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Diffstat (limited to 'release/scripts/ui/properties_data_mesh.py')
-rw-r--r--release/scripts/ui/properties_data_mesh.py49
1 files changed, 40 insertions, 9 deletions
diff --git a/release/scripts/ui/properties_data_mesh.py b/release/scripts/ui/properties_data_mesh.py
index b3d5215db58..e5a0f773df4 100644
--- a/release/scripts/ui/properties_data_mesh.py
+++ b/release/scripts/ui/properties_data_mesh.py
@@ -54,16 +54,17 @@ class DataButtonsPanel():
bl_region_type = 'WINDOW'
bl_context = "data"
- def poll(self, context):
- engine = context.scene.render.engine
- return context.mesh and (engine in self.COMPAT_ENGINES)
-
class DATA_PT_context_mesh(DataButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.mesh and (engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -91,11 +92,21 @@ class DATA_PT_custom_props_mesh(DataButtonsPanel, PropertyPanel, bpy.types.Panel
_context_path = "object.data"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.mesh and (engine in __class__.COMPAT_ENGINES)
+
class DATA_PT_normals(DataButtonsPanel, bpy.types.Panel):
bl_label = "Normals"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.mesh and (engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -121,6 +132,11 @@ class DATA_PT_settings(DataButtonsPanel, bpy.types.Panel):
bl_label = "Settings"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.mesh and (engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -133,9 +149,11 @@ class DATA_PT_vertex_groups(DataButtonsPanel, bpy.types.Panel):
bl_label = "Vertex Groups"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
engine = context.scene.render.engine
- return (context.object and context.object.type in ('MESH', 'LATTICE') and (engine in self.COMPAT_ENGINES))
+ obj = context.object
+ return (obj and obj.type in ('MESH', 'LATTICE') and (engine in __class__.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout
@@ -180,9 +198,11 @@ class DATA_PT_shape_keys(DataButtonsPanel, bpy.types.Panel):
bl_label = "Shape Keys"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
engine = context.scene.render.engine
- return (context.object and context.object.type in ('MESH', 'LATTICE', 'CURVE', 'SURFACE') and (engine in self.COMPAT_ENGINES))
+ obj = context.object
+ return (obj and obj.type in ('MESH', 'LATTICE', 'CURVE', 'SURFACE') and (engine in __class__.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout
@@ -278,6 +298,11 @@ class DATA_PT_uv_texture(DataButtonsPanel, bpy.types.Panel):
bl_label = "UV Texture"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.mesh and (engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout
@@ -301,7 +326,8 @@ class DATA_PT_texface(DataButtonsPanel):
bl_label = "Texture Face"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
- def poll(self, context):
+ @staticmethod
+ def poll(context):
ob = context.active_object
rd = context.scene.render
@@ -348,6 +374,11 @@ class DATA_PT_vertex_colors(DataButtonsPanel, bpy.types.Panel):
bl_label = "Vertex Colors"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ @staticmethod
+ def poll(context):
+ engine = context.scene.render.engine
+ return context.mesh and (engine in __class__.COMPAT_ENGINES)
+
def draw(self, context):
layout = self.layout