diff options
Diffstat (limited to 'release/scripts/ui/buttons_scene.py')
-rw-r--r-- | release/scripts/ui/buttons_scene.py | 137 |
1 files changed, 0 insertions, 137 deletions
diff --git a/release/scripts/ui/buttons_scene.py b/release/scripts/ui/buttons_scene.py deleted file mode 100644 index 54f47791d59..00000000000 --- a/release/scripts/ui/buttons_scene.py +++ /dev/null @@ -1,137 +0,0 @@ - -import bpy - -class SceneButtonsPanel(bpy.types.Panel): - __space_type__ = 'PROPERTIES' - __region_type__ = 'WINDOW' - __context__ = "scene" - - def poll(self, context): - return context.scene - -class SCENE_PT_scene(SceneButtonsPanel): - __label__ = "Scene" - COMPAT_ENGINES = set(['BLENDER_RENDER']) - - def draw(self, context): - layout = self.layout - - scene = context.scene - - layout.itemR(scene, "camera") - layout.itemR(scene, "set", text="Background") - -class SCENE_PT_unit(SceneButtonsPanel): - __label__ = "Units" - COMPAT_ENGINES = set(['BLENDER_RENDER']) - - def draw(self, context): - layout = self.layout - - unit = context.scene.unit_settings - - col = layout.column() - col.row().itemR(unit, "system", expand=True) - - row = layout.row() - row.active = (unit.system != 'NONE') - row.itemR(unit, "scale_length", text="Scale") - row.itemR(unit, "use_separate") - -class SCENE_PT_keying_sets(SceneButtonsPanel): - __label__ = "Keying Sets" - - def draw(self, context): - layout = self.layout - - scene = context.scene - - row = layout.row() - - col = row.column() - col.template_list(scene, "keying_sets", scene, "active_keying_set_index", rows=2) - - col = row.column(align=True) - col.itemO("anim.keying_set_add", icon='ICON_ZOOMIN', text="") - col.itemO("anim.keying_set_remove", icon='ICON_ZOOMOUT', text="") - - ks = scene.active_keying_set - if ks: - row = layout.row() - - col = row.column() - col.itemR(ks, "name") - col.itemR(ks, "absolute") - - col = row.column() - col.itemL(text="Keyframing Settings:") - col.itemR(ks, "insertkey_needed", text="Needed") - col.itemR(ks, "insertkey_visual", text="Visual") - -class SCENE_PT_keying_set_paths(SceneButtonsPanel): - __label__ = "Active Keying Set" - - def poll(self, context): - return (context.scene != None) and (context.scene.active_keying_set != None) - - def draw(self, context): - layout = self.layout - - scene = context.scene - ks = scene.active_keying_set - - row = layout.row() - row.itemL(text="Paths:") - - row = layout.row() - - col = row.column() - col.template_list(ks, "paths", ks, "active_path_index", rows=2) - - col = row.column(align=True) - col.itemO("anim.keying_set_path_add", icon='ICON_ZOOMIN', text="") - col.itemO("anim.keying_set_path_remove", icon='ICON_ZOOMOUT', text="") - - ksp = ks.active_path - if ksp: - col = layout.column() - col.itemL(text="Target:") - col.template_any_ID(ksp, "id", "id_type") - col.template_path_builder(ksp, "rna_path", ksp.id) - - - row = layout.row() - - col = row.column() - col.itemL(text="Array Target:") - col.itemR(ksp, "entire_array") - if ksp.entire_array == False: - col.itemR(ksp, "array_index") - - col = row.column() - col.itemL(text="F-Curve Grouping:") - col.itemR(ksp, "grouping") - if ksp.grouping == 'NAMED': - col.itemR(ksp, "group") - -class SCENE_PT_physics(SceneButtonsPanel): - __label__ = "Gravity" - COMPAT_ENGINES = set(['BLENDER_RENDER']) - - def draw_header(self, context): - self.layout.itemR(context.scene, "use_gravity", text="") - - def draw(self, context): - layout = self.layout - - scene = context.scene - - layout.active = scene.use_gravity - - layout.itemR(scene, "gravity", text="") - -bpy.types.register(SCENE_PT_scene) -bpy.types.register(SCENE_PT_unit) -bpy.types.register(SCENE_PT_keying_sets) -bpy.types.register(SCENE_PT_keying_set_paths) -bpy.types.register(SCENE_PT_physics) |