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Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d_toolbar.py')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d_toolbar.py110
1 files changed, 43 insertions, 67 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 54d3b61c665..ff368a682e9 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -681,13 +681,6 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
self.prop_unified_strength(row, context, brush, "use_pressure_strength")
row = col.row(align=True)
- if(brush.use_relative_jitter):
- row.prop(brush, "use_relative_jitter", text="", icon='LOCKED')
- row.prop(brush, "jitter", slider=True)
- else:
- row.prop(brush, "use_relative_jitter", text="", icon='UNLOCKED')
- row.prop(brush, "jitter_absolute")
- row.prop(brush, "use_pressure_jitter", toggle=True, text="")
col.prop(brush, "blend", text="Blend")
@@ -714,14 +707,7 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
self.prop_unified_strength(row, context, brush, "use_pressure_strength")
row = col.row(align=True)
- if(brush.use_relative_jitter):
- row.prop(brush, "use_relative_jitter", text="", icon='LOCKED')
- row.prop(brush, "jitter", slider=True)
- else:
- row.prop(brush, "use_relative_jitter", text="", icon='UNLOCKED')
- row.prop(brush, "jitter_absolute")
- row.prop(brush, "use_pressure_jitter", toggle=True, text="")
-
+
col.prop(brush, "vertex_tool", text="Blend")
# Vertex Paint Mode #
@@ -793,11 +779,6 @@ class VIEW3D_PT_tools_mask_texture(View3DPanel, Panel):
brush = context.tool_settings.image_paint.brush
return (context.image_paint_object and brush and brush.image_tool != 'SOFTEN')
- def draw_header(self, context):
- brush = context.tool_settings.image_paint.brush
- tex_slot_alpha = brush.mask_texture_slot
- self.layout.prop(brush, 'use_mask', text="")
-
def draw(self, context):
layout = self.layout
@@ -830,79 +811,74 @@ class VIEW3D_PT_tools_brush_stroke(Panel, View3DPaintPanel):
settings = self.paint_settings(context)
brush = settings.brush
- image_paint = context.image_paint_object
col = layout.column()
+ col.label(text="Stroke Method:")
+
if context.sculpt_object:
- col.label(text="Stroke Method:")
+ col.prop(brush, "sculpt_stroke_method", text="")
+ else:
col.prop(brush, "stroke_method", text="")
- if brush.use_anchor:
- col.separator()
- col.prop(brush, "use_edge_to_edge", "Edge To Edge")
-
- if brush.use_airbrush:
- col.separator()
- col.prop(brush, "rate", text="Rate", slider=True)
-
- if brush.use_space:
- col.separator()
- row = col.row(align=True)
- row.active = brush.use_space
- row.prop(brush, "spacing", text="Spacing")
- row.prop(brush, "use_pressure_spacing", toggle=True, text="")
-
- if brush.sculpt_capabilities.has_smooth_stroke:
- col = layout.column()
- col.separator()
+ if brush.use_anchor:
+ col.separator()
+ col.prop(brush, "use_edge_to_edge", "Edge To Edge")
- col.prop(brush, "use_smooth_stroke")
+ if brush.use_airbrush:
+ col.separator()
+ col.prop(brush, "rate", text="Rate", slider=True)
- sub = col.column()
- sub.active = brush.use_smooth_stroke
- sub.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
- sub.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
+ if brush.use_space:
+ col.separator()
+ row = col.row(align=True)
+ row.active = brush.use_space
+ row.prop(brush, "spacing", text="Spacing")
+ row.prop(brush, "use_pressure_spacing", toggle=True, text="")
+ if context.sculpt_object:
if brush.sculpt_capabilities.has_jitter:
col.separator()
row = col.row(align=True)
- if(brush.use_relative_jitter):
+ if brush.use_relative_jitter:
row.prop(brush, "use_relative_jitter", text="", icon='LOCKED')
row.prop(brush, "jitter", slider=True)
else:
row.prop(brush, "use_relative_jitter", text="", icon='UNLOCKED')
row.prop(brush, "jitter_absolute")
row.prop(brush, "use_pressure_jitter", toggle=True, text="")
+ if brush.sculpt_capabilities.has_smooth_stroke:
+ col = layout.column()
+ col.separator()
- else:
- col.prop(brush, "use_airbrush")
-
- row = col.row()
- row.active = brush.use_airbrush and (not brush.use_space) and (not brush.use_anchor)
- row.prop(brush, "rate", slider=True)
+ col.prop(brush, "use_smooth_stroke")
+ sub = col.column()
+ sub.active = brush.use_smooth_stroke
+ sub.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
+ sub.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
+ else:
col.separator()
- col.prop(brush, "use_smooth_stroke")
+ row = col.row(align=True)
+ if brush.use_relative_jitter:
+ row.prop(brush, "use_relative_jitter", text="", icon='LOCKED')
+ row.prop(brush, "jitter", slider=True)
+ else:
+ row.prop(brush, "use_relative_jitter", text="", icon='UNLOCKED')
+ row.prop(brush, "jitter_absolute")
+ row.prop(brush, "use_pressure_jitter", toggle=True, text="")
col = layout.column()
- col.active = brush.use_smooth_stroke
- col.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
- col.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
-
col.separator()
- col = layout.column()
- col.active = brush.brush_capabilities.has_spacing
- col.prop(brush, "use_space")
-
- row = col.row(align=True)
- row.active = brush.use_space
- row.prop(brush, "spacing", text="Spacing")
- row.prop(brush, "use_pressure_spacing", toggle=True, text="")
+ col.prop(brush, "use_smooth_stroke")
+ sub = col.column()
+ sub.active = brush.use_smooth_stroke
+ sub.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
+ sub.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
class VIEW3D_PT_tools_brush_curve(Panel, View3DPaintPanel):
bl_label = "Curve"
@@ -1180,7 +1156,7 @@ class VIEW3D_PT_tools_projectpaint(View3DPanel, Panel):
row = layout.row()
row.prop(ipaint, "use_normal_falloff")
-
+
sub = row.row()
sub.active = (ipaint.use_normal_falloff)
sub.prop(ipaint, "normal_angle", text="")
@@ -1214,7 +1190,7 @@ class VIEW3D_PT_tools_projectpaint(View3DPanel, Panel):
col.operator("paint.project_image", text="Apply Camera Image")
col.operator("image.save_dirty", text="Save All Edited")
-
+
class VIEW3D_PT_imagepaint_options(View3DPaintPanel):
bl_label = "Options"