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Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d_toolbar.py')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d_toolbar.py39
1 files changed, 25 insertions, 14 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 4e9dc1163e2..0797592b4eb 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -385,10 +385,20 @@ class VIEW3D_PT_tools_shading(View3DPanel, Panel):
layout = self.layout
col = layout.column(align=True)
- col.label(text="Shading:")
+ col.label(text="Faces:")
row = col.row(align=True)
row.operator("mesh.faces_shade_smooth", text="Smooth")
row.operator("mesh.faces_shade_flat", text="Flat")
+ col.label(text="Edges:")
+ row = col.row(align=True)
+ row.operator("mesh.mark_sharp", text="Smooth").clear = True
+ row.operator("mesh.mark_sharp", text="Sharp")
+ col.label(text="Vertices:")
+ row = col.row(align=True)
+ op = row.operator("mesh.mark_sharp", text="Smooth")
+ op.use_verts = True
+ op.clear = True
+ row.operator("mesh.mark_sharp", text="Sharp").use_verts = True
col = layout.column(align=True)
col.label(text="Normals:")
@@ -603,19 +613,28 @@ class VIEW3D_PT_tools_textedit(View3DPanel, Panel):
# ********** default tools for editmode_armature ****************
-class VIEW3D_PT_tools_armatureedit(View3DPanel, Panel):
+class VIEW3D_PT_tools_armatureedit_transform(View3DPanel, Panel):
+ bl_category = "Tools"
bl_context = "armature_edit"
- bl_label = "Armature Tools"
+ bl_label = "Transform"
def draw(self, context):
layout = self.layout
col = layout.column(align=True)
- col.label(text="Transform:")
col.operator("transform.translate")
col.operator("transform.rotate")
col.operator("transform.resize", text="Scale")
+
+class VIEW3D_PT_tools_armatureedit(View3DPanel, Panel):
+ bl_category = "Tools"
+ bl_context = "armature_edit"
+ bl_label = "Armature Tools"
+
+ def draw(self, context):
+ layout = self.layout
+
col = layout.column(align=True)
col.label(text="Bones:")
col.operator("armature.bone_primitive_add", text="Add")
@@ -635,6 +654,7 @@ class VIEW3D_PT_tools_armatureedit(View3DPanel, Panel):
class VIEW3D_PT_tools_armatureedit_options(View3DPanel, Panel):
+ bl_category = "Options"
bl_context = "armature_edit"
bl_label = "Armature Options"
@@ -643,6 +663,7 @@ class VIEW3D_PT_tools_armatureedit_options(View3DPanel, Panel):
self.layout.prop(arm, "use_mirror_x")
+
# ********** default tools for editmode_mball ****************
@@ -1079,7 +1100,6 @@ class VIEW3D_PT_tools_brush_texture(Panel, View3DPaintPanel):
settings = self.paint_settings(context)
brush = settings.brush
- tex_slot = brush.texture_slot
col = layout.column()
@@ -1103,7 +1123,6 @@ class VIEW3D_PT_tools_mask_texture(View3DPanel, Panel):
layout = self.layout
brush = context.tool_settings.image_paint.brush
- tex_slot_alpha = brush.mask_texture_slot
col = layout.column()
@@ -1296,14 +1315,6 @@ class VIEW3D_PT_sculpt_options(Panel, View3DPaintPanel):
col.prop(sculpt, "gravity_object")
col.separator()
- col = layout.column(align=True)
- col.label(text="Threads:")
- col.row(align=True).prop(scene, "omp_threads_mode", expand=True)
- sub = col.column(align=True)
- sub.enabled = (scene.omp_threads_mode != 'AUTO')
- sub.prop(scene, "omp_threads")
- col.separator()
-
layout.prop(sculpt, "use_threaded", text="Threaded Sculpt")
layout.prop(sculpt, "show_low_resolution")
layout.prop(sculpt, "use_deform_only")