW3D_MT_transform_base): layout.separator() obj = context.object - if (obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'} and - obj.data.draw_type in {'BBONE', 'ENVELOPE'}): + if (obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'} and + obj.data.draw_type in {'BBONE', 'ENVELOPE'}): layout.operator("transform.transform", text="Scale Envelope/BBone").mode = 'BONE_SIZE' if context.edit_object and context.edit_object.type == 'ARMATURE': @@ -580,7 +580,7 @@ class VIEW3D_MT_select_edit_mesh(Menu): layout.separator() layout.operator("mesh.select_by_number_vertices", text="By Number of Verts") - if context.scene.tool_settings.mesh_select_mode[2] is False: + if context.scene.tool_settings.mesh_select_mode[2] == False: layout.operator("mesh.select_non_manifold", text="Non Manifold") layout.operator("mesh.select_loose_verts", text="Loose Verts/Edges") layout.operator_menu_enum("mesh.select_similar", "type", text="Similar") @@ -807,8 +807,7 @@ class VIEW3D_MT_object_animation(Menu): layout = self.layout layout.operator("anim.keyframe_insert_menu", text="Insert Keyframe...") - layout.operator("anim.keyframe_delete_v3d", text="Delete Keyframes...") - layout.operator("anim.keyframe_clear_v3d", text="Clear Keyframes...") + layout.operator("anim.keyframe_delete_v3d", text="Delete Keyframe...") layout.operator("anim.keying_set_active_set", text="Change Keying Set...") layout.separator() @@ -1247,7 +1246,6 @@ class VIEW3D_MT_paint_weight(Menu): layout.operator("object.vertex_group_clean", text="Clean") layout.operator("object.vertex_group_levels", text="Levels") layout.operator("object.vertex_group_blend", text="Blend") - layout.operator("object.vertex_group_limit_total", text="Limit Total") layout.operator("object.vertex_group_fix", text="Fix Deforms") layout.separator() @@ -2283,7 +2281,7 @@ class VIEW3D_PT_view3d_properties(Panel): if lock_object.type == 'ARMATURE': col.prop_search(view, "lock_bone", lock_object.data, "edit_bones" if lock_object.mode == 'EDIT' - else "bones", + else "bones", text="") else: col.prop(view, "lock_cursor", text="Lock to Cursor") |