diff options
Diffstat (limited to 'release/scripts/templates/gamelogic.py')
-rw-r--r-- | release/scripts/templates/gamelogic.py | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/release/scripts/templates/gamelogic.py b/release/scripts/templates/gamelogic.py index 21a901c091b..0a419955b81 100644 --- a/release/scripts/templates/gamelogic.py +++ b/release/scripts/templates/gamelogic.py @@ -1,10 +1,7 @@ # This script must be assigned to a python controller # where it can access the object that owns it and the sensors/actuators that it connects to. -# GameLogic has been added to the global namespace no need to import - -# for keyboard event comparison -# import GameKeys +import bge # support for Vector(), Matrix() types and advanced functions like Matrix.Scale(...) and Matrix.Rotation(...) # import mathutils @@ -13,7 +10,7 @@ # import Rasterizer def main(): - cont = GameLogic.getCurrentController() + cont = bge.logic.getCurrentController() # The KX_GameObject that owns this controller. own = cont.owner @@ -57,7 +54,7 @@ def main(): # Loop through all other objects in the scene - sce = GameLogic.getCurrentScene() + sce = bge.logic.getCurrentScene() print('Scene Objects:', sce.name) for ob in sce.objects: print(' ', ob.name, ob.worldPosition) |