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Diffstat (limited to 'release/scripts/ui/properties_data_bone.py')
-rw-r--r--release/scripts/ui/properties_data_bone.py24
1 files changed, 12 insertions, 12 deletions
diff --git a/release/scripts/ui/properties_data_bone.py b/release/scripts/ui/properties_data_bone.py
index 1296ccd7e70..973cb115a2f 100644
--- a/release/scripts/ui/properties_data_bone.py
+++ b/release/scripts/ui/properties_data_bone.py
@@ -47,18 +47,6 @@ class BONE_PT_context_bone(BoneButtonsPanel, bpy.types.Panel):
row.prop(bone, "name", text="")
-class BONE_PT_custom_props(BoneButtonsPanel, PropertyPanel, bpy.types.Panel):
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
-
- @property
- def _context_path(self):
- obj = bpy.context.object
- if obj and obj.mode == 'POSE':
- return "active_pose_bone"
- else:
- return "active_bone"
-
-
class BONE_PT_transform(BoneButtonsPanel, bpy.types.Panel):
bl_label = "Transform"
@@ -354,6 +342,18 @@ class BONE_PT_deform(BoneButtonsPanel, bpy.types.Panel):
col.prop(bone, "cyclic_offset")
+class BONE_PT_custom_props(BoneButtonsPanel, PropertyPanel, bpy.types.Panel):
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+
+ @property
+ def _context_path(self):
+ obj = bpy.context.object
+ if obj and obj.mode == 'POSE':
+ return "active_pose_bone"
+ else:
+ return "active_bone"
+
+
def register():
pass