diff options
Diffstat (limited to 'release/scripts/ui/buttons_physics_smoke.py')
-rw-r--r-- | release/scripts/ui/buttons_physics_smoke.py | 193 |
1 files changed, 0 insertions, 193 deletions
diff --git a/release/scripts/ui/buttons_physics_smoke.py b/release/scripts/ui/buttons_physics_smoke.py deleted file mode 100644 index b1523148a30..00000000000 --- a/release/scripts/ui/buttons_physics_smoke.py +++ /dev/null @@ -1,193 +0,0 @@ - -import bpy - -from buttons_physics_common import point_cache_ui -from buttons_physics_common import effector_weights_ui - -class PhysicButtonsPanel(bpy.types.Panel): - __space_type__ = 'PROPERTIES' - __region_type__ = 'WINDOW' - __context__ = "physics" - - def poll(self, context): - ob = context.object - rd = context.scene.render_data - return (ob and ob.type == 'MESH') and (not rd.use_game_engine) - -class PHYSICS_PT_smoke(PhysicButtonsPanel): - __label__ = "Smoke" - - def draw(self, context): - layout = self.layout - - md = context.smoke - ob = context.object - - split = layout.split() - split.operator_context = 'EXEC_DEFAULT' - - if md: - # remove modifier + settings - split.set_context_pointer("modifier", md) - split.itemO("object.modifier_remove", text="Remove") - - row = split.row(align=True) - row.itemR(md, "render", text="") - row.itemR(md, "realtime", text="") - - else: - # add modifier - split.item_enumO("object.modifier_add", "type", 'SMOKE', text="Add") - split.itemL() - - if md: - layout.itemR(md, "smoke_type", expand=True) - - if md.smoke_type == 'TYPE_DOMAIN': - - domain = md.domain_settings - - split = layout.split() - - col = split.column() - col.itemL(text="Resolution:") - col.itemR(domain, "maxres", text="Divisions") - - col = split.column() - col.itemL(text="Behavior:") - col.itemR(domain, "alpha") - col.itemR(domain, "beta") - col.itemR(domain, "dissolve_smoke", text="Dissolve") - sub = col.column() - sub.active = domain.dissolve_smoke - sub.itemR(domain, "dissolve_speed", text="Time") - sub.itemR(domain, "dissolve_smoke_log", text="Slow") - - elif md.smoke_type == 'TYPE_FLOW': - - flow = md.flow_settings - - split = layout.split() - - col = split.column() - col.itemR(flow, "outflow") - col.itemL(text="Particle System:") - col.item_pointerR(flow, "psys", ob, "particle_systems", text="") - - if md.flow_settings.outflow: - col = split.column() - else: - col = split.column() - col.itemL(text="Behavior:") - col.itemR(flow, "temperature") - col.itemR(flow, "density") - - #elif md.smoke_type == 'TYPE_COLL': - # layout.itemS() - -class PHYSICS_PT_smoke_groups(PhysicButtonsPanel): - __label__ = "Smoke Groups" - __default_closed__ = True - - def poll(self, context): - md = context.smoke - return md and (md.smoke_type == 'TYPE_DOMAIN') - - def draw(self, context): - layout = self.layout - - group = context.smoke.domain_settings - - split = layout.split() - - col = split.column() - col.itemL(text="Flow Group:") - col.itemR(group, "fluid_group", text="") - - #col.itemL(text="Effector Group:") - #col.itemR(group, "eff_group", text="") - - col = split.column() - col.itemL(text="Collision Group:") - col.itemR(group, "coll_group", text="") - -class PHYSICS_PT_smoke_cache(PhysicButtonsPanel): - __label__ = "Smoke Cache" - __default_closed__ = True - - def poll(self, context): - md = context.smoke - return md and (md.smoke_type == 'TYPE_DOMAIN') - - def draw(self, context): - layout = self.layout - - md = context.smoke.domain_settings - cache = md.point_cache_low - - point_cache_ui(self, cache, cache.baked==False, 0, 1) - -class PHYSICS_PT_smoke_highres(PhysicButtonsPanel): - __label__ = "Smoke High Resolution" - __default_closed__ = True - - def poll(self, context): - md = context.smoke - return md and (md.smoke_type == 'TYPE_DOMAIN') - - def draw_header(self, context): - high = context.smoke.domain_settings - - self.layout.itemR(high, "highres", text="") - - def draw(self, context): - layout = self.layout - - md = context.smoke.domain_settings - - split = layout.split() - - col = split.column() - col.itemL(text="Resolution:") - col.itemR(md, "amplify", text="Divisions") - - col = split.column() - col.itemL(text="Noise Method:") - col.row().itemR(md, "noise_type", text="") - col.itemR(md, "strength") - col.itemR(md, "viewhighres") - -class PHYSICS_PT_smoke_cache_highres(PhysicButtonsPanel): - __label__ = "Smoke High Resolution Cache" - __default_closed__ = True - - def poll(self, context): - md = context.smoke - return md and (md.smoke_type == 'TYPE_DOMAIN') and md.domain_settings.highres - - def draw(self, context): - layout = self.layout - - md = context.smoke.domain_settings - cache = md.point_cache_high - - point_cache_ui(self, cache, cache.baked==False, 0, 1) - -class PHYSICS_PT_smoke_field_weights(PhysicButtonsPanel): - __label__ = "Smoke Field Weights" - __default_closed__ = True - - def poll(self, context): - smoke = context.smoke - return (smoke and smoke.smoke_type == 'TYPE_DOMAIN') - - def draw(self, context): - domain = context.smoke.domain_settings - effector_weights_ui(self, domain.effector_weights) - -bpy.types.register(PHYSICS_PT_smoke) -bpy.types.register(PHYSICS_PT_smoke_field_weights) -bpy.types.register(PHYSICS_PT_smoke_cache) -bpy.types.register(PHYSICS_PT_smoke_highres) -bpy.types.register(PHYSICS_PT_smoke_groups) -bpy.types.register(PHYSICS_PT_smoke_cache_highres) |