diff options
Diffstat (limited to 'release/scripts/startup/bl_ui')
5 files changed, 6 insertions, 5 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py index 425b7a601c8..4e52aeb03d2 100644 --- a/release/scripts/startup/bl_ui/properties_data_mesh.py +++ b/release/scripts/startup/bl_ui/properties_data_mesh.py @@ -265,7 +265,7 @@ class DATA_PT_shape_keys(MeshButtonsPanel, Panel): class DATA_PT_uv_texture(MeshButtonsPanel, Panel): - bl_label = "UV Texture" + bl_label = "UV Maps" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} def draw(self, context): diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py index d73307d152a..a74e20d8264 100644 --- a/release/scripts/startup/bl_ui/properties_data_modifier.py +++ b/release/scripts/startup/bl_ui/properties_data_modifier.py @@ -696,7 +696,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel): col.prop(md, "image", text="") col = split.column() - col.label(text="UV Layer:") + col.label(text="UV Map:") col.prop_search(md, "uv_layer", ob.data, "uv_textures", text="") split = layout.split() diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py index 68fa0cedaa3..3797d7f363c 100644 --- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py +++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py @@ -242,7 +242,7 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel): # image format outputs if surface.surface_format == 'IMAGE': layout.operator("dpaint.bake", text="Bake Image Sequence", icon='MOD_DYNAMICPAINT') - layout.prop_search(surface, "uv_layer", ob.data, "uv_textures", text="UV layer:") + layout.prop_search(surface, "uv_layer", ob.data, "uv_textures", text="UV Map:") layout.separator() layout.prop(surface, "image_output_path", text="") @@ -300,7 +300,7 @@ class PHYSICS_PT_dp_canvas_initial_color(PhysicButtonsPanel, Panel): elif surface.init_color_type == 'TEXTURE': layout.prop(surface, "init_texture") - layout.prop_search(surface, "init_layername", ob.data, "uv_textures", text="UV Layer:") + layout.prop_search(surface, "init_layername", ob.data, "uv_textures", text="UV Map:") elif surface.init_color_type == 'VERTEX_COLOR': layout.prop_search(surface, "init_layername", ob.data, "vertex_colors", text="Color Layer: ") diff --git a/release/scripts/startup/bl_ui/properties_texture.py b/release/scripts/startup/bl_ui/properties_texture.py index 6b4cfa8fb95..9f67edd7653 100644 --- a/release/scripts/startup/bl_ui/properties_texture.py +++ b/release/scripts/startup/bl_ui/properties_texture.py @@ -831,7 +831,7 @@ class TEXTURE_PT_mapping(TextureSlotPanel, Panel): """ elif tex.texture_coords == 'UV': split = layout.split(percentage=0.3) - split.label(text="Layer:") + split.label(text="Map:") ob = context.object if ob and ob.type == 'MESH': split.prop_search(tex, "uv_layer", ob.data, "uv_textures", text="") diff --git a/release/scripts/startup/bl_ui/space_clip.py b/release/scripts/startup/bl_ui/space_clip.py index eb67f6b3ccc..e0e7e88f620 100644 --- a/release/scripts/startup/bl_ui/space_clip.py +++ b/release/scripts/startup/bl_ui/space_clip.py @@ -640,6 +640,7 @@ class CLIP_PT_tools_clip(Panel): layout = self.layout layout.operator("clip.set_viewport_background") + layout.operator("clip.setup_tracking_scene") class CLIP_MT_view(Menu): |