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Diffstat (limited to 'release/scripts/startup/bl_ui')
-rw-r--r--release/scripts/startup/bl_ui/properties_paint_common.py53
-rw-r--r--release/scripts/startup/bl_ui/space_view3d_toolbar.py65
2 files changed, 70 insertions, 48 deletions
diff --git a/release/scripts/startup/bl_ui/properties_paint_common.py b/release/scripts/startup/bl_ui/properties_paint_common.py
index 046e54d41fc..5c758b6568b 100644
--- a/release/scripts/startup/bl_ui/properties_paint_common.py
+++ b/release/scripts/startup/bl_ui/properties_paint_common.py
@@ -17,6 +17,7 @@
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
+from bpy.types import Menu
class UnifiedPaintPanel():
@@ -86,6 +87,18 @@ class UnifiedPaintPanel():
parent.template_color_picker(ptr, prop_name, value_slider=value_slider)
+class VIEW3D_MT_tools_projectpaint_clone(Menu):
+ bl_label = "Clone Layer"
+
+ def draw(self, context):
+ layout = self.layout
+
+ for i, tex in enumerate(context.active_object.data.uv_textures):
+ props = layout.operator("wm.context_set_int", text=tex.name, translate=False)
+ props.data_path = "active_object.data.uv_texture_clone_index"
+ props.value = i
+
+
def brush_texpaint_common(panel, context, layout, brush, settings, projpaint=False):
capabilities = brush.image_paint_capabilities
@@ -139,24 +152,38 @@ def brush_texpaint_common(panel, context, layout, brush, settings, projpaint=Fal
elif brush.image_tool == 'CLONE':
col.separator()
if projpaint:
- col.prop(settings, "use_clone_layer", text="Clone from paint slot")
+ if settings.mode == 'MATERIAL':
+ col.prop(settings, "use_clone_layer", text="Clone from paint slot")
+ elif settings.mode == 'IMAGE':
+ col.prop(settings, "use_clone_layer", text="Clone from image/UV map")
if settings.use_clone_layer:
ob = context.active_object
col = layout.column()
- if len(ob.material_slots) > 1:
- col.label("Materials")
- col.template_list("MATERIAL_UL_matslots", "",
- ob, "material_slots",
- ob, "active_material_index", rows=2)
-
- mat = ob.active_material
- if mat:
- col.label("Clone Slot")
- col.template_list("TEXTURE_UL_texpaintslots", "",
- mat, "texture_paint_images",
- mat, "paint_clone_slot", rows=2)
+ if settings.mode == 'MATERIAL':
+ if len(ob.material_slots) > 1:
+ col.label("Materials")
+ col.template_list("MATERIAL_UL_matslots", "",
+ ob, "material_slots",
+ ob, "active_material_index", rows=2)
+
+ mat = ob.active_material
+ if mat:
+ col.label("Clone Slot")
+ col.template_list("TEXTURE_UL_texpaintslots", "",
+ mat, "texture_paint_images",
+ mat, "paint_clone_slot", rows=2)
+
+ elif settings.mode == 'IMAGE':
+ mesh = ob.data
+
+ clone_text = mesh.uv_texture_clone.name if mesh.uv_texture_clone else ""
+ col.label("Image")
+ col.template_ID(settings, "clone_image")
+ col.label("UV Map")
+ col.menu("VIEW3D_MT_tools_projectpaint_clone", text=clone_text, translate=False)
+
else:
col.prop(brush, "clone_image", text="Image")
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 59c68fc615d..6b0c5b1e993 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -1026,31 +1026,39 @@ class VIEW3D_PT_slots_projectpaint(View3DPanel, Panel):
ob = context.active_object
col = layout.column()
- if len(ob.material_slots) > 1:
- col.label("Materials")
- col.template_list("MATERIAL_UL_matslots", "layers",
- ob, "material_slots",
- ob, "active_material_index", rows=2)
-
- mat = ob.active_material
- if mat:
- col.label("Available Paint Slots")
- col.template_list("TEXTURE_UL_texpaintslots", "",
- mat, "texture_paint_images",
- mat, "paint_active_slot", rows=2)
+ col.label("Painting Mode")
+ col.prop(settings, "mode", text = "")
+ col.separator()
- if (not mat.use_nodes) and (context.scene.render.engine == 'BLENDER_RENDER'):
- row = col.row(align=True)
- row.operator_menu_enum("paint.add_texture_paint_slot", "type")
- row.operator("paint.delete_texture_paint_slot", text="", icon='X')
+ if settings.mode == 'MATERIAL':
+ if len(ob.material_slots) > 1:
+ col.label("Materials")
+ col.template_list("MATERIAL_UL_matslots", "layers",
+ ob, "material_slots",
+ ob, "active_material_index", rows=2)
+
+ mat = ob.active_material
+ if mat:
+ col.label("Available Paint Slots")
+ col.template_list("TEXTURE_UL_texpaintslots", "",
+ mat, "texture_paint_images",
+ mat, "paint_active_slot", rows=2)
- if mat.texture_paint_slots:
- slot = mat.texture_paint_slots[mat.paint_active_slot]
+ if (not mat.use_nodes) and (context.scene.render.engine == 'BLENDER_RENDER'):
+ row = col.row(align=True)
+ row.operator_menu_enum("paint.add_texture_paint_slot", "type")
+ row.operator("paint.delete_texture_paint_slot", text="", icon='X')
- col.prop(mat.texture_slots[slot.index], "blend_type")
- col.separator()
- col.label("UV Map")
- col.prop_search(slot, "uv_layer", ob.data, "uv_textures", text="")
+ if mat.texture_paint_slots:
+ slot = mat.texture_paint_slots[mat.paint_active_slot]
+
+ col.prop(mat.texture_slots[slot.index], "blend_type")
+ col.separator()
+ col.label("UV Map")
+ col.prop_search(slot, "uv_layer", ob.data, "uv_textures", text="")
+
+ elif settings.mode == 'IMAGE':
+ col.template_ID(settings, "canvas")
col.separator()
col.operator("image.save_dirty", text="Save All Images")
@@ -1089,7 +1097,6 @@ class VIEW3D_PT_stencil_projectpaint(View3DPanel, Panel):
col.label("Image")
row = col.row(align=True)
- row.operator("image.new", icon='ZOOMIN', text="Add New").texstencil = True;
row.template_ID(ipaint, "stencil_image")
col.label("Visualization")
@@ -1643,18 +1650,6 @@ class VIEW3D_PT_imagepaint_options(View3DPaintPanel):
self.unified_paint_settings(col, context)
-class VIEW3D_MT_tools_projectpaint_clone(Menu):
- bl_label = "Clone Layer"
-
- def draw(self, context):
- layout = self.layout
-
- for i, tex in enumerate(context.active_object.data.uv_textures):
- props = layout.operator("wm.context_set_int", text=tex.name, translate=False)
- props.data_path = "active_object.data.uv_texture_clone_index"
- props.value = i
-
-
class VIEW3D_MT_tools_projectpaint_stencil(Menu):
bl_label = "Mask Layer"