diff options
Diffstat (limited to 'release/scripts/startup/bl_ui')
10 files changed, 26 insertions, 26 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py index e7e7d87bf5b..4dc6b8ee6ce 100644 --- a/release/scripts/startup/bl_ui/properties_data_mesh.py +++ b/release/scripts/startup/bl_ui/properties_data_mesh.py @@ -332,7 +332,7 @@ class DATA_PT_uv_texture(MeshButtonsPanel, Panel): row = layout.row() col = row.column() - col.template_list("MESH_UL_uvmaps_vcols", "uvmaps", me, "uv_textures", me.uv_textures, "active_index", rows=1) + col.template_list("MESH_UL_uvmaps_vcols", "uvmaps", me, "uv_layers", me.uv_layers, "active_index", rows=1) col = row.column(align=True) col.operator("mesh.uv_texture_add", icon='ZOOMIN', text="") diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py index e2c828e5469..05321ee4486 100644 --- a/release/scripts/startup/bl_ui/properties_data_modifier.py +++ b/release/scripts/startup/bl_ui/properties_data_modifier.py @@ -355,7 +355,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel): col.prop(md, "texture_coords_object", text="") elif md.texture_coords == 'UV' and ob.type == 'MESH': col.label(text="UV Map:") - col.prop_search(md, "uv_layer", ob.data, "uv_textures", text="") + col.prop_search(md, "uv_layer", ob.data, "uv_layers", text="") layout.separator() @@ -387,7 +387,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel): sub.active = bool(md.vertex_group) sub.prop(md, "protect") col.label(text="Particle UV") - col.prop_search(md, "particle_uv", ob.data, "uv_textures", text="") + col.prop_search(md, "particle_uv", ob.data, "uv_layers", text="") col = split.column() col.prop(md, "use_edge_cut") @@ -985,7 +985,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel): col = split.column() col.label(text="UV Map:") - col.prop_search(md, "uv_layer", ob.data, "uv_textures", text="") + col.prop_search(md, "uv_layer", ob.data, "uv_layers", text="") split = layout.split() col = split.column() @@ -1042,7 +1042,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel): if md.texture_coords == 'OBJECT': layout.prop(md, "texture_coords_object", text="Object") elif md.texture_coords == 'UV' and ob.type == 'MESH': - layout.prop_search(md, "uv_layer", ob.data, "uv_textures") + layout.prop_search(md, "uv_layer", ob.data, "uv_layers") def WAVE(self, layout, ob, md): split = layout.split() @@ -1088,7 +1088,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel): col.template_ID(md, "texture", new="texture.new") layout.prop(md, "texture_coords") if md.texture_coords == 'UV' and ob.type == 'MESH': - layout.prop_search(md, "uv_layer", ob.data, "uv_textures") + layout.prop_search(md, "uv_layer", ob.data, "uv_layers") elif md.texture_coords == 'OBJECT': layout.prop(md, "texture_coords_object") @@ -1155,7 +1155,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel): if md.mask_tex_mapping == 'OBJECT': layout.prop(md, "mask_tex_map_object", text="Object") elif md.mask_tex_mapping == 'UV' and ob.type == 'MESH': - layout.prop_search(md, "mask_tex_uv_layer", ob.data, "uv_textures") + layout.prop_search(md, "mask_tex_uv_layer", ob.data, "uv_layers") def VERTEX_WEIGHT_EDIT(self, layout, ob, md): split = layout.split() @@ -1324,7 +1324,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel): col = split.column() col.label(text="UV Map:") - col.prop_search(md, "uv_layer", ob.data, "uv_textures", text="") + col.prop_search(md, "uv_layer", ob.data, "uv_layers", text="") def WIREFRAME(self, layout, ob, md): has_vgroup = bool(md.vertex_group) diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py index 0f747999ae2..b13f5eee62a 100644 --- a/release/scripts/startup/bl_ui/properties_material.py +++ b/release/scripts/startup/bl_ui/properties_material.py @@ -745,7 +745,7 @@ class MATERIAL_PT_strand(MaterialButtonsPanel, Panel): col.prop(tan, "width_fade") ob = context.object if ob and ob.type == 'MESH': - col.prop_search(tan, "uv_layer", ob.data, "uv_textures", text="") + col.prop_search(tan, "uv_layer", ob.data, "uv_layers", text="") else: col.prop(tan, "uv_layer", text="") col.separator() diff --git a/release/scripts/startup/bl_ui/properties_paint_common.py b/release/scripts/startup/bl_ui/properties_paint_common.py index dfd20d90ec4..91f4239c067 100644 --- a/release/scripts/startup/bl_ui/properties_paint_common.py +++ b/release/scripts/startup/bl_ui/properties_paint_common.py @@ -96,8 +96,8 @@ class VIEW3D_MT_tools_projectpaint_clone(Menu): def draw(self, context): layout = self.layout - for i, tex in enumerate(context.active_object.data.uv_textures): - props = layout.operator("wm.context_set_int", text=tex.name, translate=False) + for i, uv_layer in enumerate(context.active_object.data.uv_layers): + props = layout.operator("wm.context_set_int", text=uv_layer.name, translate=False) props.data_path = "active_object.data.uv_texture_clone_index" props.value = i diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py index 8635b227972..272e0c26103 100644 --- a/release/scripts/startup/bl_ui/properties_particle.py +++ b/release/scripts/startup/bl_ui/properties_particle.py @@ -1058,8 +1058,8 @@ class PARTICLE_PT_render(ParticleButtonsPanel, Panel): if psys: col = layout.column() - col.prop_search(psys, "billboard_normal_uv", ob.data, "uv_textures") - col.prop_search(psys, "billboard_time_index_uv", ob.data, "uv_textures") + col.prop_search(psys, "billboard_normal_uv", ob.data, "uv_layers") + col.prop_search(psys, "billboard_time_index_uv", ob.data, "uv_layers") split = layout.split(percentage=0.33) split.label(text="Split UVs:") @@ -1068,7 +1068,7 @@ class PARTICLE_PT_render(ParticleButtonsPanel, Panel): if psys: col = layout.column() col.active = part.billboard_uv_split > 1 - col.prop_search(psys, "billboard_split_uv", ob.data, "uv_textures") + col.prop_search(psys, "billboard_split_uv", ob.data, "uv_layers") row = col.row() row.label(text="Animate:") diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py index c813350be08..5a9ef36ab10 100644 --- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py +++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py @@ -276,7 +276,7 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel): # image format outputs if surface.surface_format == 'IMAGE': layout.operator("dpaint.bake", text="Bake Image Sequence", icon='MOD_DYNAMICPAINT') - layout.prop_search(surface, "uv_layer", ob.data, "uv_textures", text="UV Map") + layout.prop_search(surface, "uv_layer", ob.data, "uv_layers", text="UV Map") layout.separator() layout.prop(surface, "image_output_path", text="") @@ -337,7 +337,7 @@ class PHYSICS_PT_dp_canvas_initial_color(PhysicButtonsPanel, Panel): elif surface.init_color_type == 'TEXTURE': layout.prop(surface, "init_texture") - layout.prop_search(surface, "init_layername", ob.data, "uv_textures", text="UV Map") + layout.prop_search(surface, "init_layername", ob.data, "uv_layers", text="UV Map") elif surface.init_color_type == 'VERTEX_COLOR': layout.prop_search(surface, "init_layername", ob.data, "vertex_colors", text="Color Layer") diff --git a/release/scripts/startup/bl_ui/properties_physics_smoke.py b/release/scripts/startup/bl_ui/properties_physics_smoke.py index f2e6c1e22e3..8a19aa07d44 100644 --- a/release/scripts/startup/bl_ui/properties_physics_smoke.py +++ b/release/scripts/startup/bl_ui/properties_physics_smoke.py @@ -158,7 +158,7 @@ class PHYSICS_PT_smoke_flow_advanced(PhysicButtonsPanel, Panel): sub.label(text="Mapping:") sub.prop(flow, "texture_map_type", expand=False, text="") if flow.texture_map_type == 'UV': - sub.prop_search(flow, "uv_layer", ob.data, "uv_textures", text="") + sub.prop_search(flow, "uv_layer", ob.data, "uv_layers", text="") if flow.texture_map_type == 'AUTO': sub.prop(flow, "texture_size") sub.prop(flow, "texture_offset") diff --git a/release/scripts/startup/bl_ui/properties_texture.py b/release/scripts/startup/bl_ui/properties_texture.py index d05527b7ef6..84ce169fc7d 100644 --- a/release/scripts/startup/bl_ui/properties_texture.py +++ b/release/scripts/startup/bl_ui/properties_texture.py @@ -963,7 +963,7 @@ class TEXTURE_PT_mapping(TextureSlotPanel, Panel): split.label(text="Map:") ob = context.object if ob and ob.type == 'MESH': - split.prop_search(tex, "uv_layer", ob.data, "uv_textures", text="") + split.prop_search(tex, "uv_layer", ob.data, "uv_layers", text="") else: split.prop(tex, "uv_layer", text="") diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py index f070161f3da..eeb32a32066 100644 --- a/release/scripts/startup/bl_ui/space_image.py +++ b/release/scripts/startup/bl_ui/space_image.py @@ -481,7 +481,7 @@ class IMAGE_HT_header(Header): row.prop(toolsettings, "snap_target", text="") mesh = context.edit_object.data - layout.prop_search(mesh.uv_textures, "active", mesh, "uv_textures", text="") + layout.prop_search(mesh.uv_layers, "active", mesh, "uv_layers", text="") if ima: if ima.is_stereo_3d: diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index d58453deaef..34702cb2532 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -1174,9 +1174,9 @@ class VIEW3D_MT_tools_projectpaint_uvlayer(Menu): def draw(self, context): layout = self.layout - for i, tex in enumerate(context.active_object.data.uv_textures): - props = layout.operator("wm.context_set_int", text=tex.name, translate=False) - props.data_path = "active_object.data.uv_textures.active_index" + for i, uv_layer in enumerate(context.active_object.data.uv_layers): + props = layout.operator("wm.context_set_int", text=uv_layer.name, translate=False) + props.data_path = "active_object.data.uv_layers.active_index" props.value = i @@ -1234,11 +1234,11 @@ class VIEW3D_PT_slots_projectpaint(View3DPanel, Panel): if slot and slot.index != -1: col.label("UV Map") - col.prop_search(slot, "uv_layer", ob.data, "uv_textures", text="") + col.prop_search(slot, "uv_layer", ob.data, "uv_layers", text="") elif settings.mode == 'IMAGE': mesh = ob.data - uv_text = mesh.uv_textures.active.name if mesh.uv_textures.active else "" + uv_text = mesh.uv_layers.active.name if mesh.uv_layers.active else "" col.label("Canvas Image") col.template_ID(settings, "canvas") col.operator("image.new", text="New").gen_context = 'PAINT_CANVAS' @@ -1876,8 +1876,8 @@ class VIEW3D_MT_tools_projectpaint_stencil(Menu): def draw(self, context): layout = self.layout - for i, tex in enumerate(context.active_object.data.uv_textures): - props = layout.operator("wm.context_set_int", text=tex.name, translate=False) + for i, uv_layer in enumerate(context.active_object.data.uv_layers): + props = layout.operator("wm.context_set_int", text=uv_layer.name, translate=False) props.data_path = "active_object.data.uv_texture_stencil_index" props.value = i |