diff options
Diffstat (limited to 'release/scripts/ui/properties_particle.py')
-rw-r--r-- | release/scripts/ui/properties_particle.py | 59 |
1 files changed, 18 insertions, 41 deletions
diff --git a/release/scripts/ui/properties_particle.py b/release/scripts/ui/properties_particle.py index f858c9b8511..ed516b49dea 100644 --- a/release/scripts/ui/properties_particle.py +++ b/release/scripts/ui/properties_particle.py @@ -42,7 +42,7 @@ def particle_panel_poll(panel, context): return psys.settings.type in ('EMITTER', 'REACTOR', 'HAIR') and (engine in panel.COMPAT_ENGINES) -class ParticleButtonsPanel(bpy.types.Panel): +class ParticleButtonsPanel(): bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "particle" @@ -51,7 +51,7 @@ class ParticleButtonsPanel(bpy.types.Panel): return particle_panel_poll(self, context) -class PARTICLE_PT_context_particles(ParticleButtonsPanel): +class PARTICLE_PT_context_particles(ParticleButtonsPanel, bpy.types.Panel): bl_label = "" bl_show_header = False COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -136,12 +136,12 @@ class PARTICLE_PT_context_particles(ParticleButtonsPanel): split.prop(psys, "reactor_target_particle_system", text="Particle System") -class PARTICLE_PT_custom_props(ParticleButtonsPanel, PropertyPanel): +class PARTICLE_PT_custom_props(ParticleButtonsPanel, PropertyPanel, bpy.types.Panel): COMPAT_ENGINES = {'BLENDER_RENDER'} _context_path = "particle_system.settings" -class PARTICLE_PT_emission(ParticleButtonsPanel): +class PARTICLE_PT_emission(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Emission" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -203,7 +203,7 @@ class PARTICLE_PT_emission(ParticleButtonsPanel): row.prop(part, "grid_resolution") -class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel): +class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Hair dynamics" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -260,7 +260,7 @@ class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel): col.prop(cloth, "quality", text="Steps", slider=True) -class PARTICLE_PT_cache(ParticleButtonsPanel): +class PARTICLE_PT_cache(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Cache" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -283,7 +283,7 @@ class PARTICLE_PT_cache(ParticleButtonsPanel): point_cache_ui(self, context, psys.point_cache, True, 'HAIR' if psys.hair_dynamics else 'PSYS') -class PARTICLE_PT_velocity(ParticleButtonsPanel): +class PARTICLE_PT_velocity(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Velocity" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -330,7 +330,7 @@ class PARTICLE_PT_velocity(ParticleButtonsPanel): # sub.prop(part, "reaction_shape", slider=True) -class PARTICLE_PT_rotation(ParticleButtonsPanel): +class PARTICLE_PT_rotation(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Rotation" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -376,7 +376,7 @@ class PARTICLE_PT_rotation(ParticleButtonsPanel): sub.prop(part, "angular_velocity_factor", text="") -class PARTICLE_PT_physics(ParticleButtonsPanel): +class PARTICLE_PT_physics(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Physics" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -573,7 +573,7 @@ class PARTICLE_PT_physics(ParticleButtonsPanel): sub.prop(key, "system", text="System") -class PARTICLE_PT_boidbrain(ParticleButtonsPanel): +class PARTICLE_PT_boidbrain(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Boid Brain" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -673,7 +673,7 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel): row.prop(rule, "flee_distance") -class PARTICLE_PT_render(ParticleButtonsPanel): +class PARTICLE_PT_render(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Render" COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -843,7 +843,7 @@ class PARTICLE_PT_render(ParticleButtonsPanel): col.label(text="") -class PARTICLE_PT_draw(ParticleButtonsPanel): +class PARTICLE_PT_draw(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Display" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -902,7 +902,7 @@ class PARTICLE_PT_draw(ParticleButtonsPanel): #sub.label(text="Override material color") -class PARTICLE_PT_children(ParticleButtonsPanel): +class PARTICLE_PT_children(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Children" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -987,7 +987,7 @@ class PARTICLE_PT_children(ParticleButtonsPanel): col.prop(part, "kink_shape", slider=True) -class PARTICLE_PT_field_weights(ParticleButtonsPanel): +class PARTICLE_PT_field_weights(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Field Weights" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -1000,7 +1000,7 @@ class PARTICLE_PT_field_weights(ParticleButtonsPanel): self.layout.prop(part.effector_weights, "do_growing_hair") -class PARTICLE_PT_force_fields(ParticleButtonsPanel): +class PARTICLE_PT_force_fields(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Force Field Settings" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -1028,7 +1028,7 @@ class PARTICLE_PT_force_fields(ParticleButtonsPanel): basic_force_field_falloff_ui(self, context, part.force_field_2) -class PARTICLE_PT_vertexgroups(ParticleButtonsPanel): +class PARTICLE_PT_vertexgroups(ParticleButtonsPanel, bpy.types.Panel): bl_label = "Vertexgroups" bl_default_closed = True COMPAT_ENGINES = {'BLENDER_RENDER'} @@ -1096,35 +1096,12 @@ class PARTICLE_PT_vertexgroups(ParticleButtonsPanel): row.prop(psys, "vertex_group_field_negate", text="") -classes = [ - PARTICLE_PT_context_particles, - PARTICLE_PT_hair_dynamics, - PARTICLE_PT_cache, - PARTICLE_PT_emission, - PARTICLE_PT_velocity, - PARTICLE_PT_rotation, - PARTICLE_PT_physics, - PARTICLE_PT_boidbrain, - PARTICLE_PT_render, - PARTICLE_PT_draw, - PARTICLE_PT_children, - PARTICLE_PT_field_weights, - PARTICLE_PT_force_fields, - PARTICLE_PT_vertexgroups, - - PARTICLE_PT_custom_props] - - def register(): - register = bpy.types.register - for cls in classes: - register(cls) + pass def unregister(): - unregister = bpy.types.unregister - for cls in classes: - unregister(cls) + pass if __name__ == "__main__": register() |