diff options
Diffstat (limited to 'release/scripts/startup/bl_ui')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_animviz.py | 7 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 2 |
2 files changed, 8 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_animviz.py b/release/scripts/startup/bl_ui/properties_animviz.py index 6c3c1fd1721..92e78cd32b6 100644 --- a/release/scripts/startup/bl_ui/properties_animviz.py +++ b/release/scripts/startup/bl_ui/properties_animviz.py @@ -68,20 +68,25 @@ class MotionPathButtonsPanel: col.prop(mpath, "frame_start", text="Cache From") col.prop(mpath, "frame_end", text="To") - row = layout.row(align=True) + col = layout.column(align=True) + + row = col.row(align=True) if bones: row.operator("pose.paths_update", text="Update Paths", icon='BONE_DATA') row.operator("pose.paths_clear", text="", icon='X') else: row.operator("object.paths_update", text="Update Paths", icon='OBJECT_DATA') row.operator("object.paths_clear", text="", icon='X') + col.operator("object.paths_update_visible", text="Update All Paths", icon="WORLD") else: col = layout.column(align=True) col.label(text="Nothing to show yet...", icon='ERROR') + if bones: col.operator("pose.paths_calculate", text="Calculate...", icon='BONE_DATA') else: col.operator("object.paths_calculate", text="Calculate...", icon='OBJECT_DATA') + col.operator("object.paths_update_visible", text="Update All Paths", icon="WORLD") class MotionPathButtonsPanel_display: diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 64652dc8ff8..1808287f7a9 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -3601,6 +3601,8 @@ class VIEW3D_MT_pose_context_menu(Menu): layout.operator("pose.paths_calculate", text="Calculate Motion Paths") layout.operator("pose.paths_clear", text="Clear Motion Paths") + layout.operator("pose.paths_update", text="Update Armature Motion Paths") + layout.operator("object.paths_update_visible", text="Update All Motion Paths") layout.separator() |