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Diffstat (limited to 'release/scripts/ui/properties_physics_cloth.py')
-rw-r--r--release/scripts/ui/properties_physics_cloth.py20
1 files changed, 10 insertions, 10 deletions
diff --git a/release/scripts/ui/properties_physics_cloth.py b/release/scripts/ui/properties_physics_cloth.py
index 8a770066b0b..30619de5814 100644
--- a/release/scripts/ui/properties_physics_cloth.py
+++ b/release/scripts/ui/properties_physics_cloth.py
@@ -102,9 +102,9 @@ class PHYSICS_PT_cloth(PhysicButtonsPanel, bpy.types.Panel):
col.prop(cloth, "spring_damping", text="Spring")
col.prop(cloth, "air_damping", text="Air")
- col.prop(cloth, "pin_cloth", text="Pinning")
+ col.prop(cloth, "use_pin_cloth", text="Pinning")
sub = col.column()
- sub.active = cloth.pin_cloth
+ sub.active = cloth.use_pin_cloth
sub.prop_object(cloth, "mass_vertex_group", ob, "vertex_groups", text="")
sub.prop(cloth, "pin_stiffness", text="Stiffness")
@@ -154,7 +154,7 @@ class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, bpy.types.Panel):
cloth = context.cloth.collision_settings
self.layout.active = cloth_panel_enabled(context.cloth)
- self.layout.prop(cloth, "enable_collision", text="")
+ self.layout.prop(cloth, "use_collision", text="")
def draw(self, context):
layout = self.layout
@@ -162,21 +162,21 @@ class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, bpy.types.Panel):
cloth = context.cloth.collision_settings
md = context.cloth
- layout.active = cloth.enable_collision and cloth_panel_enabled(md)
+ layout.active = cloth.use_collision and cloth_panel_enabled(md)
split = layout.split()
col = split.column()
col.prop(cloth, "collision_quality", slider=True, text="Quality")
- col.prop(cloth, "min_distance", slider=True, text="Distance")
+ col.prop(cloth, "distance_min", slider=True, text="Distance")
col.prop(cloth, "friction")
col = split.column()
- col.prop(cloth, "enable_self_collision", text="Self Collision")
+ col.prop(cloth, "use_self_collision", text="Self Collision")
sub = col.column()
- sub.active = cloth.enable_self_collision
+ sub.active = cloth.use_self_collision
sub.prop(cloth, "self_collision_quality", slider=True, text="Quality")
- sub.prop(cloth, "self_min_distance", slider=True, text="Distance")
+ sub.prop(cloth, "self_distance_min", slider=True, text="Distance")
layout.prop(cloth, "group")
@@ -193,7 +193,7 @@ class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel, bpy.types.Panel):
cloth = context.cloth.settings
self.layout.active = cloth_panel_enabled(context.cloth)
- self.layout.prop(cloth, "stiffness_scaling", text="")
+ self.layout.prop(cloth, "use_stiffness_scale", text="")
def draw(self, context):
layout = self.layout
@@ -202,7 +202,7 @@ class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel, bpy.types.Panel):
ob = context.object
cloth = context.cloth.settings
- layout.active = cloth.stiffness_scaling and cloth_panel_enabled(md)
+ layout.active = cloth.use_stiffness_scale and cloth_panel_enabled(md)
split = layout.split()