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Diffstat (limited to 'release/scripts/startup')
-rw-r--r--release/scripts/startup/bl_ui/properties_data_modifier.py68
-rw-r--r--release/scripts/startup/bl_ui/properties_texture.py16
2 files changed, 84 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py
index e1b08d1ff8e..0340c933cdd 100644
--- a/release/scripts/startup/bl_ui/properties_data_modifier.py
+++ b/release/scripts/startup/bl_ui/properties_data_modifier.py
@@ -414,6 +414,74 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
row.operator("object.multires_external_save", text="Save External...")
row.label()
+ def OCEAN(self, layout, ob, md):
+ col = layout.column()
+
+ if not md.build_enabled:
+ col.label("Built without OceanSim modifier")
+ return
+
+ col.prop(md, "geometry_mode")
+
+ if md.geometry_mode == 'GENERATE':
+ row = col.row()
+ row.prop(md, "repeat_x")
+ row.prop(md, "repeat_y")
+
+ col.separator()
+
+ col.prop(md, "time")
+ col.prop(md, "resolution")
+ colflow = col.column_flow()
+ colflow.prop(md, "spatial_size")
+ colflow.prop(md, "depth")
+
+
+ col.label("Waves:")
+ col.prop(md, "choppiness")
+ col.prop(md, "wave_scale", text="Scale")
+
+ col.prop(md, "wave_alignment", text="Alignment")
+ row = col.row()
+ row.active = md.wave_alignment > 0
+ row.prop(md, "wave_direction", text="Direction")
+ row.prop(md, "damp")
+
+ col.prop(md, "smallest_wave")
+ col.prop(md, "wind_velocity")
+
+
+ col = layout.column()
+ col.separator()
+
+ col.prop(md, "generate_normals")
+
+ split = col.split()
+ split.column().prop(md, "generate_foam")
+
+ col = split.column()
+ col.active = md.generate_foam
+ col.prop(md, "foam_coverage", text="Coverage")
+
+
+ col = layout.column()
+ col.separator()
+
+ if md.is_cached:
+ col.operator("object.ocean_bake", text="Free Bake").free=True
+ else:
+ col.operator("object.ocean_bake")
+ row = col.row()
+ row.enabled = not md.is_cached
+ row.prop(md, "bake_start", text="Start")
+ row.prop(md, "bake_end", text="End")
+ col.prop(md, "cachepath")
+
+ #col.prop(md, "bake_foam_fade")
+
+
+
+
def PARTICLE_INSTANCE(self, layout, ob, md):
layout.prop(md, "object")
layout.prop(md, "particle_system_index", text="Particle System")
diff --git a/release/scripts/startup/bl_ui/properties_texture.py b/release/scripts/startup/bl_ui/properties_texture.py
index 9ba0309aacd..70c231b11bf 100644
--- a/release/scripts/startup/bl_ui/properties_texture.py
+++ b/release/scripts/startup/bl_ui/properties_texture.py
@@ -774,6 +774,22 @@ class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel, Panel):
col.prop(pd, "turbulence_strength")
+class TEXTURE_PT_ocean(TextureTypePanel, Panel):
+ bl_label = "Ocean"
+ tex_type = 'OCEAN'
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+
+ def draw(self, context):
+ layout = self.layout
+
+ tex = context.texture
+ ot = tex.ocean
+
+ col = layout.column()
+ col.prop(ot, "ocean_object")
+ col.prop(ot, "output")
+
+
class TEXTURE_PT_mapping(TextureSlotPanel, Panel):
bl_label = "Mapping"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}