diff options
Diffstat (limited to 'release/scripts/startup')
-rw-r--r-- | release/scripts/startup/bl_operators/clip.py | 14 | ||||
-rw-r--r-- | release/scripts/startup/bl_operators/freestyle.py | 6 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/properties_freestyle.py | 20 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/space_node.py | 2 |
4 files changed, 21 insertions, 21 deletions
diff --git a/release/scripts/startup/bl_operators/clip.py b/release/scripts/startup/bl_operators/clip.py index d648ec83b7c..f39dc1a8b08 100644 --- a/release/scripts/startup/bl_operators/clip.py +++ b/release/scripts/startup/bl_operators/clip.py @@ -613,22 +613,22 @@ class CLIP_OT_setup_tracking_scene(Operator): @staticmethod def _setupRenderLayers(context): scene = context.scene - rlayers = scene.render.layers + rlayers = scene.render_layers - if not scene.render.layers.get("Foreground"): + if not scene.render_layers.get("Foreground"): if len(rlayers) == 1: fg = rlayers[0] fg.name = 'Foreground' else: - fg = scene.render.layers.new("Foreground") + fg = scene.render_layers.new("Foreground") fg.use_sky = True fg.layers = [True] + [False] * 19 fg.layers_zmask = [False] * 10 + [True] + [False] * 9 fg.use_pass_vector = True - if not scene.render.layers.get("Background"): - bg = scene.render.layers.new("Background") + if not scene.render_layers.get("Background"): + bg = scene.render_layers.new("Background") bg.use_pass_shadow = True bg.use_pass_ambient_occlusion = True bg.layers = [False] * 10 + [True] + [False] * 9 @@ -940,8 +940,8 @@ class CLIP_OT_setup_tracking_scene(Operator): def _setupObjects(self, context): scene = context.scene - fg = scene.render.layers.get("Foreground") - bg = scene.render.layers.get("Background") + fg = scene.render_layers.get("Foreground") + bg = scene.render_layers.get("Background") all_layers = self._mergeLayers(fg.layers, bg.layers) diff --git a/release/scripts/startup/bl_operators/freestyle.py b/release/scripts/startup/bl_operators/freestyle.py index 4cee1abf15f..d13b427e28d 100644 --- a/release/scripts/startup/bl_operators/freestyle.py +++ b/release/scripts/startup/bl_operators/freestyle.py @@ -47,14 +47,14 @@ class SCENE_OT_freestyle_fill_range_by_selection(bpy.types.Operator): @classmethod def poll(cls, context): - rl = context.scene.render.layers.active + rl = context.scene.render_layers.active return rl and rl.freestyle_settings.linesets.active def execute(self, context): import sys scene = context.scene - rl = scene.render.layers.active + rl = scene.render_layers.active lineset = rl.freestyle_settings.linesets.active linestyle = lineset.linestyle # Find the modifier to work on @@ -207,7 +207,7 @@ class SCENE_OT_freestyle_module_open(bpy.types.Operator): @classmethod def poll(cls, context): - rl = context.scene.render.layers.active + rl = context.scene.render_layers.active return rl and rl.freestyle_settings.mode == 'SCRIPT' def invoke(self, context, event): diff --git a/release/scripts/startup/bl_ui/properties_freestyle.py b/release/scripts/startup/bl_ui/properties_freestyle.py index ddc5c1643d0..5d1d6d3dbac 100644 --- a/release/scripts/startup/bl_ui/properties_freestyle.py +++ b/release/scripts/startup/bl_ui/properties_freestyle.py @@ -75,7 +75,7 @@ class RenderLayerFreestyleButtonsPanel: with_freestyle = bpy.app.build_options.freestyle return (scene and with_freestyle and rd.use_freestyle and - rd.layers.active and(scene.view_render.engine in cls.COMPAT_ENGINES)) + scene.render_layers.active and(scene.view_render.engine in cls.COMPAT_ENGINES)) class RenderLayerFreestyleEditorButtonsPanel(RenderLayerFreestyleButtonsPanel): @@ -85,7 +85,7 @@ class RenderLayerFreestyleEditorButtonsPanel(RenderLayerFreestyleButtonsPanel): def poll(cls, context): if not super().poll(context): return False - rl = context.scene.render.layers.active + rl = context.scene.render_layers.active return rl and rl.freestyle_settings.mode == 'EDITOR' @@ -116,8 +116,8 @@ class RENDERLAYER_PT_freestyle(RenderLayerFreestyleButtonsPanel, Panel): def draw(self, context): layout = self.layout - rd = context.scene.render - rl = rd.layers.active + scene = context.scene + rl = scene.render_layers.active freestyle = rl.freestyle_settings layout.active = rl.use_freestyle @@ -187,7 +187,7 @@ class RENDERLAYER_PT_freestyle_lineset(RenderLayerFreestyleEditorButtonsPanel, P rd = scene.render view_render = scene.view_render - rl = rd.layers.active + rl = scene.render_layers.active freestyle = rl.freestyle_settings lineset = freestyle.linesets.active @@ -379,7 +379,7 @@ class RENDERLAYER_PT_freestyle_linestyle(RenderLayerFreestyleEditorButtonsPanel, row = box.row(align=True) row.prop(modifier, "curvature_min") row.prop(modifier, "curvature_max") - freestyle = context.scene.render.layers.active.freestyle_settings + freestyle = context.scene.render_layers.active.freestyle_settings if not freestyle.use_smoothness: message = "Enable Face Smoothness to use this modifier" self.draw_modifier_box_error(col.box(), modifier, message) @@ -434,7 +434,7 @@ class RENDERLAYER_PT_freestyle_linestyle(RenderLayerFreestyleEditorButtonsPanel, row = box.row(align=True) row.prop(modifier, "curvature_min") row.prop(modifier, "curvature_max") - freestyle = context.scene.render.layers.active.freestyle_settings + freestyle = context.scene.render_layers.active.freestyle_settings if not freestyle.use_smoothness: message = "Enable Face Smoothness to use this modifier" self.draw_modifier_box_error(col.box(), modifier, message) @@ -506,7 +506,7 @@ class RENDERLAYER_PT_freestyle_linestyle(RenderLayerFreestyleEditorButtonsPanel, row = box.row(align=True) row.prop(modifier, "curvature_min") row.prop(modifier, "curvature_max") - freestyle = context.scene.render.layers.active.freestyle_settings + freestyle = context.scene.render_layers.active.freestyle_settings if not freestyle.use_smoothness: message = "Enable Face Smoothness to use this modifier" self.draw_modifier_box_error(col.box(), modifier, message) @@ -614,8 +614,8 @@ class RENDERLAYER_PT_freestyle_linestyle(RenderLayerFreestyleEditorButtonsPanel, def draw(self, context): layout = self.layout - rd = context.scene.render - rl = rd.layers.active + scene = context.scene + rl = scene.render_layers.active lineset = rl.freestyle_settings.linesets.active layout.active = rl.use_freestyle diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py index 200fc415f8a..612ac8e4c40 100644 --- a/release/scripts/startup/bl_ui/space_node.py +++ b/release/scripts/startup/bl_ui/space_node.py @@ -81,7 +81,7 @@ class NODE_HT_header(Header): row.prop(snode_id, "use_nodes") if use_shading_nodes and snode.shader_type == 'LINESTYLE': - rl = context.scene.render.layers.active + rl = context.scene.render_layers.active lineset = rl.freestyle_settings.linesets.active if lineset is not None: row = layout.row() |