diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d_toolbar.py')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d_toolbar.py | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 0faac7cce3f..2fb420dabea 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -1142,14 +1142,14 @@ class VIEW3D_PT_tools_projectpaint(View3DPanel, Panel): row = split.row() row.active = (ipaint.use_stencil_layer) stencil_text = mesh.uv_texture_stencil.name if mesh.uv_texture_stencil else "" - row.menu("VIEW3D_MT_tools_projectpaint_stencil", text=stencil_text) + row.menu("VIEW3D_MT_tools_projectpaint_stencil", text=stencil_text, translate=False) row.prop(ipaint, "invert_stencil", text="", icon='IMAGE_ALPHA') col = layout.column() col.active = (settings.brush.image_tool == 'CLONE') col.prop(ipaint, "use_clone_layer", text="Clone from UV map") clone_text = mesh.uv_texture_clone.name if mesh.uv_texture_clone else "" - col.menu("VIEW3D_MT_tools_projectpaint_clone", text=clone_text) + col.menu("VIEW3D_MT_tools_projectpaint_clone", text=clone_text, translate=False) layout.prop(ipaint, "seam_bleed") @@ -1188,7 +1188,7 @@ class VIEW3D_MT_tools_projectpaint_clone(Menu): layout = self.layout for i, tex in enumerate(context.active_object.data.uv_textures): - props = layout.operator("wm.context_set_int", text=tex.name) + props = layout.operator("wm.context_set_int", text=tex.name, translate=False) props.data_path = "active_object.data.uv_texture_clone_index" props.value = i @@ -1199,7 +1199,7 @@ class VIEW3D_MT_tools_projectpaint_stencil(Menu): def draw(self, context): layout = self.layout for i, tex in enumerate(context.active_object.data.uv_textures): - props = layout.operator("wm.context_set_int", text=tex.name) + props = layout.operator("wm.context_set_int", text=tex.name, translate=False) props.data_path = "active_object.data.uv_texture_stencil_index" props.value = i |